Radiohamtive by ElectricStalin

[raw]
made by ElectricStalin for Ludum Dare 49 (JAM)

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Important Note. Web build works not always. If after starting new game, there are nothing on the game field, please try to refresh page. Sometimes it works from 3-4 attempts. You can also play windows build, it works always =) Here is a link:

https://drive.google.com/file/d/1cTVsbDs5AE-pq40ipuLLFcW8okSHWJ6R/view?usp=shari...

Ratings

Overall 1525th 2.167⭐ 20🧑‍⚖️
Fun 1526th 1.917⭐ 20🧑‍⚖️
Innovation 1363th 2.611⭐ 20🧑‍⚖️
Theme 762th 3.528⭐ 20🧑‍⚖️
Graphics 1323th 2.579⭐ 21🧑‍⚖️
Audio 950th 2.528⭐ 20🧑‍⚖️
Humor 1164th 2.139⭐ 20🧑‍⚖️
Mood 1413th 1.944⭐ 20🧑‍⚖️
Given 42🗳️ 7🗨️

Feedback

c64cosmin
05. Oct 2021 · 11:46 UTC
Really loved the nuclear idea, really cute atoms and particles, really really great idea. Unfortunately rising the radiation absorbers will make me lose the game everytime, in order to win I don't have to do anything. One good addition would be to have atom emitters firing an atom at a regular time, that way the energy will keep incresing, leading to the melt down. This game has potential, also great graphics!
Pitisek
05. Oct 2021 · 11:52 UTC
Love the idea, however execution is poor, it's mostly based on luck if you win or loose no matter how you control the rods
Reispfannenfresser
05. Oct 2021 · 15:22 UTC
I'm a little confused.
At first I pulled all levers just to see what they did and lost, then I found the description on itch.io and decided to play again. (Making the description more visible by copying and pasting it here may be a good idea.)
On my second try I decided to only interfere when the levels look critical, but I never needed to interfere at all and won. I guess you didn't have time for balancing which then only allows seeing the game as what it could have been.

I like autonomous stuff (with limited interaction possibilities) and seeing the objects interact with each other is a nice concept which I'd like to see explored further.
I feel like theres a lot of potential behind the core concept, but the execution lacks a bit. (Even though the setting fits very nicely.)

There also isn't much point in having a leaderboard when people can only win or lose.
Maybe changing the countdown to a stopwatch that stops when you fail could allow the leaderboard to rank people by the time they managed to keep everything stable. (It would also prevent the case that the game is won automatically without interfering.)
Geckoo1337
09. Oct 2021 · 14:01 UTC
Интересная видеоигра. Красива. Первый раз когда я поиграл, всё было хорошо, но к сожалению не могу играть снова. Есть проблема где-то, но не знаю как. Попробовал и ещё попробовал, а ничего не получилось. Тем не менее, мне очень понравилось. Если вам посоветовать могу, вы бы могли добавить некоторые объяснения потому, что игровой процесс не понятен. Объясньте, что сделать конкретно. Конечно же, улучать проект можно (и даже необходимо). Вот - как говорят, well done ++
Lucas Thomaz
09. Oct 2021 · 14:48 UTC
you had a nice idea, but i think it needs some visual feedbacks, i keep not understanding how the levers work, where it affects, the particles were a nice idea.
Villeloso
13. Oct 2021 · 01:44 UTC
I was not able to understand how the game worked
Fractale
15. Oct 2021 · 17:03 UTC
I didn't really understand how to high score. but I'm currently the first!! ^^
LDJam user 269161
20. Oct 2021 · 20:14 UTC
I didn't have the feeling to make a difference in the game, but it looks and sounds good!
diharaw94
21. Oct 2021 · 00:25 UTC
Looks great but I don't really understand how to play the game. A tutorial pop up would've been nice, or at least written instructions here.