BDriver by ZevsEHG

[raw]
made by ZevsEHG for Ludum Dare 50 (COMPO)

Drive & Defuse! bg.png sh1.png sh2.png sh3.png

How to defuse bomb:​

To defuse the bomb you must press (by mouse) buttons with numbers. They are connected with wires to the letters. Letters periodically appear on the left green screen.

Ratings

Overall 553th 2.895⭐ 21🧑‍⚖️
Fun 490th 2.895⭐ 21🧑‍⚖️
Innovation 298th 3.316⭐ 21🧑‍⚖️
Theme 385th 3.474⭐ 21🧑‍⚖️
Graphics 425th 3.132⭐ 21🧑‍⚖️
Audio 391th 2.868⭐ 21🧑‍⚖️
Humor 355th 2.588⭐ 19🧑‍⚖️
Mood 492th 2.806⭐ 20🧑‍⚖️
Given 38🗳️ 15🗨️

Feedback

KirKami
03. Apr 2022 · 12:32 UTC
straight up doesn't work or defusing mechanic explained too bad
LDJam user 0
03. Apr 2022 · 17:06 UTC
trop bien
LDJam user 234567
03. Apr 2022 · 18:36 UTC
I don't understand how to play !
Beardmachine
03. Apr 2022 · 19:18 UTC
LOVED IT.
Jungle
04. Apr 2022 · 14:32 UTC
Nice game. I loved the "two game thing" (drive/defuse at same time). But if it possible to defuse the bomb so it is "evitable". Nice graphics and use of lights. Great entry.
LDJam user 258850
04. Apr 2022 · 17:19 UTC
Oh god its too hard :') I even brought a friend to do the diffusing while I did the driving and we still couldn't do it lol. I guess it was inevitable... Great game, loved the multi display while trying to multitask. This ideas got legs I reckon!
JudgeZedd
06. Apr 2022 · 17:20 UTC
Terrifyingly difficult, but I love the challenge, to be honest. Nice interpretation of the theme and looks very stylish. Good job.
LDJam user 288322
07. Apr 2022 · 08:00 UTC
Oh my god, my inability to multitask is showing itself :(. Interesting concept and the car graphics look cool, nice job!
pkenney
09. Apr 2022 · 04:10 UTC
Wow!! Very cool idea. It's too intense for me, I just can't handle it, but I respect what the game is.

I think for me, it would take a few things getting easier: Car less inclined to flip over (such a frustrating way to lose), gas cans a little more generous on hitbox, etc.

But most most most of all, what I needed was a faster restart. Game is HAAAAARD, and I'm disappointed when I lose. But game kicks me while I am down: wait several long seconds staring at your failed car, then click through one screen, then move mouse to the other side of screen to click through another screen, then take a reload delay, and then move your mouse back to the original location to click through a tutorial screen. :~(

But the game is kind of awesome in a super-painful way. I loved the music, and the tangled wires, and the dark atmosphere. And did I mention the music?? Love how it made the beeping of the bomb into an instrument!

So there was a lot to like here, and if this game had near-instant restart I would have played 10x longer.

My best run I made it just to sand, where my car immediately flipped and I ragequit.

Very potent entry, I lovehated it! That's good work.
CiaranW
12. Apr 2022 · 08:32 UTC
Nice, very good job! I liked the multitasking, and the music was a good match for the game. I tried about 5 times to get past the sand patch, but the suspension is reeeaaally difficult to control (I'm not sure if this is potentially a framerate-dependent thing), its almost impossible to avoid rolling the car, and it keeps bouncing all over the place.
Other than that though, i like the idea and its been really nicely put together (especially for compo), nice job!
Marron121
18. Apr 2022 · 18:32 UTC
The concept of having to defuse the bomb while driving is really interesting, and that it works to this level is quite amazing for a jam! I do find it a bit hard though, but that may be just me hahaha. Great job!
Birdwards
18. Apr 2022 · 21:35 UTC
Super cool idea! The driving physics could definitely use some polish; I agree that it's much too easy to flip over the car, and when the car flips over, there's nothing you can do but wait to explode. The instructions could be clearer, too (such as mentioning that you use WASD to drive), but this game has a lot of potential.