BDriver by ZevsEHG
Drive & Defuse!

How to defuse bomb:
To defuse the bomb you must press (by mouse) buttons with numbers. They are connected with wires to the letters. Letters periodically appear on the left green screen.
| Link | https://venediktvad.itch.io/bdriver |
| Link | https://venediktvad.itch.io/bdriver |
| Original URL | https://ldjam.com/events/ludum-dare/50/bdriver |
Ratings
| Overall | 553th | 2.895⭐ | 21🧑⚖️ |
| Fun | 490th | 2.895⭐ | 21🧑⚖️ |
| Innovation | 298th | 3.316⭐ | 21🧑⚖️ |
| Theme | 385th | 3.474⭐ | 21🧑⚖️ |
| Graphics | 425th | 3.132⭐ | 21🧑⚖️ |
| Audio | 391th | 2.868⭐ | 21🧑⚖️ |
| Humor | 355th | 2.588⭐ | 19🧑⚖️ |
| Mood | 492th | 2.806⭐ | 20🧑⚖️ |
| Given | 38🗳️ | 15🗨️ |
I think for me, it would take a few things getting easier: Car less inclined to flip over (such a frustrating way to lose), gas cans a little more generous on hitbox, etc.
But most most most of all, what I needed was a faster restart. Game is HAAAAARD, and I'm disappointed when I lose. But game kicks me while I am down: wait several long seconds staring at your failed car, then click through one screen, then move mouse to the other side of screen to click through another screen, then take a reload delay, and then move your mouse back to the original location to click through a tutorial screen. :~(
But the game is kind of awesome in a super-painful way. I loved the music, and the tangled wires, and the dark atmosphere. And did I mention the music?? Love how it made the beeping of the bomb into an instrument!
So there was a lot to like here, and if this game had near-instant restart I would have played 10x longer.
My best run I made it just to sand, where my car immediately flipped and I ragequit.
Very potent entry, I lovehated it! That's good work.
Other than that though, i like the idea and its been really nicely put together (especially for compo), nice job!