Hairless Soon by Beebo Studios
Help! The lice village is in danger! It seems the organism our little lice inhabit has been infested with circular hair loss. But our brave little farmer louse Hans wants to help: thankully he knows how to grow the precious hair back! The magic lucky streaks will prevent our little lice village from going bald. Grab some seeds and plant new roots to save the head from turning barren!
Save the lice village and let it grow again!
Ratings
| Overall | 224th | 3.92⭐ | 27🧑⚖️ |
| Fun | 299th | 3.74⭐ | 27🧑⚖️ |
| Innovation | 76th | 4.04⭐ | 27🧑⚖️ |
| Theme | 207th | 4.08⭐ | 27🧑⚖️ |
| Graphics | 117th | 4.423⭐ | 28🧑⚖️ |
| Audio | 212th | 3.88⭐ | 27🧑⚖️ |
| Humor | 35th | 4.34⭐ | 27🧑⚖️ |
| Mood | 179th | 4.02⭐ | 27🧑⚖️ |
| Given | 21🗳️ | 25🗨️ |
The game is beautifull and the universe set up is great, it has a really good unique vibe. The animations are bugged tho and you are kinda lost? Is 53 good or bad? I don't know? I just tried to fill the red circle with lucky seeds. Also i could not really harvest hairs when their was up, or it was unclear that their were up.
Overall a good entry, good job

only one thing I would suggest, very simple ... if you make arrows in the keyboard work the same as ASDW its easier for lefthanded people to play (my mouse is in the left side of the board so its a bit cumbersome to use AWDS and the mouse)
this entry is perfect folks, thanks for making this
Some times for improvement:
- for the inventory at the bottom of the window i would somehow show that you cant use it since you dont have it
- indicate the hair which can be cut down
- indicathe the area where you can grow hair (i was not able to place them everywhere)
I noticed some problems (animation bug, "growth area" not visible etc.) but they already have been discussed.
The gameplay is ok but felt repetitive after the first two days. Farming games like stardew valley works because there are always different things happening that break from routine. Adding one or two events to the game could have made the game even better.
Good job anyway!
Also would have liked an indicator to show the area in which you could plant hair.
Potions seemed kind of useless? Seemed like it made a single square of crops grow to full, which is either going to get you 5 or 10 hair, while the potion costs 20.
Also could've been more obvious when lucky streaks were ready for harvesting, since they sparkle before you can actually harvest. I ended up wasting a decent amount of time running around trying to harvest hair that wasn't ready. Regular hair by contrast had a slight colour change when it was ready, which was nice.
All in all it is still a really nice jam entry. Keep it up!
- Where can or can't you grow hair?
- When are patches ready for harvest? (I started noticing a small color difference, but it's pretty slight in my opinion.)
- What elements are just scenery vs. actual gameplay. I spent a long time slicing stuff that didn't actually seem to be part of gameplay?
Aside from little stuff like that though, really impressive game! The art especially was amazing!
Visuals and animations are great, good pixel art is always welcomed.
I was having a hard time knowing where I plant normal hair, especially without clear boundaries of a "farming area". I was running around right-clicking hoping that it catches on, sometimes only after a third click on the same spot, it finally planted something.
I didn't feel the theme during the gameplay. I assume the inevitability is that of baldness? There was a growing bald patch in the middle our the head, but I could very well plant around it, didn't know what will happen on the 10th day, how much I need, etc.
Overall, nice job! :ant: :ant: :ant: