Chop! Chop! by Josh6680

[raw]
made by Josh6680 for Ludum Dare 50 (JAM)

You are lost in a forest with only your trusty axe. Cut down trees for wood and keep your campfire going.
There's something out there inevitably drawing closer. The light of the fire keeps it away.

cover.png

Controls

W S A D or Arrow keys = Move player around.
Spacebar or Left click = Chop tree when close enough.
P or Pause key = Pause/Unpause the game

F12 = Debug mode.
F5 = Reset game.

(All of the control bindings can be edited in the file "data/game.json")

Credits:

Tools:

  • Visual Studio 2019 (C# language)
  • Pixelorama (pixel art)
  • sfxia (sound effects)

Libraries:

Ratings

Overall 972th 3.306⭐ 20🧑‍⚖️
Fun 830th 3.25⭐ 20🧑‍⚖️
Innovation 882th 3.111⭐ 20🧑‍⚖️
Theme 707th 3.639⭐ 20🧑‍⚖️
Graphics 1172th 2.8⭐ 22🧑‍⚖️
Humor 828th 2.719⭐ 18🧑‍⚖️
Mood 580th 3.583⭐ 20🧑‍⚖️
Given 54🗳️ 0🗨️

Feedback

sivarde
05. Apr 2022 · 02:39 UTC
The music really added to the creepy vibe! I ranked this game high in mood and I had a great time with it. The compass was a smart addition too. I think it would be great if there was a timer/score displayed that showed how long I have been surviving. Great job!
Bottini
05. Apr 2022 · 04:11 UTC
You kept it simple and it works very well! I really got afflicted when the snakes were chasing me.
Controls and HUD worked well, soundtrack works nicely, and I liked the funny damage SFX!
Good job
Lvl99Chicken
07. Apr 2022 · 03:00 UTC
Like the atmosphere of this game a lot, fitting music too. I agree that some measure of score or progress would be cool. Pretty cool take on the theme as well, nice job!
PashaLoban
08. Apr 2022 · 10:10 UTC
Cool game
gamesplusjames
08. Apr 2022 · 11:47 UTC
Love the atmosphere, the darkness was so stressful! :D Great work!
piscythe
16. Apr 2022 · 03:41 UTC
It's a really cool idea, and the execution proves that even simple effects can make the dark creepy. However, the respawning trees meant that I didn't feel any threat except the possibility of running into mobs in the dark. After 5 minutes of managing my steadily-growing flame I called it and just walked into the forest. I like how the enemies can briefly survive in the light - as though to prove your lack of safety. Good work!
dmtroy
20. Apr 2022 · 06:03 UTC
Fun little game, well done.
zimny11
20. Apr 2022 · 19:04 UTC
Cool, little game. Nice atmosphere! I wish there was something else to do except collecting wood, maybe food-hunger mechanic. Anyway, good job.
Tanner Shelton
21. Apr 2022 · 07:20 UTC
Good music, good mood! I do think if there was some additional mechanic or maybe a few more assets it would help me want to play it longer. I ended up just exploring after a while
Link270
21. Apr 2022 · 07:21 UTC
Awesome little game! I could have played for a long time, but I ended just shy of 5 minutes haha My biggest recommendation would be to add a bit of variety, I would love to see the wood you collect be treated as a currency of some sort that you could use for upgrades, things like a better axe, higher wood capacity, improvements to the fire, etc. Nice work!