Scarecrow Swarm by Zackary Bazzle
In this king of the hill type fighting game play as Clyde, a masked protagonist who intimidates his victims with a scarecrow mask. Knockdown light posts, to pick up crows that will help aid you in combat and gather a swarm. Fight mobs to delay the inevitable.... your death.

| Link | https://zack-bazzle.itch.io/scarecrow-swarm |
| Link | https://zack-bazzle.itch.io/scarecrow-swarm |
| Original URL | https://ldjam.com/events/ludum-dare/50/scarecrow-swarm |
Ratings
| Given | 2🗳️ | 0🗨️ |
That said, there is definitely lots of potential here, nice work!
1. Whatever the "crow" mechanic was, it didn't work for me. Pressing Q did nothing, whether near a pole with a crow or not.
2. The punch animation seems way too slow and hard to connect. Even when I did connect with it (many times in a row) the target never went down. As near as I can tell from my playing, it did zero damage.
3. Relatedly, the game would often bug out and clicking wouldn't even trigger the attack. At least the roll always worked though.
Hard to say how widespread those issues are though. Could be just an unfortunate mix of my particular PC hardware and itch.io's WebGL? ¯\_(ツ)_/¯
So, I'd say it has promise, but needs a lot of work. As I mentioned, visuals are great!
Mechanically I think a bit more in game direction is needed though. I didn't realize the crows were a mechanic until I read the comments, and some guiding text to lead you to try it would have been good. I also felt the mouse sensitivity was a touch high at times.
Overall its rough but a very impressive solo feat!