Cussmuss: the ice cone fuss by ardorugus

One mussy Moose craves for an ice cone from one cussy Goose.
Now ever they chase for each other.
You're a spectator of their story, armed with but a left mouse-click.
Get that ice cone before it hits the ground!
Delay Moose, help Goose.
Don't melt - have fun!

Extras: - We're a team of artists (original Art, Music, Narrative), yet we tried to code. Sharp, for real. - Level design (but the sprites) from real photos of the early snowy spring in the northern countryside. - Next time we'll have some animation skills, be wary.
Tips and issues: - Moose can do weird stuff if caught on the elm tree. - Once in a while you can get a Win+Looser screen. - 4th level is a bit bugged, the idea is to get the ice cone to Goose with a precision click.
Ratings
| Overall | 1363th | 2.667⭐ | 53🧑⚖️ |
| Fun | 1348th | 2.422⭐ | 53🧑⚖️ |
| Innovation | 1067th | 2.88⭐ | 52🧑⚖️ |
| Theme | 1322th | 2.745⭐ | 53🧑⚖️ |
| Graphics | 674th | 3.667⭐ | 53🧑⚖️ |
| Audio | 925th | 2.284⭐ | 53🧑⚖️ |
| Humor | 271th | 3.735⭐ | 53🧑⚖️ |
| Mood | 1049th | 3.127⭐ | 53🧑⚖️ |
| Given | 68🗳️ | 85🗨️ |
The experience was a little bit rough to actually play.
My recommendation for future jams is to team up with a programmer for interactive experiences. There are lots of coders who are interested in game jams (I think that's the most numerous role), so, as artists, it's usually pretty easy to find one.
@darkboulevard Inspired by kid's books like Horton). Thank you.
@tsugumi Just might). As for the moose, he may just bounce all over the screen (and beyond) at some point. A bug, or a feature?))
@tannimun Essentially the puzzles must be harder and obstacles should be clicked not all at the same time, but this is when we got too far at coding and fighting with compile errors, so... at least you liked it a bit!) Thanks! As for the hectic sound, I think this is my actual mood of fighting the sleep right before the final publish hour. I'd rather compose something deep and moody with lofi beats or something, of course. Yet, game dependable.
@pev They got into eternal loop of chase. As for the game, it's like an interactive story with some moral at the end, that friends may argue over the ice cone, but at some point eventually one will just fall beyond the screen. But do they learn in the end? Not for now...
@elena-s I know, we're totally nuts!))
Good luck with your future game and learning to code! Well done.
@okamit Thanks! Aye, we're gonna blast.
@boxedmeatrevolution We're grateful you liked the art, especially! Maybe, some day we'll develop this one into a more friendly still unique experience. Or maybe we'll just make it a fun kiddo book).
It would be cool if the level went on forever :rocket:
Would have liked it better if you could control the Goose instead of clicking away the obstacles. (but that's just my opinion)
The level where the Moose is in front of the Goose was stuck when I played it.
Nevertheless, a fun little game! :)
@eldogg Yes! There's a change in clicking there. Cool, you cracked it). We really thought of how not to break the fun. Thanks for playing!
@arqitech This is interesting, actually. Maybe you have a point. We'll think about it, thanks!
@seppskit Yeah, we wanted to work with the environment. I had some script for 2d player, so that would be easier, but... men have no titties;). The key to the reverse level is to hit the ice cone back to Goose.
@solah It is confusing, I agree). Thanks for trying!
@zachsbutt This could become an ever wild chase, couldn't it? We had fun. We're glad, you got your piece).
Your process and workflow seems to be quite artistic and I can surely relate to that. It's very difficult to find the perfect balance in technical and artistic aspects in game design, especially if you try to do everything yourself!
But practice makes perfect, and there's no better place to learn than Ludum Dare!
Keep on jamming!
@almax You dug our lore!
@boclow There is a room! If we polish this further. Thanks!
@realtanhen Please, keep an eye on us! We totally worth it. I mean, we really gonna show some stuff.
@fredrik-rosell My precious artist knows her ways. Thank you for playing!
@easyluckygem Yeah, maybe we'd do better with some visual novel, but not this time. We try some innovations within, thanks!
Otherwise, the artwork and the story were very imaginative and well done!