Hot point by Debone

[raw]
made by Debone for Ludum Dare 50 (JAM)

CleanShot 2022-04-05 at 03.01.43.gif

Hot Point

A 10 minutes game about recovering the lost batteries from your ship while you keep yourself warm.

  • WASD/Arrow keys for movement
  • Shift + direction to change direction
  • Space to pick up objects

Ratings

Overall 1102th 3.18⭐ 27🧑‍⚖️
Fun 1129th 2.94⭐ 27🧑‍⚖️
Innovation 890th 3.1⭐ 27🧑‍⚖️
Theme 1340th 2.688⭐ 26🧑‍⚖️
Graphics 608th 3.76⭐ 27🧑‍⚖️
Mood 934th 3.26⭐ 27🧑‍⚖️
Given 25🗳️ 28🗨️

Feedback

ComicSans
05. Apr 2022 · 02:15 UTC
Wow, nice work! I love the graphics, and how the battery lights flash and such. I died the first time and the clue to "turn on the heat vision" helped me win the second time. A little bit of downtime waiting, but I had a good time!
Jvdwijk
05. Apr 2022 · 02:23 UTC
Very nice concept! The art looked really good (like, you even added details for lights and warmth?)
The game was a bit confusing at first, but with the dialogue of your co-captain it cleared a lot up. was a fun play!
Bauke Regnerus
05. Apr 2022 · 11:08 UTC
I dig the top down perspective and the overall atmosphere. The heat vision is a nice feature. It was a little bit of puzzling to get all things to the right place and how to build. Enjoyed it!
LDJam user 0
05. Apr 2022 · 11:09 UTC
The art was nice. The gameplay was a bit confusing. I couldn't figure out how to get to the batteries without dying to the cold. Once I carried them all to the ship and realised there was a charger, it was a bit boring to wait for them to charge, not being able to do anything (not to be mean, just trying to give feedback :heart: )
J0ye
05. Apr 2022 · 11:12 UTC
You got a really good concept. This is the base for a great puzzle game. Maybe use the battery to do more than just starting the ship. Like lowering electronic bridges or powering lights. I can see how time was the biggest obstacle. The art is fantastic. Very detailed.
Roberto Romao
05. Apr 2022 · 20:07 UTC
I like the idea but the gameplay was a bit clunk (playing on Opera browser)
Overall good job!
🎤 Debone
06. Apr 2022 · 06:24 UTC
Thanks everyone for the comments @comicsans @jvdwijk @bauke-regnerus Anom @j0ye and @roberto-romao!

Overall yes, I had just enough time to reach a working state of the mechanics I wanted to see together and throw together some content to have a chance to show people and see what they think, thus the small downtime when charging the batteries.

@j0ye Oh! I haven't had put much thought into the puzzle direction! I was looking for comments like yours when I put together the small gameplay! That really put some thoughts into my head, thanks for sharing!
LDJam user 269161
06. Apr 2022 · 09:52 UTC
I Liked your temperature mechanic a lot! You can also move the walls! Very cool stuff going on here :smile:
marcmagus
08. Apr 2022 · 15:35 UTC
Thanks for bringing your game by my stream for feedback! If you’d like to revisit the play and commentary you can view the highlight at https://www.twitch.tv/videos/1448957665

An interesting mechanic. I liked the heat-map effect (even if I didn't notice I could change the settings on it, a nice feature though). I entirely missed that walls were portable, so that's something that could have more clarity: either through making the objects more obviously portable or a classic by starting the character trapped in a temperate room where they have to pick up a wall to start playing.
elysiagriffin
09. Apr 2022 · 01:49 UTC
Thanks for submitting your game for me to play on my stream!

If you’d like to rewatch the playthrough, you can find it here:
https://www.twitch.tv/videos/1450167991?t=03h25m43s

Good luck on your ratings, see you next LD! :D

💜 Elysia Griffin AKA Button Feedback Lady

https://www.twitch.tv/elysiagriffin
simba
10. Apr 2022 · 05:11 UTC
I really like the heat mechanic, would love to see this concept explored more. The game is simple, but it's always refreshing to be able to complete a game jam entry. Nice work making a complete package.
JakubBala
10. Apr 2022 · 11:23 UTC
This is a really cool game! The heat mechanic is awesome! How on earth did you make the tilemap so interactable? Love it!
Lomna
10. Apr 2022 · 11:36 UTC
The visor really adds a lot to the feel of the game. Good job! :thumbsup:
zSharpFire
10. Apr 2022 · 11:52 UTC
The heat mechanic is really fun to play with and the controls feel responsive! Would probably be better if it had some SFXs.

Overall a great entry!
Misfire_dev
10. Apr 2022 · 12:03 UTC
really interesting game and I know its been said but the heat map mechanic was really cool.
Flaterectomy
10. Apr 2022 · 12:10 UTC
A simple but interesting mechanic. Feels a bit like a proof of concept, I really wish there were a few more levels, but I know how gamejams work and *more* usually isn't an option.

The pixel art is cool, but I wish the UI matched the scaled-up style.

Good job!
BearDing8
10. Apr 2022 · 13:15 UTC
Nice work with cool graphics.
There is only one thing I'd like to ask. The tiles were hoverable with mouse and I wonder if I missed something. Is there a way to use/click on the tiles?
sammot
10. Apr 2022 · 16:05 UTC
Loved the perspective and art, felt pretty simple however, and nothing inevitable happens.
Aka Black Dog
14. Apr 2022 · 10:37 UTC
great game mechanic with nice art, would've been nice to have sfx, and a the theme is bit blurry