Lucky Lefty Loves Late-night Literature by TheBookSnail

[raw]
made by TheBookSnail for Ludum Dare 50 (JAM)

title.png If a snail gets too cold, doesn't have enough moisture, or doesn't have enough food to eat, they will go into hibernation. Lucky wants to avoid this so they can stay up at night reading their new book! Help Lucky collect sticks to stoke the fire, peas to sate their hunger, and water to moisturize their skin. If Lucky goes into hibernation they won't be able to finish their book until they wake up!

How to play: Collect resources and bring them back to the book. Keep an eye on the weather (top right), it affects the rate your resources drop (bars on the bottom). You take a break collecting resources at night to read, watch the day/night timer in the bottom right. Try to delay hibernation as long as possible to read more pages.

Weather: - Windy Weather: Dehydrates you faster (need more water) - Cold Weather: Lowers your temperature faster (need more sticks) - Hot Weather: Increases your metabolism (need more food)

Controls: - Movement: WASD or Arrow Keys - Jump/Skip Reading: W or Up Arrow or Space bar - Fast Fall: S or Down Arrow

The background audio was not made by me but the sound effects were. I have opted out of the audio category. ingame.png

Ratings

Overall 953th 3.325⭐ 22🧑‍⚖️
Fun 1013th 3.075⭐ 22🧑‍⚖️
Innovation 703th 3.31⭐ 23🧑‍⚖️
Theme 598th 3.738⭐ 23🧑‍⚖️
Graphics 954th 3.31⭐ 23🧑‍⚖️
Humor 517th 3.2⭐ 22🧑‍⚖️
Given 14🗳️ 15🗨️

Feedback

Arthurds
05. Apr 2022 · 01:06 UTC
POG POG POG POG POG
Kovalski
05. Apr 2022 · 15:46 UTC
It was a satisfying game love it!
BubakGames
05. Apr 2022 · 15:48 UTC
Nice game. I like the gameplay.
myttz
05. Apr 2022 · 15:57 UTC
I can only pass the first day~lol, when you accidently fall down to the lowest platform, it would waste a lot of time trying to get back, much less to bring back any stuff~ And its slow to get water from droplet of tap, but i cant find other way to get it.
myttz
05. Apr 2022 · 15:57 UTC
I can only pass the first day~lol, when you accidently fall down to the lowest platform, it would waste a lot of time trying to get back, much less to bring back any stuff~ And its slow to get water from droplet of tap, but i cant find other way to get it.
Ben Newington
05. Apr 2022 · 16:06 UTC
Adorable game, I always died due to lack of heat because sticks are the hardest to collect. The art is super cute
Jonathan Fischer
05. Apr 2022 · 20:42 UTC
I love that you get rewarded with something for completing a day. This game was a lot of fun, and I love the snail! The water got me every time though. :laughing:
Holtzzy223
05. Apr 2022 · 20:46 UTC
i love lucky lefty
Okamit
06. Apr 2022 · 16:11 UTC
Love the story, it's adorable. And challenging but nice gameplay! I think it would be better with just a plain colour for the background, as the one you have is a bit noisy and hard to read.

Good job!
elysiagriffin
09. Apr 2022 · 10:30 UTC
Thanks for submitting your game for me to play on my stream! 🐌

If you’d like to rewatch the playthrough, you can find it here:
https://www.twitch.tv/videos/1450167991?t=09h36m35s

Good luck on your ratings! :D

💜 Elysia Griffin AKA Button Feedback Lady

https://www.twitch.tv/elysiagriffin
LDJam user 258850
09. Apr 2022 · 16:53 UTC
So cute! :D water physics buddy <3 I LOVE the background style, such a great submission!
marcmagus
09. Apr 2022 · 17:20 UTC
Thanks for bringing your game by my stream for feedback! If you’d like to revisit the play and commentary you can view the highlight at https://www.twitch.tv/videos/1449912083

Always happy to see another Lucky Lefty entry. Managing the bouncy physics to get things back to base was an interesting challenge; things just did *not* want to stay put in my basket.
Honest Dan
10. Apr 2022 · 09:04 UTC
I enjoyed this! I think the carrying mechanic was well executed and added a skill requirement to the game what is greater than some of the other games in the Lucky Lefty saga. Once I realised you could drop items from above, I realised that there was more depth to the gameplay too! The collectables at the bottom seemed a big investment to get, probably the hardest area to harvest from. Some more UI feedback would have been nice to help me know when I'm approaching an end game criteria.
Guilloteam
11. Apr 2022 · 06:21 UTC
Nice little "survival" game right here!

What I like the most: the fact that weather affects the gameplay in a smart way. Good job on that!
What I think could be improved: I felt that game was a little too difficult for me, due to the slight clunkyness of the controls (or rather, their relation to the physics, I guess?). I get that the point of the game IS that you will have trouble to collect all assets and survive, but I got frustrated at some point.

Good job on this, it deserves more attention!
LDJam user 250905
11. Apr 2022 · 15:42 UTC
I loved it! Honestly, I didn't get very far, as I didn't understand for the first little bit, but I really like the idea here! I wish the items would be just a *tad* less bouncy when they're in your bowl, but other than that; Great game!
Papabirb
13. Apr 2022 · 01:33 UTC
Interesting vibe. At first the floaty feeling of the controls and items didn't feel so great, but I got used to balancing items once I figured out where to take them. However, I felt like it was too zoomed in or not enough clues where to go. I found most things by accident and really struggled to find water; nearly died of water on day 2. Ended up dying of fire on day 3 instead because I'd already lost most of the sticks in the level on day 1, lol.
Interesting choice to include the actual book the snail is reading, which I assume is public domain. Also glad you allowed the player to skip it.

Enjoyed the general forest ambience, but yeah. Wish I had a better clue where to go for each item.
Statiko
11. Apr 2023 · 12:48 UTC
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