{"author_link":"\/author\/kaadmy\/","author_name":"Kaadmy","author_uid":"54555","comments":[{"author_name":"Hurlenuit","author_uid":"57736","time":"Aug 24, 2015 @ 5:41pm","epoch":1440437760,"text":"Took me a while before i understood how it was in the theme.\r<br\/>\r<br\/>Overall not bad at all, controls are good and feedbacks when we do something are really good.\r<br\/>Migh lack content though but well you did it in 48h so it's normal ! :)"},{"author_name":"Kaadmy","author_uid":"54555","time":"Aug 24, 2015 @ 5:51pm","epoch":1440438360,"text":"I was kind-of locked down for this, Khan Academy's code enviroment isn't the best, and you can't add custom audio."},{"author_name":"DrPumpkinz","author_uid":"54938","time":"Aug 25, 2015 @ 4:13am","epoch":1440475680,"text":"I liked this.  The aesthetics were some of the best of any game I've played so far.  Granted, I haven't played any games that require download yet, but still.  That was a fine looking game."},{"author_name":"GAFBlizzard","author_uid":"12278","time":"Aug 25, 2015 @ 7:36am","epoch":1440487860,"text":"Creative concept with the double paths."},{"author_name":"Dianouille","author_uid":"56737","time":"Aug 26, 2015 @ 7:45pm","epoch":1440618000,"text":"Cool ! Love the idea. It would be so much cooler if you could add different levels of plateform later :D"},{"author_name":"hinerz","author_uid":"39435","time":"Sep 5, 2015 @ 6:31pm","epoch":1441477560,"text":"The red button doesn't seem to load correctly when I play. But it looks really clean and simple and fun!"},{"author_name":"ZNCatlaw","author_uid":"42407","time":"Sep 11, 2015 @ 9:46pm","epoch":1442007660,"text":"Adorable! Ha ha, that was really cute. It asks an interesting question about level design. All these spikes and crushers and stuff, but who is operating them?"},{"author_name":"Kaadmy","author_uid":"54555","time":"Sep 15, 2015 @ 3:02pm","epoch":1442329020,"text":"You are :)"}],"images":["ld33\/54555-c44569c7d7e1ee5cb2574cceda113184.jpg","ld33\/54555-fe3ad518c15d4765cb7b4f920f05f8af.jpg","ld33\/54555-c36ddc82dcc33ea3a0e88adc1ba7a828.jpg"],"links":[{"url":"https:\/\/www.khanacademy.org\/computer-programming\/bopem\/6094518330982400","text":"Web"}],"metadata":{"g_key":"8125","g_author":"54555","g_event":"LD33","g_eventkey":"29","g_subevent":"COMPO","g_urlkey":"8158","g_title":"Bop'em","g_status":"UCHK1","g_place":"99999","g_commentcount":"8","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/54555-shot0-1440359559.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/54555-shot1-1440360132.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/54555-shot2-1440360132.png-eq-900-500.jpg"],"text":"Push the player as long as possible, don't let him pass the hazards!","title":"Bop'em"}