Into The Light by Yorsh
They can't resist the call of the light, even though it will kill them. Eventually they will go into the light.
Try to distract them from the light, just a little bit longer...

Controls
- Move with the cursor of the mouse.
- Bite with left click or space (you must bite the human for it to do anything).
Objectives
- Keep the mosquitoes alive, you loose after 3 deaths.
- They die when touching a light.
- They can be killed by Praying Mantis, scare them away by bumping into them.
- You need energy to keep glowing, bite the human to recover your strenght.
- You gain points by biting the human and surviving over time.

Ratings
| Overall | 37th | 4.021⭐ | 50🧑⚖️ |
| Fun | 108th | 3.802⭐ | 50🧑⚖️ |
| Innovation | 30th | 4.17⭐ | 49🧑⚖️ |
| Theme | 45th | 4.185⭐ | 48🧑⚖️ |
| Graphics | 9th | 4.552⭐ | 50🧑⚖️ |
| Audio | 19th | 4.188⭐ | 50🧑⚖️ |
| Humor | 40th | 4.011⭐ | 49🧑⚖️ |
| Mood | 41th | 4.022⭐ | 48🧑⚖️ |
| Given | 41🗳️ | 78🗨️ |
@crishnate Yup fair point, it's definitely lacking some sort of indication there. Thanks for the feedbacks!
Thanks for playing :)
It looks, feel and sound very good. Everything is quite intuitive, and the game is well paced.
Those mantis are very scary hahaha 🦟
The first two flies appear to be more suicidal than the third one. In all my attempts, the first two flew into the light, however hard I tried to dissuade them. And then, the fun begins. The mantis is a nice touch – scaring it away is very fulfilling.
Looking forward to see what you do next with the concept in this game.
Great job :)
Also, good lighting work! :smile:
The silhouette style of art with the really moody lighting was a great visual direction to go with. It merged really well with the 3D assets as well.
Music was funky and unobtrusive, but also strangely catchy.
Really good job, enjoyed this a lot!
@elena-s Mouth-made at 1am, I'm surprised of how well this sound effect turned out actually ahah.
That eldritch mantis, though!
(I know your game from the stream, I was the one obsessing with the bulb! ;D)
Its a fun mechanic, and the mosquitos look sooo cute (which in itself is a miracle lol)
A really cool prototype :)) adding a score or something or objectives would be really cool I think!
Very VERY impressive for a compo!
@angiemon Yeah I remember you ahah (The full unity project is available if you really wanna dig the bulbs btw). Thanks for the feedback !
@nenechico It's a small cutscene to show that the mosquitoes are drawn to the light (one die, so the main character/mosquito realise it has to save the others from it). For the mosquitoes going to a light when you bite, it's a very late addition to avoid being able to cheese the game in some way by sitting on the human hand forever with all the mosquitoes. I figured it would be justified by the mosquitoes avoiding the hand movement or something, but not perfect I agree.
@ubershmekel That's indeed something I can improve on. I tend to change plans when I get inspired to do something else mid-project, but don't always have the time to figure out the best way to explain them in game. Thanks for playing, glad you liked it !
If you’d like to rewatch the playthrough, you can find it here:
https://www.twitch.tv/videos/1450143040?t=5h02m45s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
@jackaljk Glad you like the phone ! It's always hard to tell how worth it can be to spend time on things like that compared to a simple UI text overlay.
The phone took a moment to realise it was the score and lives but everything else was very intuitive.
I thought you had to avoid the lights yourself as well, but apparently you are invincible.
134 was my highest score.
I never imagined I would be trying to help mosquitoes, of all the animals out there!