March of the Mega-Machines by Arttu Halonen

The infinite robot army is here! You are the last line of defense against this overwhelming force. The only thing we can do is hold them off as long as we can.
Use our last resources to construct towers along the enemy's path towards our base. Whenever you destroy an enemy you gain more resources. Construct more towers or upgrade them with the resources.
Controls:
Select: Left mouse button
Deselect: Right mouse button
Pause: Esc / Ctrl / Top-right button


| Source Code | https://gitlab.com/ArttuH/ludum-dare-50 |
| HTML5 (Web) | https://arttuhalonen.itch.io/march-of-the-mega-machines |
| Windows Standalone | https://arttuhalonen.itch.io/march-of-the-mega-machines |
| Original URL | https://ldjam.com/events/ludum-dare/50/march-of-the-mega-machines |
Ratings
| Overall | 411th | 3.742⭐ | 33🧑⚖️ |
| Fun | 499th | 3.565⭐ | 33🧑⚖️ |
| Innovation | 1241th | 2.613⭐ | 33🧑⚖️ |
| Theme | 580th | 3.75⭐ | 32🧑⚖️ |
| Graphics | 622th | 3.733⭐ | 32🧑⚖️ |
| Audio | 644th | 3.242⭐ | 33🧑⚖️ |
| Given | 24🗳️ | 44🗨️ |
Liked the increasing price when you spam turret close togheter.
Lasted 3:25
incentives making far away towers and upgrading them rather than clustering bunch of low cost towers in a group :D

Oh and the sound effects are incredibly satisfying!
Hyvä peli! :smiley:
And I'm really glad you liked the sounds! It was a fun extra challenge for me, since I just used a microphone and some household items to create the sounds.
Kiitoksia kovasti!
A fast forward button could make it a little bit more interesting. Still, it was fun to play.
Like people mentioned the dynamic price system is a little confusing. Player has to spread out the turrets to get more value from the turrets. I am wondering what is the reason behind it. I personally love stacking turrets in a focus zone... :laughing: