Burger Nightmares by robert18

[raw]
made by robert18 for Ludum Dare 50 (COMPO)

You're the 12th chef of the month so far. The manager is an extreme micromanager constantly looking over your shoulder blasting you for every mistake you make. The work pressure is insane but the manager refuses to hire more than 1 chef at a time. It's only a matter of time before he fires you too. How long can you last before getting fired?

Your goal is to complete as many orders as possible before getting fired. You have to keep track of the time limit of an order, make sure the food isn't burning and make sure you're making the burger exactly as the customer wants. Difficulty will increase as time goes on.

Controls: - Check out the 'How to play' found on the main menu of the game for detailed instructions. - Drag-and-drop to add/move ingredients. - Press ESC to pause the game or close dialogue. - In the settings you can change the game to easy mode. This is useful to get familiar with the game mechanics. In easy mode there are no timers and you can't get fired.

The game became extremely click intensive, would have been nice if I had some time for some quality of life improvements. Also I should have made the grill smaller to reduce the mouse movement.

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Ratings

Overall 257th 3.534⭐ 31🧑‍⚖️
Fun 201th 3.586⭐ 31🧑‍⚖️
Innovation 448th 2.983⭐ 31🧑‍⚖️
Theme 317th 3.638⭐ 31🧑‍⚖️
Graphics 422th 3.138⭐ 31🧑‍⚖️
Audio 463th 2.537⭐ 29🧑‍⚖️
Humor 72th 3.75⭐ 30🧑‍⚖️
Mood 325th 3.204⭐ 29🧑‍⚖️
Given 27🗳️ 36🗨️

Feedback

Draconic Rabbit
04. Apr 2022 · 08:14 UTC
Very cool game. The mouse-clicking become frantic.
Dialogs are fun, but they cut the flow of action.
Alternative sprites for cooked ingredients would have been a very nice addition.
wavertron
04. Apr 2022 · 08:53 UTC
Gotta love a "Fired-o-meter". I actually found it quite tough to cook the meals. Good job
mgear
04. Apr 2022 · 08:54 UTC
this is a real game! initially didn't realize the middle part was for cooking stuff (maybe if it had different graphics then more clear, without having to read docs).
zantze
04. Apr 2022 · 18:03 UTC
Got score of 358 and completed orders of 30! Very difficult but quite addicting and fun hehe
LDJam user 234567
04. Apr 2022 · 18:47 UTC
Burger time!

I had try to cook a lot of things in the same time but the boss it's no happy when all are overcook
Papaya
04. Apr 2022 · 18:53 UTC
This game is very fun! Very satisfying to fulfill each order, and I really like the design choice of allowing items to be grilled half way. The only thing I would add is some light bgm. Bravo!
🎤 robert18
04. Apr 2022 · 19:03 UTC
@zantze Not bad! At some point you get a feeling for how many burgers/eggs to keep at the grill at a time :D
![game.png](///raw/7af/04/z/4abb5.png)
blockerz
04. Apr 2022 · 22:04 UTC
I enjoyed this game. It works well and the graphics are good for the timeframe - okay maybe not the boss but the rest ;)

Sound was good but I think this would be a great area for depth in this type of game. Also, a backing music track would be a great add. I know how limited the time is and I only recently started pushing myself here but feel it adds a lot.

The difficulty (for me at least) was tuned such that it was hard to get a flow going in the normal game. I saw your suggestion for easy mode and it was a good idea to add that feature. I always struggle with where to set the difficulty given the wide range of people. I think giving options in the game works well.

Great job making a game in 48 hours!
🎤 robert18
04. Apr 2022 · 22:15 UTC
@blockerz Thanks for the feedback, Graphics are not my strong point and certainly making sprites for people is just impossible for me ;)

Good point on the sound, I really should look into making better sounds and music tracks, so far all I've used is just SFXR to generate basic sounds.
Puree Adventure
05. Apr 2022 · 11:26 UTC
I love cooking games ! Adding easy mode was def a good idea, well done for adding it in the small time that we had. Good job ! (and if you struggle to makes sprite for people, you can always not make humans, make a robot, an alien or an animal ! I find it easier to find alternate solution instead of trying to draw things that i don't know how to draw (or that i don't want to draw, like backgrounds, i hate them))
andrground
05. Apr 2022 · 23:58 UTC
I don't really like cooking games but this one got me with the fired-o-meter and the diversity of phrases said to me when I messed up. And I messed up a lot.
DecadeDecaf
06. Apr 2022 · 06:53 UTC
Gotta love the panic-inducing gameplay of food service games! Definitely felt the good kind of stress that comes with the genre. The flow of the game was easy to grasp, but the game itself was far from easy. I lasted for quite a while, but inevitably, I made enough mistakes to fill the "fire-o-meter."

Also, the manager portrait made me giggle :)
Glayson
06. Apr 2022 · 15:25 UTC
The beginning is a little too intense with three orders right away. Maybe it could start with one and create the other two when the first is delivered for the player to get the hang of it?

A music would help a lot to get in the mood too!

Overall, the game is solid. Great job!
SolidSLR
06. Apr 2022 · 20:39 UTC
I've worked on a kitchen during some Expo events. This game feels like that experience. It brings me some good old memories. Loved it!
binaryDiv
07. Apr 2022 · 20:21 UTC
Very cool game! The only thing I wished was that it supported touch controls, I would love to play this game either on my iPad or on my Android smartphone, but sadly on both devices I only could touch the buttons in the menu, but not drag the ingredients in the game. :(
Nevertheless it's really fun, great work!
clemall
07. Apr 2022 · 21:28 UTC
Haha I love this manager ! And his face is hilarious !
Really good entry and I had quite a lot of fun playing your game!

Great job.
MachWerx
07. Apr 2022 · 22:22 UTC
That was a lot of fun! I did find my hand getting pretty cramped from all the clicking and dragging. I also tried it on an iPad. It didn't work but I think this would be great on a touch screen!
🎤 robert18
07. Apr 2022 · 23:43 UTC
@binarydiv @machwerx Good feedback on the iPad/phone support, this was my first ever web game (have always used Java), I'll definitely look into making future entries work with touch!
mvasko2
09. Apr 2022 · 11:02 UTC
That's a lot of clicking!

I was a bit afraid that I would eventually either break my mouse or my hand. This game is definitely not for prolonged gaming sessions :slight_smile:

Maybe it would help to add an alternative control scheme alongside drag and drop? I'm thinking about a modal approach, kind of like selecting different tools in Photoshop/Krita/GIMP:
- click (or press a shortcut) to select the meat - you get into "meat placing mode"
- further clicking on the gray area would place a new meat
- clicking on a different icon could get you into "assembling" mode
- then you could click on the icons below the plates or the cooked stuff to place it

And so on, hopefully the idea is clear, not sure if it's any good :slight_smile:. Also it might probably require tuning the difficulty afterwards.

Maybe it would also be good to somehow highlight the plates with little time left? Also I would like to have a progress bar on the things that I was cooking. It was hard to tell how long everything will take.

The game itself is fun, and balanced pretty well. I'm getting solid Overcooked vibes, which is a good thing :thumbsup:

Great job!
Jamie Slowgrove
17. Apr 2022 · 12:51 UTC
Nice game! It would have been nice if there could have been some kind of indicator on the burger meat as to how long it had left till it was cooked/burnt but apart from that it was a pretty fun and well made. Nice job!
JakobTheQuizGuy
18. Apr 2022 · 16:45 UTC
This game has a lot of potential! I had fun with it for a bit but in the end I did feel like the difficulty hindered my enjoyment. That being said, I don't think this game needs much tweaking to make it great! For example - like you wrote in the description - a smaller grill and overall game area would be great. Nice job!!
Frib
20. Apr 2022 · 19:43 UTC
It's a solid game! I liked it but at some point I realized I'm useless in the kitchen :D Dragging the ingredients is my biggest "problem" with it as it started to hurt after a while. Click to grab then click to drop would be a lot easier, for me at least. And some more feedback on when things are cooked etc would be nice. But other than those things it's a nice game, good stuff!