Batteries not included by qookie

[raw]
made by qookie for Ludum Dare 50 (JAM)

Overview

Yet another tower defense game with no win condition. This time with extra back story.

img1.png

Story

The year is 2100. Due to the atomic war brought on by global conflict, the world is now a desolate wasteland filled with nothing but zombies. You are one of the few survivors, but unfortunately your resources are running low. As a last glimmer of hope, you finally receive a radio transmission from another survivor. Unfortunately, your radio decides to die at the worst moment possible...

With nothing but your laser gun, no food, and a limited amount of batteries for your gun, it's only a matter of time before you meet your untimely demise.

Controls

  • Arrow keys - move around
  • Space - shoot/advance dialogue
  • Esc - pause/unpause/play again

Written with

C++ using Emscripten and it's OpenGLES binding for WebGL. Requires browser with WASM and WebGL support (any modern browser should suffice).

Ratings

Given 0🗳️ 0🗨️

Feedback

LDJam user 250824
05. Apr 2022 · 14:12 UTC
With the way shooting and movement works and with how zombies emerge in groups from the sides, destroying a wave of any size is as easy as spamming [space]. You just obliterate a crowd of any size from a safe distance and then run up to gather way more ammo than you'll need and shoot the next wave of mobs from the other side. Then at some point zombies start approaching faster than you can physically shoot, and the game just ends almost instantly. Granted, it does feel inevitable and makes for a strong theme connection this way, but I'd say a little balancing wouldn't hurt :) Overall it was still fun!