DeckHex by Iluvatar
Dark sci-fi adventure game, about two space explorers who come across an abandoned derelict with terrifying secrets.
Game is fully VOICED!
Graphics and coding: David Brocek (https://twitter.com/DavidBrocek)
Music, SFX, Writing: Daniel Kobylarz (https://twitter.com/danielkobylarz)
Download: https://digital-mosaic-games.itch.io/deckhex



| Link | https://digital-mosaic-games.itch.io/deckhex |
| Original URL | https://ldjam.com/events/ludum-dare/50/deckhex |
Ratings
| Overall | 129th | 4.033⭐ | 48🧑⚖️ |
| Fun | 469th | 3.587⭐ | 48🧑⚖️ |
| Innovation | 681th | 3.326⭐ | 48🧑⚖️ |
| Theme | 1031th | 3.348⭐ | 48🧑⚖️ |
| Graphics | 4th | 4.802⭐ | 50🧑⚖️ |
| Audio | 7th | 4.587⭐ | 48🧑⚖️ |
| Humor | 288th | 3.707⭐ | 48🧑⚖️ |
| Mood | 24th | 4.457⭐ | 48🧑⚖️ |
| Given | 43🗳️ | 78🗨️ |
Story was short and sweet, and some good jokes too - especially with the great voiceovers.
This game hit me right in the nostalgias and it ended too soon.
Couple of things you could adjust
The sub bass could be reduced on the main screen
The breaths which only happen once paused (which I love as a feature) could reduce a little too
Great work !
It looks like a demo for full game, as someone already mentioned. Graphics, storytelling and audio are decent. I also loved voice acting.
In terms of jam theme it doesn't fit really well though, as delaying the inevitable only mentioned in end.
One very minor thing I ran into in the first scene - as I was clicking through the transmitter frequencies, a piece of dialog appeared but because I was incessantly clicking I accidentally dismissed the dialog.
It looks like the first level of a full game.
Short but still amazing. I think there would be potential for this game if you kept developing it after the jam!
Graphics were amazing- As other have said, this felt like a demo for something bigger. Although it was short (And the theme was kinda forced in there a bit), it felt like a bigger world, than just the few scenes we saw. Voice acting was good as well.
I would undoubtly buy this game if you ever made it into a fully fledged one- And if you can get this far in just a weekend, you could have quite the game on your hands within a year or two :-)
One of the better submissions I've seen so far, for sure.
Thanks for sharing your game - I truly enjoyed it :-)
amazing how you managed to have voice over in a jam game.
the subtle animation in the standing position of the characters is smooth

I hope you continue working on it or make something similar, would make for a great point 'n click!
Writing and recording all the dialogue must have been a lot of work!
Like @mekuri, some aspects reminded me of The Dig as well.
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The graphics were otherwise great, but I think the character's faces and helmets would benefit from a little variety in their form. To me it looks as if it's the same head all the time, but the haircuts are swapping about. :sweat_smile:
I also think the frequency-gadget would be more fun if it included something else besides just scrolling the numbers. But you can only do so much in 72 hours!
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Keep on jamming, and long live AGS!