Mission Androma6 by chrissou

[raw]
made by chrissou for Ludum Dare 50 (COMPO)

Mission Androma6

You are recruited to go on a distant planet. Since it's cheaper to clone you and send you back, you'll go with limited resources. You'll need to delay your death to accomplish more on the planet. But death is not the end, after each death you'll gain coins based on your performance. You must spend your coin to improve your equipment.

The end goal is to build an Alien Beacon and contact the aliens there. You will need to gather resources and craft materials to build it.

Achievements must be completed in order to gain enough coins to progress.

There is a Help menu in the top right to guide you.

Tips

  • Use your coins to first boost oxygen capacity and oxygen
  • Deposits bonus and jackhammer help a
  • The achievements list in the mission preparation screen can help guide you on what to
  • You'll need to die in order to
  • It will take you multiple run to progress, don't give
  • Alien minerals can be analyzed in the laboratory building (cost : metals 20 / electronics 10 / stone 50)

gameplay.png

bonuses.png

Ratings

Given 3🗳️ 2🗨️

Feedback

foxwater
04. Apr 2022 · 21:49 UTC
Very cool! A surprising amount of activity and crafting options and I like the rogue-like nature of it.
JovialKnoll
07. Apr 2022 · 02:53 UTC
Strangely compelling game loop. Reminded me a little of the early bits of A Dark Room. I think I liked it? Was good to take advantage of efficiency of making sure to harvest 10 potatoes at a time, things like that. Some of the resource juggling got a little tedious but was fun to feel out the system and figure out when I can start being sustainable.

Graphics mostly aren't, but the game is completely readable and clearly presented, would only have liked the space for it on itch to be a little longer to eliminate (at least on larger monitors) the need to scroll up and down sometimes.

Nice job.
🎤 chrissou
11. Apr 2022 · 19:10 UTC
@jovialknoll A Dark Room was an strong inspiration indeed. Thank you for your feedback!
Dannyk1994
11. Apr 2022 · 20:03 UTC
Really cool idea, well executed. The bonuses are a nice way to encourage replay-ability. The only downside it is is hard to know whether you are getting better at the game , or whether the game is just getting easier. Still well done :)
realryanrogers
11. Apr 2022 · 20:09 UTC
This type of game is exactly my jam. The design was super clean and presentable, and it was great getting stronger and finding more of the game each run. Very well done, and thanks for sharing!