Solar Death by simex
The world hangs in the balance as you try to maintain equilibrium in the universe. Shoot missiles at hostile orbits that are on a direct crash course towards Earth! Use cool orbital mechanics to plan ahead as you fly the earth into the safe zone.
It's the end of days for our solar system. Prevent the earth and the people living there from dying... at least for as long as possible.
:flag_so: https://twitter.com/SimexCode


| Link | https://simex.itch.io/solar-death |
| Original URL | https://ldjam.com/events/ludum-dare/50/solar-death |
Ratings
| Overall | 35th | 4.275⭐ | 22🧑⚖️ |
| Fun | 62th | 4.125⭐ | 22🧑⚖️ |
| Innovation | 12th | 4.375⭐ | 22🧑⚖️ |
| Theme | 12th | 4.5⭐ | 22🧑⚖️ |
| Graphics | 113th | 4.425⭐ | 22🧑⚖️ |
| Mood | 27th | 4.425⭐ | 22🧑⚖️ |
| Given | 26🗳️ | 13🗨️ |
Wonderful addition of an online leaderboard!
Such a shame you opt-out from graphics and mood, they both would have been pretty high.
@mdx
Thank you so much.
@noiyy
Yeah, I added the tutorial within the last hour of the jam. So it’s a bit rushed.
@zombiebust3r
Whelp, didn’t notice that they were misaligned.. well it’s kind of on purpose since the scoreboard is supposed to be displayed at the title screen, but it was bugged.
I was so tired yesterday that I switched up ‘opt-out’ with ‘opt-in’ for the categories. :sleepy:
Graphics & mood should be in, and humor & audio should be out. hope it's fixed now :upside_down:
And that's before we even get into the orbital trajectory programming and you telling us that our shots are on intercept path with a meteor or not. Super smart!
Thanks for making this game!
Having the ability to destroy or change orbits of all the objects in the system was a great move. To be honest, I've had more fun trying to blow up all the planets myself, rather than try to protect the Earth. ;) I think at some point I've managed to somehow run the Moon into Earth and kill half its population, though I'm not yet sure how. I love that bigger bodies don't get destroyed immediately, but instead get shattered and multiple smaller pieces can fly off into their own orbits. Another fun thing was discovering I can get killed by my own missiles I fired earlier, and that I can protect myself from that by destroying missiles with more missiles. :D
One thing that bugged me - when targeting the missiles, if their projected course intersects with another object's orbit, the other orbit "lights up" to show the interception, but it does so in a pretty wide range. Most of the time, what I think should hit (because the game told me so) just turns out a near miss. Perhaps it would be a good idea to keep the current range, but also mark the other orbit in different color when you get it "just right", so it's easier to target.
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Although the government has announced that it will provide a 30% subsidy for the installation of solar PV panels on the roofs of homes, it is still promoting the financial benefits of this type of energy generation.