Ten Steps of Life by Igor KinGamer

[raw]
made by Igor KinGamer for Ludum Dare 50 (JAM)

Simple point'n'click. Avoid anything that could kill you, from before being born to old age.

In fact, there's only one step (rather than ten) implemented in Jam version.

TelaInicial.png

A few words

I was only able to use 9 LD-hours, but I'm happy. Third time using my Kotlin engine.

| | | |--|--| | Bebê [-1.5].png | FestaCT [-1.5].png |

The above scenarios didn't make it into the jam version, but they will be featured soon. Coming up with better tooling to continue post-jam development.

Works on mobile.

Ratings

Overall 1408th 2.132⭐ 21🧑‍⚖️
Fun 1396th 2.105⭐ 21🧑‍⚖️
Innovation 1367th 2.263⭐ 21🧑‍⚖️
Theme 1292th 2.868⭐ 21🧑‍⚖️
Graphics 1257th 2.368⭐ 21🧑‍⚖️
Humor 515th 3.211⭐ 21🧑‍⚖️
Mood 1332th 2.368⭐ 21🧑‍⚖️
Given 15🗳️ 15🗨️

Feedback

Reulan
05. Apr 2022 · 05:42 UTC
i counted 8 physical steps in the animation :D

for 9 hours it's a good concept to go off of, the interactable are there and I could feel this becoming like a point+click adventure but with some real-time moments

for the time constraint i think this is solid!
Adrien Tremblay
05. Apr 2022 · 07:46 UTC
Was very short. But is a fully function game technically
TescoOne
06. Apr 2022 · 17:40 UTC
Haha the physics on that rock is great :D btw, on the itch page, it says "Made for Ludum Dare #47" instead of 50 ;)
🎤 Igor KinGamer
06. Apr 2022 · 18:52 UTC
@tescoone Oh, copy and paste :sweat_smile: Thanks, fixed!
TopperVideoGames
11. Apr 2022 · 20:47 UTC
I did like the scene you were able to make for this, it was obvious that the rock needed to be moved without needing a direct arrow pointing at it. Having it needed to be moved all around was also neat. Very short game but I can see where it was going.

I also tried out the post jam version, and it seems that it keeps replaying the 2 month scene over and over. Would be nice to see all ten steps eventually!
Filipe Leal
19. Apr 2022 · 02:49 UTC
I would like to see all the 10 steps with more challenging levels :)
joe40001
19. Apr 2022 · 03:29 UTC
Welp the LD version is indeed astonishingly incomplete. lol. Still appreciate the idea/effort.
mirianbr
19. Apr 2022 · 20:42 UTC
Very nice idea, but I really would like to see the next steps :cry:
LDJam user 279546
20. Apr 2022 · 18:09 UTC
The end dialogue made me laugh. That being said, having more levels would have been nice too.
LudumDareDevil
02. May 2023 · 21:49 UTC
yep