Gobling Game by lolopupka

[raw]
made by lolopupka for Ludum Dare 50 (JAM)

All of the modes and rigging were made by our team. We would like to have feedback :) A 3D puzzle game about saving a goblin. You play as the goblin underground and you have to fix stuff and maintain the power level to delay your death!

The game has been heavily inspired by Machinarium and little night mares

Game features RTS movement Interesting location that you have to explore power management

How to play

• RMB to walk • E to Interact • shift to get of the bike • you can move between rooms by pressing E near the door • there is a minigame with gears. Нou need to click on the ones that are not spinning

You Goal is to repair stuff and maintain power lvl by pedaling on a bike. Нou can find out that something was broken by looking at the light bulb above the door. if it is lit red then u have to go in this room and repair something.

Team Game Design and Programming - lolopupka & divy Character modeling, rigging, and animation - divy

image<em>2022-04-05</em>00-58-51.pngimage<em>2022-04-05</em>00-56-06.pngimage<em>2022-04-05</em>00-57-20.pngimage<em>2022-04-05</em>01-00-10.pngimage<em>2022-04-05</em>00-58-14.png

Ratings

Overall 1186th 3.083⭐ 20🧑‍⚖️
Fun 1288th 2.667⭐ 20🧑‍⚖️
Innovation 903th 3.083⭐ 20🧑‍⚖️
Theme 551th 3.778⭐ 20🧑‍⚖️
Graphics 353th 4.053⭐ 21🧑‍⚖️
Audio 893th 2.611⭐ 20🧑‍⚖️
Humor 736th 2.861⭐ 20🧑‍⚖️
Mood 1011th 3.167⭐ 20🧑‍⚖️
Given 20🗳️ 30🗨️

Feedback

Nash
05. Apr 2022 · 10:07 UTC
I can always appreaciate when people go for 3D for a jam game. It is never easy to get it working in this short time frame. The art and animations are definitely a highlight of this game. The art style really gives me some nostalgic vibes.

The game is quite difficult to understand at first - it maybe could use a tutorial. I suppose there was more to experience but I was not able to get out of the bicycle room.

Overall, really nice and visually polished jam game!
Janku
05. Apr 2022 · 11:06 UTC
It seems like a beggining of a fun project, although it is confusing at first. Maybe add simple tutorial, or just add instructions in game's description on itch.io and ludum dare pages? I dont know if you are suppose to get out of the main room, but I didnt manage to do so with score of 54 on a bike? Graphics are really cool though.
🎤 lolopupka
05. Apr 2022 · 12:07 UTC
@nash thank you so much for the positive feedback!!! This is our firs game and a lot of things went wrong but i'm happy we did somethin :D By the way I made a tutorial button and description so now you can actually know what to do
🎤 lolopupka
05. Apr 2022 · 12:09 UTC
@janku Thank you very much for the positive feedback. Just as you advised I made a tutorial button and description so now you how to play! It was our first game and I'm glad someone liked something in it :P
Deylinia
05. Apr 2022 · 12:27 UTC
Got a little confused playing but I love the look! This could be something really cool if you continue on with it
WobbleBlocks
05. Apr 2022 · 12:29 UTC
Gobling is love, Gobling is life. Solid game, nice work!
Lakea
05. Apr 2022 · 12:33 UTC
A good entry, love the art style, I was also a little confused at the start but I think you have soem great ideas to build on in future.
Fredrik Rosell
05. Apr 2022 · 13:03 UTC
I love the look of the game - great job! As others have mentioned, was a little confused at first.
🎤 lolopupka
05. Apr 2022 · 13:07 UTC
@deylinia thank you for the feedback! Id like to make this game better so can you tell what was confusing for you?
🎤 lolopupka
05. Apr 2022 · 13:08 UTC
@wobbleblock thank you so much for the feedback! I want to make this game better so can you tell what was confusing for you?
🎤 lolopupka
05. Apr 2022 · 13:09 UTC
@lakea Thank you I really have! Can you please tell what was confusing for you?
🎤 lolopupka
05. Apr 2022 · 13:10 UTC
@fredrik-rosell Thanks! Could you please tell what was confusing for you?
Fredrik Rosell
05. Apr 2022 · 13:25 UTC
Regarding confusion, I wasn't sure at first what you should try to do with those "circular sliders" that you controlled by pressing A / D.
arthurr
05. Apr 2022 · 15:33 UTC
insane the graphics are beatiful congratulation
LDJam user 262766
05. Apr 2022 · 16:09 UTC
My first try finished really fast but then I understood that I need to repair mechanisms in other rooms and I played smth about 5 minutes. And it was a litle bit boring you can add some mini games when repairing like in among us or make bigger tutorial. But of course it was small amount of time and you needed to do it fast. But game is good and it has some potential
Logicon211
05. Apr 2022 · 16:30 UTC
Give a man a goblin and he has a son.
Rufus
05. Apr 2022 · 16:31 UTC
Beautiful graphics, nice gameplay, fun humour, that's all I an say, I love Gobling btw.

A bit weird controls to my taste, that's the main complaint from me, otherwise- a really good entry :)
I saw that's your first game, so good job :D
Sodoj
05. Apr 2022 · 18:05 UTC
It is a not bad interpretation of the theme. The game looks rather nicely, but the menu could've used some additional work. Not bad!
StupidHobbit
05. Apr 2022 · 18:51 UTC
Nice goblin model
OddSocks
09. Apr 2022 · 11:57 UTC
Seems to be a great start to a project. I enjoyed the clean graphics. I too was a little confused at the start, so a tutorial would probably help. I didn't have time for that sort of thing either in my game. Amazing first LD entry :raised_hand:
LDJam user 250825
09. Apr 2022 · 20:44 UTC
Nice game, love the Gobling :D I also enjoyed the biking minigame!
Wouter52
10. Apr 2022 · 10:54 UTC
The graphics are next level for a gamejam. However, don't forget to polish the rest too. I had to leave the game to gasp what the controls are. I expect the game to tell me. The peddaling part implied (for me) that I had to mash A & D very fast, like ADADADAD. But the mechanic was appearantly hold-A, then hold-D. Maybe that could have been a bit more clear by graying out one of the circles when not in use, or to show one circle with the letter you have to press :-)
Skleembof
10. Apr 2022 · 16:34 UTC
The graphics look nice and the setting is interesting, but the gameplay needs some work. I think if you add more minigames and things to keep track of while also increasing the pace of play, this could be a very hectic and enjoyable short experience. As it is now, the game moves along way too slowly and I found myself just sitting around waiting for something to break or the time to be low enough to have a reason to get on the bike.

But either way, great job putting this together in time for the jam. I know balancing is one of the hardest parts of game jams and there's rarely ever time to squeeze it in.