Too Close by Webox
The temple is flooding and you need to help the blind scholar escape. Use your divine powers to keep her alive, the hope of survival is really low, do your best and keeep her alive.
How to play
- The character moves automatically until she hits a wall, when she hits a wall she will rotate counter clockwise
- You have a few powers at your disposal
- Time slow, to make a few decisions on a rush
- Flood, force the temple to drop one level, to reveal more map on top
- Zap, use it to open doors and making the character change her rotation direction, she will swap between clockwise and counter clockwise
- Rock, place a rock to block a path, but be carefull don't get her stuck

Ratings
| Overall | 469th | 3.691⭐ | 36🧑⚖️ |
| Fun | 725th | 3.353⭐ | 36🧑⚖️ |
| Innovation | 298th | 3.691⭐ | 36🧑⚖️ |
| Theme | 381th | 3.912⭐ | 36🧑⚖️ |
| Graphics | 415th | 3.985⭐ | 36🧑⚖️ |
| Mood | 342th | 3.813⭐ | 34🧑⚖️ |
| Given | 28🗳️ | 52🗨️ |
Lo del poder limitado tampoco lo había entendido, le daba al reloj para ralentizar el tiempo y no funcionaba, luego me percaté de los números en cada hechizo xD, cuando por fin lo entendí le encontré sentido al "no tienes poder ilimitado", tal vez "use your power to cast spells" podría sumar para entender la mecánica.
Buenísima la idea!
Graphics are amazing too. Congrats!
@bastienre4 @escapade @sodaro
Thank you all for playing and for the cool feedback!! Some of the issues are of course, as you said, due to lack of time :P .. Overall I think the game ended up being fairly nice and I'm happy with the result!! I may add some fixes issuing the stuff you mentioned during this weeks.
Thanks again!
@martinek thanks mate!! I'm glad you liked it, there's an ability that increeases the water level and let's you see one more row
@purpledartfrog thanks a lot!! I'm glad you liked it
@bottled-up-dark-peace I agree 100% with this.. I participated alone so I ended up with a tutorial level that wasn't finished. The idea was something like you mentioned, it's supposed to focus the camera on the player and don't reveal the full map, and introduce mechanics one at atime. The tutorial level was supposed to lead to the lower left hall in which you start the match. Thanks a lot for the feedback, sorry for the bad experience :P
Like others have mentioned I leaned pretty heavily on the rock, and there were a couple of instances were I sped up the water to see the next area only to have my button for the spikes get sunk. Overall very solid and fun though, well done!
Interesting take on a puzzle game. A lot to like about it.
A couple of points for improvement: zap both making her immediately turn 180 *and* swap rotation direction was maybe a little too much to readily internalize what would happen under time pressure. Aiming zap was tricky (the stage kept advancing just as I was about to click) - maybe if it targeted a 3x3? Flood seemed unworth using as it costs energy *and* takes away energy income.
If you’d like to rewatch the playthrough, you can find it here:
https://www.twitch.tv/videos/1450143040?t=7h34m38s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
I deeeesssperately wish there was some kind of "undo" mechanic, as I constantly found myself placing rocks RIGHT at the entrance to the next area, and immediately softlocked myself and had to wait for my inevitable doom.
Other than that, though, I like the mechanics at play here! The time slow-down in particular came in clutch for me quite a few times :thumbsup: