Life of a priest by Adam Jewell

[raw]
made by Adam Jewell for Ludum Dare 50 (JAM)

You're the only priest in an ever growing village, and with the people dying so easily you'll have to keep on your toes if you want to survive.

If they all succumb to the inevitable, it's game over.

Known bug: you have to sometimes walk away from a body and come back to it later to resurrect it.

large.png

Controls :video_game:

WASD to move

Space, ctrl or click to resurrect

Stand over a body to resurrect it. If the health bar doesn't increase, try moving away and back again (hitbox bug).

Score increases the longer you last. When all villagers die, game over.

Ratings

Overall 1410th 2.025⭐ 22🧑‍⚖️
Fun 1406th 1.875⭐ 22🧑‍⚖️
Innovation 1393th 2.053⭐ 21🧑‍⚖️
Theme 1187th 3.1⭐ 22🧑‍⚖️
Graphics 1279th 1.658⭐ 21🧑‍⚖️
Audio 940th 1.684⭐ 21🧑‍⚖️
Humor 1139th 1.778⭐ 20🧑‍⚖️
Given 15🗳️ 14🗨️

Feedback

reneantunes
05. Apr 2022 · 19:09 UTC
Great idea.
Chocolat-Endive
05. Apr 2022 · 19:10 UTC
At first, I did'nt understand what to do. I think the game could really be improved with a tutorial, or a menu with explanations about what to do and how. Also, there should be some kind of collision box, I'm not sure it's nice to let the player leave the "arena".
The controls works fine, and I have not seen any bug, that's nice. Thanks for sharing your game!
Ray Zaloudek
05. Apr 2022 · 19:12 UTC
It was a great idea. The audio was basic I wish there was overall more to it.
Legofan0807
05. Apr 2022 · 19:12 UTC
You dont have anything to do or any reason to keep playing. and just trying to revive people until everyone is dead isnt really fun.
LDJam user 279546
05. Apr 2022 · 19:13 UTC
I'm not entirely sure what I was trying to do. I think revive people by walking up to them pressing the button. Couldn't tell since the bar didn't increase that often. A tutorial and more clear hit detection could take it a long way. Good start though!
Boathd
05. Apr 2022 · 19:15 UTC
Interesting concept. Definitely fits the theme
TheKimeo
05. Apr 2022 · 19:15 UTC
Intuative gameplay with an interesting concept.

My main complaint is the lack of clarity around why some bodies can't be revived. (Description says this is a bug, if you can fix it then please ping me and i'll do another playthrough)
Jonrei
05. Apr 2022 · 19:15 UTC
Pretty cool. I think you have a bug causing me to be unable to revive some of the corpses
kuami6
05. Apr 2022 · 19:18 UTC
The hardest thing about being a priest is figuring out the exact pixel you have to stand on to revive your brethren. I do not know why, but the challenge of figuring that out was enough to keep me going! In spite of all that I actually was able to enjoy this game for a solid 10 minutes before all my villagers died. Well done!
🎤 Adam Jewell
05. Apr 2022 · 23:16 UTC
@kuami6 Hehe glad you found that part as strangely satisfying as I did!
🎤 Adam Jewell
05. Apr 2022 · 23:22 UTC
@legofan0807 You are kinda right. I wasn't able to add all the features I wanted to in time so it ended up being a bit of a simple goal. I would like build upon this in the future.
Trypants
06. Apr 2022 · 00:53 UTC
Love the idea! Easy to understand the mechanics. Hope you had fun making it ;)
LDJam user 240168
06. Apr 2022 · 07:36 UTC
Looks like a nice simple idea, but I only could resurrect 2 people and later resurrection didn't do anything. I tried walking around as you mentioned the bug in the description, but it didn't help - resurrection didn't do anything still.
Theo Clarke
06. Apr 2022 · 13:19 UTC
Pretty basic but a fun idea! It gave me Age Of Empires vibes
ssh.randy
09. Apr 2022 · 04:41 UTC
Interesting concept! It felt a little repetitive near the end though, adding something to run away from/avoid could have been fun! Or adding ways to shepherd villagers together.

Overall great concept and great work!