Inevitoffice by Lako
You are Worker 4.
You work at Inevitoffice, a very strange company.
Your 3 coworkers constantly need your help.
Your boss, Bosso is growing more and more impatient with the workers.
Try to keep your progress high to delay your inevitable firing.

Ratings
| Overall | 548th | 2.914⭐ | 31🧑⚖️ |
| Fun | 558th | 2.621⭐ | 31🧑⚖️ |
| Innovation | 410th | 3.052⭐ | 31🧑⚖️ |
| Theme | 359th | 3.552⭐ | 31🧑⚖️ |
| Graphics | 400th | 3.207⭐ | 31🧑⚖️ |
| Audio | 389th | 2.879⭐ | 31🧑⚖️ |
| Humor | 167th | 3.328⭐ | 31🧑⚖️ |
| Mood | 361th | 3.125⭐ | 30🧑⚖️ |
| Given | 29🗳️ | 39🗨️ |
Some thoughts:
- Is it just me or is mouse sensitivity really high?
- Love the 2D illustrations, they really give the workers some character in a 3D environment
- Would love a sprint button, maybe as a powerup?
Fun and unique idea, nice work!
The 2d characters in a 3d environment were a great way to get some art into the span of a game jam. The sound effects really set the mood to be frantic.
The sensitivity definitely is high, for some reason the WebGL version (and maybe the Linux version) only has it. It might be an IL2CPP problem as the Mono Windows version worked fine while testing.
The worker's request being fulfilled before you talk to them is intended to increase the difficulty.
The volume mixing probably did need some more tweaking.
I do think I should've implemented some power ups to spice up the gameplay (especially when you have to run to Bosso and your desk)
The game was pretty fun, but hard. I ended up ignoring most boss requests since I'd rarely ever make it there in time.
Got 2200 for what that's worth.
Guy at the Office Who Won't Leave You Alone Simulator 2022
Brian from Accounting
Middle Management For Dummies
Pre-Pandemic, Post-Lunch
Who's The Boss (Not you)
getting to run around and being shouted for it would be a cool addition. :smile:
After a while I got a string where I could just click on my desk and the points went up, because that's what they wanted me to do at that point. I only went out whenever the !!! didn't go away when clicking on the computer. By that point the demands where more about talking to other workers.
The boss never seemed to want anything. I just went back to check, and clicked a few times, but they only scolded me for interrupting. Also very fitting for the setting I suppose...
I do think that I should've made it so that you have to talk to the employee before you can do the task, like the desk one.
The boss never asks anything, his bar goes down due to your interruptions and the other workers' questions.
If only they had tools like slack, it would be easier :p