{"author_link":"\/author\/vankhron\/","author_name":"VanKhron","author_uid":"55444","comments":[{"author_name":"guoboism","author_uid":"24432","time":"Aug 25, 2015 @ 3:19am","epoch":1440472440,"text":"I like those fixed camera scenes. The heart remind me of Zelda.\r<br\/>Hard work for models and animations.\r<br\/>I cant beat the golden knight..."},{"author_name":"Jelinib","author_uid":"54894","time":"Aug 29, 2015 @ 7:57pm","epoch":1440877920,"text":"Very kind of you to put the first empty screen for familiarizing oneself with the controls!\r<br\/>\r<br\/>Enemies drop hearts sometimes, but I can't seem to ever pick them up. Not sure if they were meant for healing, or are just decorative, haha.\r<br\/>\r<br\/>I beat the golden knight by standing some distance away, and when he gets into a pre-charging pose, also charging at him (shift) and hitting him just before he gets a chance to swing at you.\r<br\/>\r<br\/>I think the fact you've implemented clear tells and attack patterns is awesome. The low-poly models are well done. Nice job!"},{"author_name":"Jelinib","author_uid":"54894","time":"Aug 29, 2015 @ 8:35pm","epoch":1440880200,"text":"Side note, I was getting a &quot;Data folder not found&quot; error on the Windows build, even though said folder was clearly present (and I did try redownloading a few times just to check).\r<br\/>\r<br\/>http:\/\/i.imgur.com\/RGkIssg.png\r<br\/>\r<br\/>I DON'T GET IT but just letting you know!"},{"author_name":"yuigoto","author_uid":"50909","time":"Sep 14, 2015 @ 10:49am","epoch":1442227440,"text":"Nice work on the graphics here! The flat shaded polys with some texture on walls and main character give it a 90's 3D game look that's pretty good.\r<br\/>\r<br\/>It lacks a bit on the level, though. Is it just three rooms and a corridor? :P\r<br\/>\r<br\/>Controls are simple and work quite nicely, but the fixed camera angle may cause trouble when objects are closer to the bottom of the screen. :P"}],"images":["ld33\/55444-aded5ce90f47a4be7d39449d4a09e782.jpg","ld33\/55444-7ff60369c9da1a8a116bc5cd9fcf9d2b.jpg","ld33\/55444-e73c4c6a00bdd8434f5532c8dae262d1.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/sh\/ttp3h567pyzdl41\/AAAaQp03yTEUnHVQgYAOIhzVa?dl=0","text":"Web"},{"url":"https:\/\/www.dropbox.com\/s\/z5l7ur0h3c09xpg\/TownCrawl_Win.rar?dl=0","text":"Windows"}],"metadata":{"g_key":"8147","g_author":"55444","g_event":"LD33","g_eventkey":"29","g_subevent":"JAM","g_urlkey":"8180","g_title":"Town Crawl","g_status":"UCHK1","g_place":"99999","g_commentcount":"4","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/55444-shot0-1440467437.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/55444-shot1-1440467437.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/55444-shot2-1440467437.PNG-eq-900-500.jpg"],"text":"In 'Town Crawl' you play as a goblin and make your way through a town attempting to kill as many villagers, guards, and powerful heroes, as you can.\r\nMade with Unity.\r\n\r\nControls:\r\nMove - W A S D\r\nRun - Left Shift\r\nJump - Spacebar\r\nAttack - Return\/Enter\r\n(You should also be able to play with a PlayStation or Xbox controller)\r\n\r\nCreated with a team of three. We got most of the basic things we wanted in but the game lacks polish and a proper scoring and advancement system. Still, we're pretty proud of what we accomplished.\r\n\r\nCharacter Artist\/Animator: Aaron Fevens\r\nEnvironment Artist: Drew Kario\r\nProgrammer: Dan Murray\r\n\r\n","title":"Town Crawl"}