Impossible Journey by Thulyo Araujo

[raw]
made by Thulyo Araujo for Ludum Dare 50 (JAM)

About Impossible Journey is a small survival game. You are a young mage who will prove your worth, for this you will defeat the monsters of the valley. But is it possible?

Tools Made using just java

Controls: X: attack Arrows: move

NOTE It's my first game jam and at the moment I only know how to create games in java and generating the executable file at the end. It's not the best method as WINDOWS might complain and it might not work on LINUX or MAC.

How to play Download the executable file, it contains the game. No installation required, you just click on the game. ATTENTION, maybe windows will block the execution, but press on "more information" on the blue screen that appears and click on run anyway.

ij1.PNGij2.PNGij3.PNG

Ratings

Overall 1102th 3.18⭐ 27🧑‍⚖️
Fun 977th 3.12⭐ 27🧑‍⚖️
Innovation 1187th 2.708⭐ 26🧑‍⚖️
Theme 1097th 3.25⭐ 24🧑‍⚖️
Graphics 985th 3.261⭐ 25🧑‍⚖️
Humor 619th 3.053⭐ 21🧑‍⚖️
Mood 986th 3.2⭐ 22🧑‍⚖️
Given 26🗳️ 7🗨️

Feedback

Xwilarg
05. Apr 2022 · 01:20 UTC
The WebGL link redirect to a Windows executable...
🎤 Thulyo Araujo
05. Apr 2022 · 01:29 UTC
@xwilarg I had a problem posting it in the browser, so I only have the option to download.
Quinn_Patrick
05. Apr 2022 · 01:50 UTC
It doesn't seem to work for me, even after installing the JRE. It says an exception occurred. Shame, I was looking forward to playing it.
LDJam user 282870
05. Apr 2022 · 02:04 UTC
Game works well. Too long to kill enemies, and especially the statues. You can trp the monsters so they dont mover and just shoo them
🎤 Thulyo Araujo
05. Apr 2022 · 02:04 UTC
@quinn-patrick I tested it here and I was able to download and play, I don't know what may have happened in your case. :(
kason.xiv
05. Apr 2022 · 02:05 UTC
Is it possible to upload a JAR? or a web-based version? I'd love to try it on linux :)
🎤 Thulyo Araujo
05. Apr 2022 · 02:08 UTC
@kason-xiv I thought the jar would be useless but I'll post it too
🎤 Thulyo Araujo
05. Apr 2022 · 02:12 UTC
@kason-xiv JAR file is here
kason.xiv
05. Apr 2022 · 02:18 UTC
@thulyo-araujo that did the trick :> thanks. Sweet game, total zelda 1/pokemon vibes. Kudos for doing something in straight java.
🎤 Thulyo Araujo
05. Apr 2022 · 02:21 UTC
@kason-xiv You don't know how happy you made my day now. Thanks :)
🎤 Thulyo Araujo
05. Apr 2022 · 02:22 UTC
@quinn-patrick It seems to be working now. Download JAR file
🎤 Thulyo Araujo
05. Apr 2022 · 02:23 UTC
@beebster-games Thanks for the feedback :)
🎤 Thulyo Araujo
05. Apr 2022 · 02:23 UTC
@xwilarg It seems to be working now. Download JAR file
Karahan
05. Apr 2022 · 03:32 UTC
It is really cool to see games written in Java. Graphics could be better but I like the old school vibes here.
jackcaunter
05. Apr 2022 · 04:28 UTC
That last boss's movement was pretty scary when I was at low health, and it killed me a few times, but I managed to win the game! I really appreciate the smooth controls and gameplay, and doing it in straight Java.
Moonblast
05. Apr 2022 · 07:11 UTC
It's not a lot of content, but it's a little bit of fun, and it's really cool to write in Java!
lomstfer
05. Apr 2022 · 07:53 UTC
I would like to play your game but unfortunately I get a java error ;(
LambBrainz
05. Apr 2022 · 15:05 UTC
I think the most impressive part of this is that it's done completely in Java. I've done that before and it can be tricky. Great job! Looking forward to what you make next time.
Quinn_Patrick
05. Apr 2022 · 15:44 UTC
Finally got it to work. I thought it would be enough to have the JRE but turns out I needed the SDK as well. Cool game. I got obliterated by the red blinking one. The way the rapid fire works seems a little strange, where you hold it down and then it activates after a second. Is that intentional?
LudumDareDevil
08. Apr 2022 · 01:53 UTC
Very cool that you used only java!
sacredbacon
08. Apr 2022 · 03:05 UTC
I like the style, reminds me of Final Fantasy I. The combat and the world design is well done. One thing i noticed was that the player moves 2x as fast when going vertically and horizontally at the same time, easiest way is to set the speed to half speed when updating both x&y. I like the enemies and the story as well (PS the jar runs fine on linux, and major props for writing with vanilla Java. If you're interested you should check out Unity. If you know Java you basically know C# already)
LDJam user 279715
21. Apr 2022 · 16:08 UTC
Good game but statues are long to kill.

But like it :blush:

And GG for do it only in Java :wink:
🎤 Thulyo Araujo
21. Apr 2022 · 17:47 UTC
@karahan
Java was challenging and for the next game jam I think I will do it with unity. And I couldn't make better graphics, it's something I need to improve a lot. Thanks for the feedback! :)
🎤 Thulyo Araujo
21. Apr 2022 · 17:49 UTC
@jackcaunter Did you manage to win the game??? I thought it was impossible. Thanks a lot for the feedback!
🎤 Thulyo Araujo
21. Apr 2022 · 17:50 UTC
@moonblast Your comment made me very happy! Thanks, java is quite a challenge.
🎤 Thulyo Araujo
21. Apr 2022 · 17:51 UTC
@lomstfer Oh I'm sorry. This is my first game jam, but I'll learn how to use unity for the next one!
🎤 Thulyo Araujo
21. Apr 2022 · 17:52 UTC
@lambbrainz Thank you sooo much. Java is a big challenge and I'm so glad I was able to finish the game!
🎤 Thulyo Araujo
21. Apr 2022 · 17:54 UTC
@quinn-patrick It's intentional, it's a way to make your magic run out fast and the game unwinnable. I'm really glad you were able to play. Thanks for the feedback!
🎤 Thulyo Araujo
21. Apr 2022 · 17:55 UTC
@ludumdaredevil Thanks!!!
🎤 Thulyo Araujo
21. Apr 2022 · 17:58 UTC
@sacredbacon The style of the game is a mix of Final Fantasy, Zelda and Pokémon. I really like these games and I was inspired by them. I hadn't noticed this detail in the speed. I will make corrections! Right now, java is the only way I know of to make games. But I realized that almost all creators use unity. I will learn and use it in the next game jam. And I'm really, really glad you liked the game! Thank you!
🎤 Thulyo Araujo
21. Apr 2022 · 18:00 UTC
@natahan The intention is to take time for the monsters to get to you. But artificial intelligence needs to be better. Java is quite challenging and I will learn how to use unity for the next game jam. Thanks for the feedback!!!
Marvis
21. Apr 2022 · 18:03 UTC
hi! take 20 received!
🎤 Thulyo Araujo
21. Apr 2022 · 18:26 UTC
@marvis Hope I make it, I'm 15. Thanks for coming to review!
Bomb-X
21. Apr 2022 · 19:06 UTC
Really nice for a first entry!! I lose against the red thing :( it tooks me time to understand that i can just keep pressing X for max damage
🎤 Thulyo Araujo
21. Apr 2022 · 19:15 UTC
@bomb-x I will add better instructions in the next one. Losing in the end is normal. "It's inevitable". hehehe Thank you so much for the review!
Mordsven
21. Apr 2022 · 19:19 UTC
Nice game for a first game jam game :D

The gameplay was fluid and generally was pretty fun to play, though with no audio, it does ruin the enjoyment a bit.

![javaw_0bdx9u4qs4.png](///raw/150/74/z/4e527.png)
🎤 Thulyo Araujo
21. Apr 2022 · 19:24 UTC
@mordsven I didn't have time to make the sound, unfortunately. :( But I'm really glad you liked the gameplay. Thanks for the feedback!
LakeDev
21. Apr 2022 · 19:53 UTC
Wow! Making all of this using plain Java is really impressive! The combat felt well paced and smooth. Some enemies took a long time to kill and I didn't quite manage to beat the game. But overall, had a fun time with it! Well Done!
🎤 Thulyo Araujo
21. Apr 2022 · 20:12 UTC
@lakedev The intention is that you can't win. It is "inevitable" to lose. Java is a great challenge and I'm so glad you enjoyed it! Thanks!!! :)