Pain survival by spounka346

[raw]
made by spounka346 for Ludum Dare 50 (COMPO)

pain survival is a top down shooting game where you get swarmed by enemies whilst trying to avoid getting infected

Use the medecins that spawn and the medikits to Delay The Inevitable

Ratings

Overall 603th 2.583⭐ 26🧑‍⚖️
Fun 493th 2.875⭐ 26🧑‍⚖️
Innovation 620th 1.875⭐ 26🧑‍⚖️
Theme 512th 3.104⭐ 26🧑‍⚖️
Audio 386th 2.917⭐ 26🧑‍⚖️
Humor 433th 2.227⭐ 24🧑‍⚖️
Mood 538th 2.604⭐ 26🧑‍⚖️
Given 19🗳️ 21🗨️

Feedback

the neon shark
04. Apr 2022 · 15:10 UTC
A classic style of top down shooter to fight for your survival. The controls feel good and the game runs smoothly. The audio for taking damage I found funny -- couldn't tell if the player was saying "oof" or "boom", but it was funny either way.

What can be done better though?
1. There are way too many medicine collectibles. I had to actively try to avoid the medicine collectibles to lose. By making them more scarce, you make the game more interesting by forcing the player to go get one. The medkits were abundant too, but at least they only healed a small amount.
2. Enemy deaths should have a fun animation, even if it's just particles.
3. More weapons PLEASE. This sort of game really thrives on having many gun types. I only saw two and I think that's a missed opportunity.

Nice work on this project.
sirJupitron
04. Apr 2022 · 15:16 UTC
Hi!
Simple enough but I played for some time, with more enemies I would've played more.
Thanks
Oliver Richmeier
04. Apr 2022 · 15:21 UTC
Fun base for a top down shooter, but needs a little bit more to be engaging. Even just one more enemy type would make it more interesting. Also health and medicine spawn way too frequently. But yeah, it's pretty fun
🎤 spounka346
04. Apr 2022 · 15:30 UTC
Thank you everyone for your comments, It really helps :D
Phlip45
04. Apr 2022 · 15:32 UTC
I wish there was a counter for either time survived, number of zombies killed, or both. Something to try and strive to get better at would make it a more of a game someone could try and get better at.

Loved the music and sound effects!
elimarable
05. Apr 2022 · 12:19 UTC
This feels like a nice base for a top-down shooter. The movement and shooting feel good already. The pickups do spawn too frequently, making the game a bit too easy. Also, ideally the enemies should appear off-screen rather than "popping in". I would expect the pickups to spawn off-screen too, but if you intended for them to spawn on-screen, then an animation would help explain that. The sounds and music are great!
🎤 spounka346
05. Apr 2022 · 14:56 UTC
@elimarable that's really good feedback, thank you so much, I'm already starting a blank project to remake it and I'll make sure to implement that
candlesan
07. Apr 2022 · 07:15 UTC
Good job doing a bit of everything. Some good pixel art, sound fx, solid shooting, weapon variet, enemy spwaning. All the elements of a fun top-down zombie survival shooter are there. Well done!
🎤 spounka346
07. Apr 2022 · 09:04 UTC
@candlesan Hey, Thank you so much for your feedback, it's much appreciated :smile:
Spaghetti
07. Apr 2022 · 17:34 UTC
keep at it!
GeneralSturgeon
07. Apr 2022 · 17:39 UTC
A really nice base for a fun arcade-style top-down-shooter. I would spice it up with some polished art, effects and some screenshake. Good job!
🎤 spounka346
07. Apr 2022 · 19:25 UTC
@spaghetti Thanks a lot, I shall do so :smile:
🎤 spounka346
07. Apr 2022 · 19:26 UTC
@generalsturgeon that's exactly what I'm doing, the game is being remade to include more **`Juice`** and more content
Jani Brezavscek
08. Apr 2022 · 18:27 UTC
Great job! I've enjoyed playing it even though sometimes enemies spawned very closed to me :smiley:
Common
08. Apr 2022 · 20:25 UTC
Fun game however as people said the medicine and pills need to be more spread out.
dusho
09. Apr 2022 · 09:46 UTC
nice game.. plays smoothly.. enemies spawning is too fast.. could use some warning and some spawn animation (timer).. also game should maybe escalate a bit though time and some score would be nice..
heh.. giving you advises although I know that in 48h hours it is tough to finish something and even I didn't manage features I listed :)
enderswype
09. Apr 2022 · 22:05 UTC
i'm not gonna lie, it misses a few things for the game to differentiate itself from other similar games, and it's also missing main features such as a score, different type of enemies etc. very impressive for a solo dude in 48h tho, i never tried soloing a jam, gg :)
Ulisses
10. Apr 2022 · 02:40 UTC
You nailed me, I love top shooters. The retro style in the audio and visuals pleased me a lot, and the commands are very responsive. A nice addition would be a scoreboard, and perhaps an overhaul of the resolution of enemy sprites and their collision/distance damage boxes. 3 types of weapon? Very good for a compo, congratulations!
LDJam user 280755
10. Apr 2022 · 04:01 UTC
Simple but fun! Good starting point for a game with a bit better tweaking of the items and more powerups.
Flying Dog Fish
10. Apr 2022 · 17:52 UTC
Simple and fun twin stick shooter. The gameplay is solid but the game is too easy because of too many health packs, so the inevitable the player is delaying is getting tired or bored. The game should get harder the longer you play (more and/or faster enemies, less machine guns) or start much harder so the inevitable happens because of the game getting too hard.
M2tias
16. Apr 2022 · 16:31 UTC
Nice basic mechanics. Keep working on games and I'm sure we'll see some really good stuff :)
Erkberg
19. Apr 2022 · 19:32 UTC
A really solid top-down-shooter and I'm curious to see what you come up with next! I featured the game in part seven of my let's play series:
https://www.youtube.com/watch?v=kgPpMxxPfRs
potkirland
19. Apr 2022 · 19:34 UTC
good stuff funny sounds :thumbsup:
🎤 spounka346
20. Apr 2022 · 00:49 UTC
@erkberg Thank you so much for your feedback, I'm actually working on it and improving it into a more "Suitable" game :smile: