The Runs by Bytomancer
There's a malcontent growing, a rumbling deep within. When nature calls, when you have to go, when the power within grows too strong, you have no choice but to delay the inevitable struggle all mankind has come to know.
Don't wait. Don't walk. You've got The Runs :poop:

DOWNLOAD INSTRUCTIONS
- Windows
- Unzip the directory
- Doubleclick TheRuns.exe
- Linux
- Use your package manager to install
libsfml-dev(example:sudo apt install libsfml-dev) - Unzip the tarball
- Navigate in terminal to the game directory and run the executable with
./TheRuns
- Use your package manager to install
Bug Fixes
- Patch 1
- Removed the threaded resource loader as it seemed to be causing issues with Linux and rarely Windows.
- Fixed a single misplaced tile.
Controls
- WASD/Arrow keys - Navigate
- Space - Confirm
- Esc - Menu
Software
- Framework - SFML 2.5.1
- Started from an "engine" we put together from previous projects
- (https://github.com/dennis-lawter/sfml-foundation)
- Editor - VSCode
- Mapping - Tiled
- Artwork - Aseprite
- Audio - Chiptone
- TextToSpeech - ttsmp3.com (Justin voice)
Credits
- @bytomancer - Programming and Map Design
- @suicidalmango - Programming and Map Design
- @jdemattos - Art and sound
Screenshots

| Window | https://bitonicsoft.itch.io/the-runs |
| Linux | https://bitonicsoft.itch.io/the-runs |
| Original URL | https://ldjam.com/events/ludum-dare/50/the-runs |
Ratings
| Overall | 577th | 3.603⭐ | 31🧑⚖️ |
| Fun | 248th | 3.793⭐ | 31🧑⚖️ |
| Innovation | 482th | 3.518⭐ | 30🧑⚖️ |
| Theme | 141th | 4.185⭐ | 29🧑⚖️ |
| Graphics | 674th | 3.667⭐ | 32🧑⚖️ |
| Audio | 775th | 2.982⭐ | 30🧑⚖️ |
| Humor | 72th | 4.172⭐ | 31🧑⚖️ |
| Mood | 682th | 3.481⭐ | 29🧑⚖️ |
| Given | 54🗳️ | 35🗨️ |
[xcb] Unknown sequence number while processing reply
[xcb] Most likely this is a multi-threaded client and XInitThreads has not been called
[xcb] Aborting, sorry about that.
TheRuns: ../../src/xcb_io.c:641: _XReply: Assertion `!xcb_xlib_threads_sequence_lost' failed.
Aborted (core dumped)
Lots of nice lil details in the game. Well executed for sure. Cheese power up got me howlin :sob:
I love how the music picks up tempo as you accelerate - in fact, the whole acceleration mechanic (rewarding careful steering!) gets some high marks from me. That said, I feel like the collision detection is a little unforgiving - I think it would've been more fun if I didn't have to be so precise sliding through doors at high speed.
I also love the puzzle/exploration elements - finding the key, wrench, and plunger, fixing the pipes, and all five pieces of toilet paper (even if four out of five of them are right next to each other in the corner of the map XD). I'm not sure whether to appreciate or be disappointed in the fact that the items are all in fixed positions, though - once you know everything is, the challenge is mainly a function of "how fast can you do it," though that means speedrunners are sure to have fun with it! XD
I downloaded the iso, set up the VM, tried playing and -- no sound! I googled around, tried tweaking sound device after sound device, played test sounds, nothing. I tried testing playing a video in a web browser in the VM just to see if it was just the game. It locked the VM up, so I had to restart and try again. I was deep in the bowels of virtualbox forums. After spending a while debugging, I gave up and deleted the VM.
I thought to myself... maybe I should just take the risk and try the windows version on my computer directly. I downloaded the file, went to execute, and windows warned me it hadn't seen this file before! It might be dangerous! Of course, I knew this when I downloaded, but it was enough to make me have second thoughts. I decided to give up and not play.
After that, I went to youtube to listen to some music. Nothing played. Dammit. *my volume was off the whole time*. WHY DID I DELETE THE VM INSTEAD OF JUST LEAVING IT ON MY HARD DRIVE. I HAVE 4TB OF SPACE. DID I REALLY NEED TO RECLAIM THAT? Sigh. I start up the installation for a second time. But wait... actually, what if I just do the "try" version of ubuntu, the one I don't have to install? That should be faster!
I launch it up, go to configure the display size and... instant crash. I restart and start the installation again. I try playing a test file in the terminal and nothing. I restart the VM and change my device settings. I try playing the test file again -- still nothing! WTF. Then I think: what if it's just that that terminal command doesn't work? I go to the page to download The Runs, and as I'm waiting, I see a video in the sidebar. That'll be a good way to test the audio, I think to myself, stupidly. (It crashes the VM). I restart, try running The Runs, and it finally works, sound and all.
Anyway, I love the game. Interesting mechanics with the running and zoom out system. Unlike the other comments, I think the map's size is kind of the whole point! I don't think it would be nearly as interesting without it. It took me three -- ahem -- runs to beat the game. I love the "unconventional" powerups.
It was all worth it. Great art style. Reminds me of Pokemon if the theme were tweaked slightly. Lots of funny little things throughout the school.
I agree with some other commenters that the momentum felt a little weird - very slow to built from a dead stop, but then really hard to control once I got going. I appreciate the intention behind that but it didn't feel quite balanced.
All in all, a pretty fun & complete package.
(I did have an issue where the game crashed on launch, on Win 10 - but then the second time I tried it worked fine so not sure what that's about.)