LeapSheep by joselor
LeapSheep is a platforming game where you control a cute little sheep that can jump and roll downhill to reach insane speeds.
But beware : the big bad wolf will be chasing you during your journey ! You'll have to traverse the levels as fast as you can otherwise he'll catch you. And you better not be catched.
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Art ( excepting the tilemap ) :
@joselor and @ventilateuure
Code :
@joselor and @ventilateuure
Level Design :
@joselor and @ventilateuure
| Link | https://joselor.itch.io/leapsheep |
| Link | https://joselor.itch.io/leapsheep |
| Original URL | https://ldjam.com/events/ludum-dare/50/saute-mouton |
Ratings
| Overall | 570th | 3.607⭐ | 30🧑⚖️ |
| Fun | 493th | 3.571⭐ | 30🧑⚖️ |
| Innovation | 545th | 3.464⭐ | 30🧑⚖️ |
| Theme | 500th | 3.821⭐ | 30🧑⚖️ |
| Graphics | 798th | 3.5⭐ | 23🧑⚖️ |
| Mood | 576th | 3.589⭐ | 30🧑⚖️ |
| Given | 24🗳️ | 28🗨️ |
unfortunately it seems that the retry button on i think the 4th level doesn't work, so i had to stop playing there. i don't think i can reach the end without making any mistakes 🤪 but i'll check back later in case it's fixed!
At first I was sad you didn't have time to implement the animation of wolf killing sheep when it catches up to you, but then I saw how dark (yet incredibly awesome and cinematic) the cutscene at the end of level is and boy, I don't think I could take seeing this cute animal dying every time I mess up. Great job!
I think the wolf is kind of bugged, sometimes he went invisible or he wasn't seen at all and I lost the level. But sometimes I had more time at one point of the level where as in another try he would have already caught me.
After dying in the 3rd level, the Game froze for me.
Sadly, in third level, after failing multiple times I was left to my own devices :D I was standing in one spot for a really long time, nothing happened. Went all the way back to the speed up, retried a few times and only during night the wolf found me.
After I failed again, the game crashed - buttons didn't work anymore (the ones you get after you fail).
I appreciate the effort of building the levels with rolling in mind, I know that sort of thing takes effort.
Anyways, fun game, nice idea, good job!
Perhaps shorter levels or checkpoints might've helped? Once I'd already proven I could beat part of a level over and over, I didn't want to have to keep doing it just to get to the bit that I'd got stuck on.
I think you nailed the creepy mood though, great contrast with how cute and bright the rest of the game is! :smile:
The restart button should maybe be tied to the keyboard because the mouse isn't really used in gameplay, that's a nit pick though, so not a big deal at all! An animation of the wolf eating the sheep would have been nice too, because it sometimes felt as though I could've outrun the wolf but they were able to capture me when it didn't look as though I was touching them.
Overall, the graphics are amazing and I enjoyed playing!
The scenes with the Wolf really surprised me and added a lot to the mood.
In the 4th level, I didn't figure out how to keep my momentum to get up the round "Sonic hill" and keeping the momentum from the very beginning wasn't something I had patience for. The Wolf also didn't chase me there, so I would have had to walk back slowly everytime. I think the absence of music fits in the game, but not when it takes several tries like in level 3 for me.
Please let us restart the game via keyboard.