Last Stand by XeduR
It's time to make your last stand!

The undead are coming at you and you need to delay the inevitable for as long as you can by dodging the enemies and shooting them dead... er. If you run out of bullets, just dash at them, but remember that dashing hurts you too, so stick to shooting!
Controls: - [MOUSE]: aim & shoot! - [WASD or arrows]: move! - [1,2,3]: select a weapon! - [space]: dash!
How to play: - Survive as long as possible. - Shoot to kill and move to run away! - Some enemies drop new weapons.
Minor update: - The background music now loops correctly. - The license text for the BGM is now fully visible in the info window.
| Link | https://github.com/XeduR/Solar2D-Projects/tree/master/Games/Last%20Stand |
| Link | https://www.xedur.com/demos/last-stand/ |
| Original URL | https://ldjam.com/events/ludum-dare/50/last-stand-2 |
Ratings
| Overall | 487th | 3.676⭐ | 36🧑⚖️ |
| Fun | 210th | 3.824⭐ | 36🧑⚖️ |
| Innovation | 1097th | 2.824⭐ | 36🧑⚖️ |
| Theme | 478th | 3.838⭐ | 36🧑⚖️ |
| Graphics | 683th | 3.662⭐ | 36🧑⚖️ |
| Humor | 729th | 2.871⭐ | 33🧑⚖️ |
| Mood | 542th | 3.621⭐ | 35🧑⚖️ |
| Given | 28🗳️ | 21🗨️ |
The game got really hard really fast! It seems like the dash didn't really do anything, or maybe I was unlucky. I think it would have been fun if the pistol was unlimited as it was weak, and the other weapons were limited. Being weaponless was basically a guaranteed loss as far as balance goes.
Very well done on submitting! This was a very well scoped entry, particularly as a fellow solo-jammer. Thank you for the game :)

@ollieoa The dash area is fairly limited, so you'd need to hit the enemies directly. Otherwise you can just use it to escape and move faster, and yeah, having no weapon leaves very few options for survival.
@yukimiitsuka I agree. I ran out of time so I didn't get to properly balance the weapon drop rates, so a very quick player can hold the enemies off almost indefinitely... but there will come a time where you need to step away from the game, and that's when it'll end for certain! :smile:

**Innovation:** I always find this category hard to rate but its decently innovative.
**Theme:** It fits pretty well though you can survive for a while.
**Graphics:** I love this art style. The animations all feel great! I especially like the death animation for the enemies it feels really good. I do wish there was some animation for the player dash.
**Audio:** Everything sounds good, but I see that you used premade assets.
**Humor:** I guess the player face looks kinda funny.
**Mood:** Nice! Everything looks dark and moody.
**Overall:** Really good job for three days.
Innovation: I see a lot of these zombie-mob-kill games a lot, so not very original in my opinion.
Theme: The theme conveys through nicely.
Graphics: Simple, yet elegant, and I always appreciate good pixel art.
Audio: Kinda reminds me of a scratch game and New Donk City from super mario oddesy.
Humor: Yeah i kinda agree with the last post
Mood: I don't really get where the mood is going, but I'm assuming dark and apoctalyptic, so you did good on that
Overall: Nice, it is a solid entry, and I like those. Nice and short gameplay, but it makes you wanting more of it. Nice work
yeah i kinda copied the template from the last comment, but i like that template
Whatever, art style is pretty cool and consistent with some details (like pixel displacement on deads) and the mlusic is a good choice !
This was pretty fun! That said I feel I could have gone on more or less forever, so the 'inevitable' feel wasn't quite there.
That said I liked the gameplay and the graphics were very charming. I think the game could have used some more drop variety, and a ranged enemy would have added a lot to the gameplay and especially the dash.
Overall this was good fun and I enjoyed my time playing with it. Great solo endeavour!

Surviving the first 30-60 seconds makes it a lot easier due to having some extra weapons lying around.
Fun game overall.
+ I kinda wish the shotgun actually had sprayfire like a shotgun would. I lined up the enemies but could only shoot at 1
Definitely going to have more tries on this one to see if I can survive longer. Well done.
P.S. That signature splash is boss.
@conroy I played your game and I agree, they're sibling games. :smile:
@cyzaine I agree with every point. Hopefully with LD51, I won't have to work every day of the jam, so that I'll have as much time as I need to tune everything and add more content next time.
**Thank you everyone for playing!**
Having several enemy types really spices up the challenge. Really well polished. I love the choice of colours!