The moss accident by Draconic Rabbit

As a biologist, you create a new genetically modified moss that expands quickly. A bit too quickly.
It's going to take over your lab, then the world.
Luckily, you came to work with your flamethrower. (Like any good worker)
Burn your experimental moss before it's too late.
–CONTROLS–
WSAD/Arrows -> move
Mouse -> Aim
Press Mouse Left -> Shoot (Your lighter works quite badly. It takes time to light the flamethrower.)
| Source Code | https://github.com/Draconic-Rabbit/Game-of-moss |
| Link | https://draconic-rabbit.itch.io/the-moss-accident |
| Original URL | https://ldjam.com/events/ludum-dare/50/the-moss-accident |
Ratings
| Overall | 503th | 3.053⭐ | 21🧑⚖️ |
| Fun | 506th | 2.816⭐ | 21🧑⚖️ |
| Innovation | 424th | 3.026⭐ | 21🧑⚖️ |
| Theme | 231th | 3.763⭐ | 21🧑⚖️ |
| Graphics | 556th | 2.658⭐ | 21🧑⚖️ |
| Audio | 478th | 2.306⭐ | 20🧑⚖️ |
| Humor | 335th | 2.647⭐ | 19🧑⚖️ |
| Mood | 527th | 2.676⭐ | 19🧑⚖️ |
| Given | 19🗳️ | 10🗨️ |
Maybe if the flamethrower cleared everything in its path instead of just the far edge of the flame? Or would that be too easy then? :)
Nice either way
I'm quite impressed by this game, it felt like it might be possible to defeat the moss. It's what kept me trying over and over. Even in the end it didn't feel like the moss had gotten that much more aggressive and I might have been able to burn a path through it and... well, it didn't work out :-)
Great game, well done!
I would love to see how this would feel with some powerups and some levels in gardens and parks.
Well done with making this!