The moss accident by Draconic Rabbit

[raw]
made by Draconic Rabbit for Ludum Dare 50 (COMPO)

TMA_3.jpg

As a biologist, you create a new genetically modified moss that expands quickly. A bit too quickly.

It's going to take over your lab, then the world.

Luckily, you came to work with your flamethrower. (Like any good worker)

Burn your experimental moss before it's too late.

–CONTROLS–

WSAD/Arrows -> move

Mouse -> Aim

Press Mouse Left -> Shoot (Your lighter works quite badly. It takes time to light the flamethrower.)

Ratings

Overall 503th 3.053⭐ 21🧑‍⚖️
Fun 506th 2.816⭐ 21🧑‍⚖️
Innovation 424th 3.026⭐ 21🧑‍⚖️
Theme 231th 3.763⭐ 21🧑‍⚖️
Graphics 556th 2.658⭐ 21🧑‍⚖️
Audio 478th 2.306⭐ 20🧑‍⚖️
Humor 335th 2.647⭐ 19🧑‍⚖️
Mood 527th 2.676⭐ 19🧑‍⚖️
Given 19🗳️ 10🗨️

Feedback

loligxp
04. Apr 2022 · 07:42 UTC
Intersting little game, I was confused at first how to fire, but the "fire stricking" sound effects explained nicely that the scientist is trying to light the flamethrower. ^^
Frizuo
04. Apr 2022 · 10:02 UTC
Not sure why but Mouse1 didn't let me attack. However, I really like the simple artstyle you got goin on, on thing I would suggest is to make the moss slightly less detailed to fit in with everything else, some ambience or music would be nice too. Otherwise good job!
🎤 Draconic Rabbit
04. Apr 2022 · 10:21 UTC
@frizuo, thank you for feedback. I've put a quite too big delay before attack start after starting to press Mouse1. If you can retry, and get back to me to confirm, it would be very nice of you.
Frizuo
04. Apr 2022 · 10:29 UTC
@draconic-rabbit ah yeah, it works fine! Didn't hear the clicks before cuz I had music on, I think some visual feedback will be a great addition :)
Sita
04. Apr 2022 · 11:28 UTC
Love the idea! Not overcomplicated, works well with the theme, however as mentioned before you could have some visual feedback with the flamethrower. Also would love it, if the graphics were more diverse, but still simple - maybe the moss could use multiple textures?
jepjoh2
04. Apr 2022 · 20:45 UTC
Made it to 101 seconds with the strategy of holding back lines of expansion until moving into a corner. But it seems it truly is inevitable that the moss takes over.

Maybe if the flamethrower cleared everything in its path instead of just the far edge of the flame? Or would that be too easy then? :)

Nice either way
darandin
05. Apr 2022 · 07:47 UTC
I saved the day!!! That was a fun game and well balanced to keep me trying over and over. Nicely done.
Bauke Regnerus
05. Apr 2022 · 09:59 UTC
Congratulations with your first LD game! Rough around the edges but a very solid attempt. Nice job.
tigerfinch
10. Apr 2022 · 14:40 UTC
had fun with this one! congrats
zimny11
11. Apr 2022 · 23:08 UTC
Who does not like to play for a bit with a flamethrower? :) Fun little game! Nice job.
Bernhard
14. Apr 2022 · 17:20 UTC
143.77 seconds was my best attempt.

I'm quite impressed by this game, it felt like it might be possible to defeat the moss. It's what kept me trying over and over. Even in the end it didn't feel like the moss had gotten that much more aggressive and I might have been able to burn a path through it and... well, it didn't work out :-)

Great game, well done!
Sarah Alexa
15. Apr 2022 · 20:24 UTC
This was a nice little game! I really like how the moss grows and spreads independently so you feel the panic of keeping up with it overall and trying not to miss a spot. It feels almost like you could fight the moss back but it increases just enough that it will eventually win which I think keeps the pressure on nicely. As someone who's grass has been invaded, killed and taken over by moss this year, it let me get personal and get some revenge!

I would love to see how this would feel with some powerups and some levels in gardens and parks.

Well done with making this!
Aarimous
16. Apr 2022 · 16:21 UTC
Congrats on making a game in a weekend. I think you could added some sound effects to really make the moss feel out of control maybe like sound.