Hole by OlgaVek

[raw]
made by OlgaVek for Ludum Dare 50 (JAM)

banner-002.jpg Drag and drop your way out of the hole!

aaa.png

char-head.png Please enjoy!

Ratings

Overall 539th 3.633⭐ 47🧑‍⚖️
Fun 358th 3.689⭐ 47🧑‍⚖️
Innovation 198th 3.811⭐ 47🧑‍⚖️
Theme 329th 3.956⭐ 47🧑‍⚖️
Graphics 477th 3.911⭐ 47🧑‍⚖️
Audio 529th 3.432⭐ 46🧑‍⚖️
Humor 121th 4.022⭐ 47🧑‍⚖️
Mood 593th 3.568⭐ 46🧑‍⚖️
Given 93🗳️ 71🗨️

Feedback

pev
05. Apr 2022 · 10:14 UTC
There is no HTML5 build or am I missing something?
I like the art on the images, but I couldn't play it yet.
jazibobs
05. Apr 2022 · 10:19 UTC
I was hoping to play the HTML5 build as I'm on Linux but there's nothing on the itch.io page.
Forgin Bits
05. Apr 2022 · 10:21 UTC
Looks fun, please update the itch.io page !
Minaus
05. Apr 2022 · 10:28 UTC
Lot of fun on this one great job
I don't know if there is a ending but im pretty sure i was close when 100 rocks fell on me at the same time.
janniz
05. Apr 2022 · 10:29 UTC
I would really like to play the webgl build, the nice graphics make me want to see more but it seems to miss.
mlho7
05. Apr 2022 · 10:45 UTC
Really funny, art is great moves too, making strange poses, very good job.
EvilSock
05. Apr 2022 · 19:19 UTC
@jazibobs @pev @forgin-bits @janniz Finally we've made webgl. Sorry for late, there was some problem with it.
pev
05. Apr 2022 · 19:40 UTC
The best game I played on the jam so far! I want to know, is it possible to get out of the hole...

It's better to make resolution for web-gl build in Player Settings in Unity a bit smaller than 1280x720. So fullscreen buttons wouldn't overlap. Now it's hard to open fullsizeed fullscreen on itch.
pev
05. Apr 2022 · 19:41 UTC
Yeah, art is great, as I wrote before!
Itzemii
05. Apr 2022 · 20:06 UTC
My favourite of the 20 I played so far! Great graphics, very fitting music, surprising mechanic, even more surprising behaviour, and rocks. Cool! Congratulations!!!
Golin
06. Apr 2022 · 08:26 UTC
@pev I made it to the top so yes it is possible.
EvilSock
06. Apr 2022 · 08:42 UTC
@golin spoilers)
Golin
06. Apr 2022 · 08:46 UTC
@evilsock oh sorry... I have edited it.
LJay
06. Apr 2022 · 09:30 UTC
Wow, it's very well made little game! I love the art, sound and mood in it. Core gameplay is well implemented. I'd like to see more mechanics and difficulty progression)
RalfZ
06. Apr 2022 · 12:52 UTC
Wow this is a stunning game! Really love the art, idea and everything of it!
wondry
06. Apr 2022 · 13:02 UTC
ha ha ha, I love this
danker.dev
06. Apr 2022 · 13:02 UTC
I like the game and is a really fun idea! I miss some scoring for sure, and playing a while i get stucked many times in a weird way, but is very good!
Ferociter
06. Apr 2022 · 13:06 UTC
Creative and pretty fun. The wall climbing physics work surprisingly well.
PhoenixofForce
06. Apr 2022 · 13:16 UTC
This is sooo good. Sometimes i couldnt move him, which a bit frustrating. But when it worked, it was glorious :)
ping78
06. Apr 2022 · 13:25 UTC
Really love the idea, art, sound and gameplay. The main mechanic fits the theme very well, I also found it a bit buggy. Falling rocks were a realy good addition. I enjoied it quite a bit.
LDJam user 240168
06. Apr 2022 · 13:25 UTC
Funny idea! Is there anything more to it or does it go like that indefinitely? I guess it does, judging by the theme :)

![2022-04-06-160512_409x506_scrot.png](///raw/82a/a3/z/4d151.png)
Anton Savinov
06. Apr 2022 · 13:31 UTC
@lisyarus You can actually climb high enough, let's put it that way :)
AlgeBRUH
06. Apr 2022 · 14:50 UTC
I really liked the gameplay. It creates many funny and ridiculous poses, the art is pleasing to the eye, and the music complements the fun. Good job!
unless games
06. Apr 2022 · 14:52 UTC
Had a good laugh with this. The old man has some moves and knows how to climb with style.
Only problem was one of the legs became unresponsive and couldn't be dragged.
Good job!
Yaen
06. Apr 2022 · 19:47 UTC
This was hilarious to look at while playing :) I also really liked the artwork in general, all the rendering is super well done!
I'm sure it must've been quite hard to get this to work, technically. I must say though that often I felt like things didn't quite work the way they were supposed to. Often I couldn't grab a limb anymore or when placing a limb on a wall it just wouldn't stick for some reason. If those things were fixed, I'd love to play this again and try to get all the way up!
BraveBanana
06. Apr 2022 · 22:02 UTC
@unless-games, He just tired :)
bodCodes
06. Apr 2022 · 22:36 UTC
Good on many levels, well done. Soundtrack, visuals and individual sound effects combine well. I have not seen this implementation of physics before so marks for originality too.
Pennycook
07. Apr 2022 · 03:57 UTC
Really funny -- the way the guy stares straight ahead all the time really tickled me. The music and art style work very well together, too; very Monty Python. Great job!
Allax
07. Apr 2022 · 13:03 UTC
Wow, this game is so fun! The visual suits her completely, the controls are very intuitive. Want more!
darkboulevard
07. Apr 2022 · 16:58 UTC
Great idea! Really liked the core mechanic. Congrats!
Shawn Beck
08. Apr 2022 · 10:16 UTC
This is really unique! Love the look and design of the game. The use of physics here is just absolute genius to me hah!
simba
08. Apr 2022 · 17:32 UTC
Really great entry, I managed to make it to the end on my third try. The ending legitimately scared me.

I think some visual indication that a limb isn't attached to the wall would have helped since it blocks movement of other limbs. I was confused at first why I wasn't able to move other limbs. Once I figured that out, the game played really well.

I'm not sure how this old man got to be so flexible. Would have loved some backstory explaining how he ended up in this situation in the first place!
Common
08. Apr 2022 · 17:50 UTC
The jankyness of this game is ridiculous. I'm pretty sure my guy dislocated every joint in his body. Big thumbs up.
GRAMSINATOR
08. Apr 2022 · 19:41 UTC
This is really good.

I think it's probably the best concept I've played so far AND as an arcade game it just check out. Big time. I could see that being an obscure internet arcade flash game that would have seared itself in my childoohd memory.

The whole mechanic of managing the load just works, its slow enough as to give you the room you need, you just need to git gud. Really well balanced in my opinion (unlike our game) maybe it could benefit from some subtle quality of life improvement on the sticking part. Limbs sticking together is somewhat helplessly annoying, its too often you cant unstuck yourself from yourself.

Graphically i loved your "game profile picture" makes for a great cover. The game on its own is graphically coherent, just has a mood to it.

Things work. It gets fucking akward but thats the beauty of it.

This has replaced "Thanks Socrates" as my favorite game

(you guys also broke the algorythm)
osh.studio
09. Apr 2022 · 09:48 UTC
So good, are his legs meant to break if they're all bent the wrong way? Great submission!
blobo
09. Apr 2022 · 18:49 UTC
Oh man, this is great. I love the character design, and the old timey music in the background makes it feel like a black and white comedy film. The poses you can make this guy get into are absolutely great. Sometimes he won't grab the wall, and I couldn't figure out what I was doing wrong, but other than that I had a great time.
mvasko2
10. Apr 2022 · 17:12 UTC
Great game!

I had a good laugh when I got high enough. I respect you for pulling off this kind of concept, it must have been hard to do technically.

There are still some issues with stones and limbs teleporting to weird places, but overall, it worked very well. The graphics and the music fit together very well, and the poses were hilarious, especially when I had 2 tons of stones on my head.

Well done!
Sodoj
11. Apr 2022 · 07:02 UTC
This is a very funny game with a very funny idea. However, it didn't seem to work properly some of the time. Some of the time I couldn't move left arm no matter how much I tried. Sometimes it worked flawlessly. Sometimes it worked, but I had trouble attacking the ligaments to the wall. It was very inconsistent, but that also made it just a little bit funnier. Good effort!
MayChant
15. Apr 2022 · 17:10 UTC
Yeah pretty sure this guy's not gonna be fine even if he gets outta there

![horror.PNG](///raw/39b/41/z/4e0b9.png)
EvilSock
15. Apr 2022 · 19:29 UTC
@maychant Nobody'll never been the same after he's been in this hole(
David Mason
17. Apr 2022 · 17:35 UTC
Very nice game. Perfect scope for a jam game.
Doot
18. Apr 2022 · 17:27 UTC
Super fun game! Well job coordinating so many people for a game jam and keeping the result simple ✨

Thanks for the game I had fun!
bloodycoin
21. Apr 2022 · 15:30 UTC
Well done with rather technically challenging game implementation. Love the crazy look on the guy, well worth it.

Took some to understand what I need to drag and drop. Sound effects really help to understand if the limb is attached to the wall or not. Though I would suggest differentiating between `attach` and `disattach` sounds. As sometimes it's possible to place the limb near the wall, think it is attached, and start moving other limb on the same side only to understand, that the previous limb is actually not supporting the guy. Oh, and now it's behind the screen... Time to wait for game end.

I would like to see `quick-restart` option. Sometimes you can see, that you have lost, but still have to wait for the stubborn dude to get buried beneath the surface.

Also a distance climbed highscore would be nice to have.