Crystal Castle by oneowerse
https://youtu.be/H0hvgzZWptY English: Hello i`m from Uzbekistan Don't Go to Infinity, with each level, the ground shrinks and shrinks faster, so hurry up, try to score points, they will help you build a wall, if you don't find the points, the game will end and there will be 5 times more boxes or not at all.
my personal record is 53 ;0
Russian: Не идите к Бесконечности, земля сжимается и сжимается все быстрее с высоким уровнем, так что не торопитесь, старайтесь собирать очки, они могут вам построить стену, если вы не почувствуете очков, игра получится, а ящики будут в 5 раз больше или вообще не будут.
мой личный рекорд 53 ;0
Indish: דו זאלסט נישט גיין צו ינפיניטי, מיט יעדער מדרגה, די ערד שרינגקס און שרינגקס פאַסטער, אַזוי ייַלן זיך, פּרובירן צו כעזשבן פונקטן, זיי וועלן העלפֿן איר בויען אַ וואַנט, אויב איר טאָן ניט געפֿינען די פונקטן, דער שפּיל וועט סוף און דאָרט וועט זיין 5 מאל מער באָקסעס אָדער נישט. מיין פערזענלעכע רעקאָרד איז 53;0
China: Don't Go to Infinity,随着每一关,地面越来越小,越来越快,所以快点,尝试得分,他们会帮助你建造一堵墙,如果你没有找到积分,游戏就结束了将是 5 倍以上的盒子或根本没有。 我的个人记录是 53 ;0
KeyKodes: [W, A, S, D] Moviament. [Fire1] With the help of the mouse cursor you can put walls.
Thanks for attention )))
Ratings
| Overall | 333th | 3.396⭐ | 26🧑⚖️ |
| Fun | 338th | 3.271⭐ | 26🧑⚖️ |
| Innovation | 182th | 3.604⭐ | 26🧑⚖️ |
| Theme | 500th | 3.146⭐ | 26🧑⚖️ |
| Graphics | 103th | 4.021⭐ | 26🧑⚖️ |
| Audio | 310th | 3.167⭐ | 26🧑⚖️ |
| Humor | 397th | 2.405⭐ | 23🧑⚖️ |
| Mood | 314th | 3.239⭐ | 25🧑⚖️ |
| Given | 23🗳️ | 24🗨️ |
I ran into this bug a couple of times where the pillar comes up on a double block and you hang up on it. The level ends and you cannot proceed. There is no escape button that I could find other than reload page. Not a big deal but just reporting it.
As far the feedback, the game is a fun concept and I like it overall. The graphics are well done especially for the short time.
The audio is nice but the music loop is short and gets very repetitive. I would say that is expected for the timeframe. Some options may be to turn the volume down to get it more muted or repeat the melody and put in some small variations.
The controls did not appear to be documented but guessing at the standard WASD I got it. Given an isometric camera angle that did not map super well but it worked fine for me.
For the theme, the inevitability seems to be from the fact that you will eventually lose. Let me know if I missed something there.
All in all, I'd say you did an excellent job making a game in 48 hours! Congratulations!
Sorry for the inconvenience, i fixed all the errors with the opening of the game and you can play this wonderful game
https://oneowerse.itch.io/crystal-castle
It took me a while to figure out what was happening (and why I couldn't move). When it striked me that I couldn't move to places without walls, I started having a lot of fun doing the levels because everything suddenly became more responsive (I still think there might be a movement bug though)
The music does get a little annoying after some time.
The game is also veeery speedrunnable haha, I found myself trying to beat the levels as quickly as possible. I think you could keep working on this, it's a neat puzzle.
Great job!
Once I figured out how it worked, I liked what I saw. You have a good core concept. For your next jam/game, spend some time thinking about how to more clearly display the consequences of the player's actions. In this game, it was a little difficult to perfectly line up a move due to larger grid size. Highlighting the row/column of your mouse hover might help with that. Also, some feedback as to why a player can't move off the edge might help. I thought the game was broken at first, but then I realized it prevents you from self-destructing.
You did a good job with the art direction. I like the cool color palette and the simple objects with character. Well done!
Overall, you should be proud for making this in just a few days! Keep making games!
Instant-move was bit confuzing. Also, I couldn't really grasp steering :/
Btw, nice chill music.. reminded me of a Christmas carol "silent night" ;)
* The artwork and aesthetic were good. Simple, but they gave it a unique mood.
* I would have a different sound for going through the portal, I assumed at the start that the glass shattering was a bad thing.