MonsterMystery by ShadowBrain
I spent too much time making systems work, I learned that point and click games are pretty hard to make in just 26 hours- I spent 26 actual hours on this out of the 72 hours I had.
I hope you can enjoy it for what it is though! Everything is mouse controlled.
Explore! Click things! :)
I hope you can enjoy it for what it is though! Everything is mouse controlled.
Explore! Click things! :)
| Gamejolt - Windows/OSX/Linux | http://gamejolt.com/games/monster-mystery/88404 |
| Itch.io - Windows/OSX/Linux/Android | http://shadowbrain.itch.io/monster-mystery |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=15287 |
Ratings
| Coolness | 65% | 3 |
| Overall(Jam) | 3.53 | 261 |
| Fun(Jam) | 3.00 | 563 |
| Graphics(Jam) | 3.92 | 261 |
| Humor(Jam) | 3.39 | 231 |
| Innovation(Jam) | 3.00 | 520 |
| Mood(Jam) | 3.50 | 248 |
| Theme(Jam) | 3.36 | 603 |
Not sure if it was me doing something silly, but it seemed to take several clicks to break out of the text/convo mode, which was a bit jarring.
Loved the idea and art style.
I was quite frustrated at first because i was playing fullscreen, and collisions were not matching with the mouse coordonates... Then i switched to windowed mode and it was fine ! Nice work with the camera and animations, it almost felt like a Telltale game !
Was it the GreenHand of Fate ?
Good start :)
But I like the art
Also, the graphics are lovely
Glad you had fun though, that's what I was aiming for :)
Good job on that one. I wish you have more time than these 26 hours ;) I'm looking forward a longer version in the future maybe.