Bald Dad tries not to die by Re-Lo
A simple game, I was not very inspired this LD.
It is a simple top down infinite shooter, in which you have to delay the inevitable: your death.
Shoot horrendous brains and punch them with your gun if you want.





CONTROLS:
W A S D : Move
Point and Left click: aim and shoot ( 50% chance of 1 ammo drop )
Space: Melee attack ( always drops 3 ammo, but it is risky ;) )
Escape: pause
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ChangeLog:
Fixed bug with score, was not showing it if you didn't open the pause menu previous to player death.
| Download the Ludum dare version | https://re-lo.itch.io/bald-dad-tries-not-to-die |
| Original URL | https://ldjam.com/events/ludum-dare/50/bald-dad-tries-not-to-die |
Ratings
| Overall | 1082th | 3.2⭐ | 22🧑⚖️ |
| Fun | 850th | 3.237⭐ | 21🧑⚖️ |
| Innovation | 1372th | 2.25⭐ | 22🧑⚖️ |
| Theme | 1143th | 3.175⭐ | 22🧑⚖️ |
| Graphics | 750th | 3.575⭐ | 22🧑⚖️ |
| Audio | 762th | 3.025⭐ | 22🧑⚖️ |
| Humor | 1073th | 2.147⭐ | 19🧑⚖️ |
| Mood | 1028th | 3.15⭐ | 22🧑⚖️ |
| Given | 9🗳️ | 12🗨️ |
https://re-lo.itch.io/bald-dad-tries-not-to-die
Health pickups are too stingy, they barely recover any health so sometimes they are not worth the risk trying to pick up 😭
Limiting player ammo is a fantastic idea, most of these kinds of games are just a shooting fest, but this one forces you to be precise in everything you do. Having a melee attack adds another layer of decision making to this is a well, which works really well, but if you melee attack up or down (as opposed to the sides) you usually take damage which limits it's utility somewhat.
PS: I made him bald becouse baldness is an inevitable thing that you can't delay
The juice really gives it life.
A simple implementation means enough time to do polish, and man for such a tiny bullet that gun goes meaty.
I just wish the melee was a big bigger, for a while I was wondering where the hitbox was until I realized it was actually that small.