{"author_link":"\/users\/ildenh","author_name":"IldenH","author_uid":1261555,"comments":[{"id":789583,"author_name":"Adam Probert","author_uid":"adam-probert","epoch":1649167452,"text":"I enjoyed the ball rolling animation, that was pretty novel!\nWasn't sure what to do though for the first minute, then I spotted the log collection on the right. It would have been cool to persist the physics element a bit more. Build a damn with physical objects instead of them snapping into place. \nDefinitely needs some music too!","format":"md","likes":0,"spam":"N"},{"id":789688,"author_name":"PurpoAppo","author_uid":"purpoappo","epoch":1649167973,"text":"![Screen Shot 2022-04-05 at 10.05.28 AM.png](\/\/\/raw\/891\/e1\/z\/4c9d2.png)\n\n![Screen Shot 2022-04-05 at 10.11.06 AM.png](\/\/\/raw\/891\/e1\/z\/4c9d3.png)\n\nGot stuck in tree :cry: ","format":"md","likes":1,"spam":"N"},{"id":789740,"author_name":"IldenH","author_uid":"ildenh","epoch":1649168255,"text":"Good score tho! How did you even do that?!?!?!? XD","format":"md","likes":1,"spam":"N"},{"id":789747,"author_name":"LDJam user 5143","author_uid":"5143","epoch":1649168295,"text":"Controls very hard and getting wood is not intuitive. I think the character should move to 8 directions, because 4 directions feels really uncomfortable.\n\nBut I like the concept and I think it can be better if you want. Nice job!","format":"md","likes":0,"spam":"N"},{"id":789909,"author_name":"Tankou","author_uid":"tankou","epoch":1649169181,"text":"Nice idea!","format":"md","likes":0,"spam":"N"},{"id":791978,"author_name":"Onezerox","author_uid":"onezerox","epoch":1649177638,"text":"nice graphics, but u have a bug with a canvas (logs shown incorrectly in right part of map)","format":"md","likes":0,"spam":"N"},{"id":795628,"author_name":"chinesegator","author_uid":"chinesegator","epoch":1649192175,"text":"cool little game, i like the main character! i do think the character should be able to move diagonally, felt a little clunky with only 4 directions","format":"md","likes":1,"spam":"N"},{"id":801546,"author_name":"LilleAila","author_uid":"lilleaila","epoch":1649247562,"text":"@onezerox that is not a bug, it's supposed to be there and when you don't see it it is in the top left","format":"md","likes":0,"spam":"N"},{"id":801744,"author_name":"ffffchai","author_uid":"ffffchai","epoch":1649249106,"text":"Cool game, the concept is nice and graphics is cute and humor. A little repetive in gameplay, and i think it can getting difficult\ud83d\udc31. ","format":"md","likes":0,"spam":"N"},{"id":804967,"author_name":"colineobordello","author_uid":"colineobordello","epoch":1649274437,"text":"good concept and I like to see the smiley roll. good job","format":"md","likes":0,"spam":"N"},{"id":813463,"author_name":"noisemaker","author_uid":"noisemaker","epoch":1649381176,"text":"I loooooove the main character. I agree with everyone that movement would be better if it were 8 directions rather than 4, but the rest of the game still worked fine as-is. Great work!","format":"md","likes":0,"spam":"N"},{"id":814325,"author_name":"MrPouletBZH","author_uid":"mrpouletbzh","epoch":1649405324,"text":"Interesting core idea, and a nice entry overall. The player's movement feels really clunky and the lack of information on how much we impact the tree (especially when you run on a one 3 or 4 times without any feedback) is a problem, but overall still a pretty good job from you, gg!","format":"md","likes":0,"spam":"N"},{"id":818945,"author_name":"Slecornu","author_uid":"slecornu","epoch":1649510970,"text":"I love the ball animation, sometimes movement was a bit clunky but it didn't stop me playing it a few times. Nice one!","format":"md","likes":0,"spam":"N"},{"id":824737,"author_name":"LDJam user 279546","author_uid":"279546","epoch":1649683483,"text":"Movement was a bit tough and there were times I pushed logs into the water and the counter didn't go up. Other than that, it was a fun game and idea. Good submission.","format":"md","likes":0,"spam":"N"},{"id":825050,"author_name":"LemonScripts","author_uid":"lemonscripts","epoch":1649694670,"text":"I think movement is bit hard, but still Good game!","format":"md","likes":0,"spam":"N"},{"id":831230,"author_name":"Sibi","author_uid":"sibi","epoch":1650115708,"text":"Getting the dam started was quite tricky but once I got it going and into a rythm of collecting wood it went well.\nAfter ~5 minutes it felt a bit repetitive and not as dangerous anymore with a buffer of 6 wood. Could use some music and further challenges.","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld50\/wayback-placeholder.png"],"links":[{"url":"https:\/\/ildenh.itch.io\/delay-the-inevitable-flood","text":"Link"},{"url":"https:\/\/ildenh.itch.io\/delay-the-inevitable-flood","text":"Link"},{"url":"https:\/\/ildenh.itch.io\/delay-the-inevitable-flood","text":"Link"},{"url":"https:\/\/github.com\/LilleAila\/LD50","text":"Unity Project File"}],"metadata":{"g_key":"81786","g_author":"1261555","g_event":"LD50","g_eventkey":"110","g_subevent":"JAM","g_urlkey":"386300","g_title":"Delay the inevitable flood","g_status":"WAYBACK","g_place":"1361","g_commentcount":"16","g_site2_node_id":"279650","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"279650","n_urlkey":"386300","n_parent":"276397","n_path":"\/events\/ludum-dare\/50\/delay-the-inevitable-flood","n_slug":"delay-the-inevitable-flood","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"261555","n_created":"1648377469","n_modified":"1777657878","n_version":"884090","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":9,"_trust":1,"author":261555,"body":"You are a yellow ball with a cute smiley face :slight_smile: . Your goal is to survive for as long as possible and make a dam to **delay the inevitable** flood. You control the ball with W, A, S, D. Due to you being a ball it makes for some different movement controls. To build the dam you need trees and to get them, you roll into the tree at high speeds. The player pushes the trees to the dam to make it larger. The flood destroys one piece of wood at a time. The flood gets stronger and stronger making it **inevitably** too hard to keep the dam going.\n\n## This is a combination of the following themes (we wanted to keep some ideas from them)\n\n**Delay the inevitable** - The flood\n\n**One tool may purposes** - You are the tool (both movement and getting wood)\n\n**Single resource** - Wood\n![1.png](\/\/\/raw\/3bd\/f3\/z\/4abfd.png)\n![2.png](\/\/\/raw\/3bd\/f3\/z\/4abfe.png)\n![3.png](\/\/\/raw\/3bd\/f3\/z\/4abff.png)","comments":16,"comments-timestamp":"2022-04-16T13:28:28Z","created":"2022-03-27T10:37:49Z","files":[],"files-timestamp":0,"grade":{"grade-01":25,"grade-02":25,"grade-03":24,"grade-04":25,"grade-05":25,"grade-06":23,"grade-07":23,"grade-08":24},"id":279650,"love":0,"magic":{"cool":100.26845685888,"feedback":22,"given":23.375,"grade":24.25,"grade-01-average":2.674,"grade-01-result":1361,"grade-02-average":2.391,"grade-02-result":1357,"grade-03-average":3,"grade-03-result":963,"grade-04-average":3.109,"grade-04-result":1179,"grade-05-average":3.043,"grade-05-result":1083,"grade-06-average":2.071,"grade-06-result":932,"grade-07-average":2.214,"grade-07-result":1052,"grade-08-average":2.455,"grade-08-result":1322,"smart":1.4742809926254},"meta":{"allow-anonymous-comments":"1","author":[261555,280177],"cover":"\/\/\/content\/3bd\/f3\/z\/4abef.png","link-01":"https:\/\/ildenh.itch.io\/delay-the-inevitable-flood","link-01-tag":[42336],"link-02":"https:\/\/ildenh.itch.io\/delay-the-inevitable-flood","link-02-tag":[42337],"link-03":"https:\/\/ildenh.itch.io\/delay-the-inevitable-flood","link-03-name":"","link-03-tag":[42341],"link-04":"https:\/\/github.com\/LilleAila\/LD50","link-04-name":"Unity Project File","link-04-tag":[42332]},"meta-timestamp":"2026-05-01T17:51:18Z","modified":"2026-05-01T17:51:18Z","name":"Delay the inevitable flood","node-timestamp":"2022-04-04T19:27:54Z","parent":276397,"parents":[1,5,9,276397],"path":"\/events\/ludum-dare\/50\/delay-the-inevitable-flood","published":"2022-04-04T19:27:54Z","scope":"public","slug":"delay-the-inevitable-flood","subsubtype":"jam","subtype":"game","type":"item","version":884090},"text":"You are a yellow ball with a cute smiley face :slight_smile: . Your goal is to survive for as long as possible and make a dam to **delay the inevitable** flood. You control the ball with W, A, S, D. Due to you being a ball it makes for some different movement controls. To build the dam you need trees and to get them, you roll into the tree at high speeds. The player pushes the trees to the dam to make it larger. The flood destroys one piece of wood at a time. The flood gets stronger and stronger making it **inevitably** too hard to keep the dam going.\n\n## This is a combination of the following themes (we wanted to keep some ideas from them)\n\n**Delay the inevitable** - The flood\n\n**One tool may purposes** - You are the tool (both movement and getting wood)\n\n**Single resource** - Wood\n![1.png](\/\/\/raw\/3bd\/f3\/z\/4abfd.png)\n![2.png](\/\/\/raw\/3bd\/f3\/z\/4abfe.png)\n![3.png](\/\/\/raw\/3bd\/f3\/z\/4abff.png)","title":"Delay the inevitable flood","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/279501+279502+279503+279504+279505+279506+279507+279508+279509+279510+279511+279512+279513+279514+279515+279516+279517+279518+279519+279520+279521+279522+279523+279524+279525+279526+279527+279528+279529+279530+279531+279532+279533+279534+279535+279536+279537+279538+279539+279540+279541+279542+279543+279544+279545+279546+279547+279548+279549+279550+279551+279552+279553+279554+279555+279556+279557+279558+279559+279560+279561+279562+279563+279564+279565+279566+279567+279568+279569+279570+279571+279572+279573+279574+279575+279576+279577+279578+279579+279580+279581+279582+279583+279584+279585+279586+279587+279588+279589+279590+279591+279592+279593+279594+279595+279596+279597+279598+279599+279600+279601+279602+279603+279604+279605+279606+279607+279608+279609+279610+279611+279612+279613+279614+279615+279616+279617+279618+279619+279620+279621+279622+279623+279624+279625+279626+279627+279628+279629+279630+279631+279632+279633+279634+279635+279636+279637+279638+279639+279640+279641+279642+279643+279644+279645+279646+279647+279648+279649+279650+279651+279652+279653+279654+279655+279656+279657+279658+279659+279660+279661+279662+279663+279664+279665+279666+279667+279668+279669+279670+279671+279672+279673+279674+279675+279676+279677+279678+279679+279680+279681+279682+279683+279684+279685+279686+279687+279688+279689+279690+279691+279692+279693+279694+279695+279696+279697+279698+279699+279700+279701+279702+279703+279704+279705+279706+279707+279708+279709+279710+279711+279712+279713+279714+279715+279716+279717+279718+279719+279720+279721+279722+279723+279724+279725+279726+279727+279728+279729+279730+279731+279732+279733+279734+279735+279736+279737+279738+279739+279740+279741+279742+279743+279744+279745+279746+279747+279748+279749+279750+279751+279752+279753+279754+279755+279756+279757+279758+279759+279760+279761+279762+279763+279764+279765+279766+279767+279768+279769+279770+279771+279772+279773+279774+279775+279776+279777+279778+279779+279780+279781+279782+279783+279784+279785+279786+279787+279788+279789+279790+279791+279792+279793+279794+279795+279796+279797+279798+279799+279800+279801+279802+279803+279804+279805+279806+279807+279808+279809+279810+279811+279812+279813+279814+279815+279816+279817+279818+279819+279820+279821+279822+279823+279824+279825+279826+279827+279828+279829+279830+279831+279832+279833+279834+279835+279836+279837+279838+279839+279840+279841+279842+279843+279844+279845+279846+279847+279848+279849+279850+279851+279852+279853+279854+279855+279856+279857+279858+279859+279860+279861+279862+279863+279864+279865+279866+279867+279868+279869+279870+279871+279872+279873+279874+279875+279876+279877+279878+279879+279880+279881+279882+279883+279884+279885+279886+279887+279888+279889+279890+279891+279892+279893+279894+279895+279896+279897+279898+279899+279900+279901+279902+279903+279904+279905+279906+279907+279908+279909+279910+279911+279912+279913+279914+279915+279916+279917+279918+279919+279920+279921+279922+279923+279924+279925+279926+279927+279928+279929+279930+279931+279932+279933+279934+279935+279936+279937+279938+279939+279940+279941+279942+279943+279944+279945+279946+279947+279948+279949+279950+279951+279952+279953+279954+279955+279956+279957+279958+279959+279960+279961+279962+279963+279964+279965+279966+279967+279968+279969+279970+279971+279972+279973+279974+279975+279976+279977+279978+279979+279980+279981+279982+279983+279984+279985+279986+279987+279988+279989+279990+279991+279992+279993+279994+279995+279996+279997+279998+279999+280000?authors&parents&superparent"},"object":"objects\/sha256\/93\/937eb4c2c82c3270f524ad93d1a0b75cc5c4172975f8bddbb875d6e5b76ad754","record":"shard-0\/json-live-urgent-v3\/records\/04cb9eebc883acbcea26e5cf200ee68e940801351aa2a8a65f84a5b483c71304.json","sha256":"937eb4c2c82c3270f524ad93d1a0b75cc5c4172975f8bddbb875d6e5b76ad754","source":"https","stored_at":1784022413}}