Hold it! by island-jam-2-group-3

[raw]
made by island-jam-2-group-3 for Ludum Dare 50 (COMPO)

screenshot.jpg

Welcome to the worst simulation of a human stomach ever created!

Split the falling food in order to reduce the host's hurry for going to the toilet but remember: you are only delaying the inevitable!

Ratings

Overall 300th 3.457⭐ 25🧑‍⚖️
Fun 155th 3.674⭐ 25🧑‍⚖️
Innovation 111th 3.783⭐ 25🧑‍⚖️
Theme 284th 3.682⭐ 24🧑‍⚖️
Graphics 542th 2.739⭐ 25🧑‍⚖️
Audio 450th 2.652⭐ 25🧑‍⚖️
Humor 107th 3.591⭐ 24🧑‍⚖️
Mood 483th 2.826⭐ 25🧑‍⚖️
Given 19🗳️ 28🗨️

Feedback

sirJupitron
04. Apr 2022 · 15:43 UTC
Hi!
Addictive as hell, really good arcade game.
Best streak: 12
Wanted to keep playing
Thanks
spacecadet
04. Apr 2022 · 17:37 UTC
What did I just play? :D Simple but fun.
mrScom
06. Apr 2022 · 17:03 UTC
Interesting. Music is not enough, but everything is fine
Lobo Iberico
06. Apr 2022 · 17:05 UTC
300 / 5.000
Resultados de traducción
Thanks for uploading it in HTML5.

It is an easy game to play and learn, but difficult to resist more than 1 minute. It is very easy to get addicted playing it, and very funny.

At first I had a hard time understanding that you should only bounce on carrots, but once you get the hang of it, the game is a lot of fun.

Great job.
🎤 island-jam-2-group-3
08. Apr 2022 · 22:17 UTC
@sirjupitron @spacecadet @mrscom @lobo-iberico thanks for the feeback and for playing! <3
Zah
08. Apr 2022 · 22:31 UTC
This is surprisingly fun! It's a really interesting concept. I could see this being an easy time sink on mobile with some touch-ups and maybe a drag-and-release type of control. Nice work!
Pegasus
08. Apr 2022 · 22:36 UTC
Very unique take on the theme lol. Very polished for a compo game, everything about the game just seemed to work and the sound effects added a nice level of feedback from inputs. The gameplay was really enjoyable but quite simple once you've been playing for a minute or so - that's really the only criticism I can think of, great job!
BiOniKMonSTeR
08. Apr 2022 · 22:42 UTC
Just like what @zah said above, that was surprisingly fun! Although I didn't manage to get further than 25 seconds (timer) :/. I might be bad, or the game gets too hard, too fast?
Otherwise the simple mechanic is cool. Maybe it would have been a nice thing to add different kind of food? Potatoes? Tomatoes, cucumbers or even burgers, tacos etc? Each with their own value of "stomach-fillness" (that's not a word right :D).

Good job mate/s!
🎤 island-jam-2-group-3
11. Apr 2022 · 21:34 UTC
@zah I loved the idea of sinking people's time :-P Thanks for playing!

@pegasus I agree. I found an easy to implement mechanic but then I started to polish it against the clock and couldn't extend it ^^U Thanks for playing!

@bionikmonster It's not only you, I never got more than ~23 seconds xD Fun fact: it was even harder but I managed to make it """easier""" before the deadline :-P About other types of food I thought about chicken :-P but I did not have time. Thanks for playing!
Likirus
12. Apr 2022 · 07:41 UTC
Now I gotta go to the toilet ... :D Nice game, although a bit on the shorter side. You did an amazing job with the tutorial. It's always a plus when the tutorial is in the game and you don't have to read one page of instructions on the website. Your step by step instructions with images were very helpful and I immediately understood how to play the game.
Ironfred
12. Apr 2022 · 08:03 UTC
Fun game. The only thing I didn't like was how easy it can be to soft lock yourself since you can't launch yourself through food. Still had a lot of fun with this.
ditam
13. Apr 2022 · 10:48 UTC
Fun concept. It probably took some precious ~~jam~~ compo time to get the aiming done with collision detection, but I think it would be actually more fun if you could launch yourself in any direction, just zapping from carrot to carrot.

I couldn't quite figure out what makes food split (oftentimes carrots far away from me would split, even without any acid explosions), maybe there's some indexing bug there?

Very memorable entry, good job!
const_arch
14. Apr 2022 · 07:18 UTC
Pretty simple, but everything worked and the core mechanic was fun enough. It was nice to have the combo bonus, more variety in that vein and on what you jump to would be a good add.
zimny11
14. Apr 2022 · 18:14 UTC
Nice, simple game! Quite addictive too! Here is my highscore :)

![Bez tytułu.png](///raw/ad6/b2/z/4e050.png)
ambrits
15. Apr 2022 · 09:05 UTC
Fun idea, quite enjoyable. My only complain is that the carrot generation makes really hard to hold the streak, a lot of times the only other carrot visible on the screen is directly above the current one and I couldn't jump there most of the times.
knexator
15. Apr 2022 · 09:42 UTC
Really fun! instant classic :)
🎤 island-jam-2-group-3
15. Apr 2022 · 14:54 UTC
@likirus I am glad that you liked the tutorial ;-) . Thanks for playing!

@ironfred Yeah, indeed my first idea was that you could slice though the food but I ended with the bounce + streak ^^U Thanks for playing!

@ditam yes I had a bad time just refining the collisions ^^U "In theory" the food splits whether when you jump from it or with the acid explosion. If neither of those was the case for you it seems like a bug yeah. Thanks for playing!

@const-arch Yes, I wanted to add some more "spice" to the game... but the deadline said no :-P Thanks for playing!

@zimny11 I never got passed the 25 seconds UU xD Thanks for playing!

@ambrits Yes, I left the carrot generation as something completely random ^^U Thanks for playing!

@knexator thanks! ;-)
Squidmobile
17. Apr 2022 · 23:39 UTC
Simple and fun, what a compo game should be, great pew pew sound when clicking. Made it to 36 seconds and had fun getting there over multiple attempts. It's satisfying to get a good streak going, but I feel it can be a bit punishing when you do the burst and destroy your safe spot, especially if you weren't expecting it.