Trouve ta voie by dlan-bess

[raw]
made by dlan-bess for Ludum Dare 50 (JAM)

In this game you have to handle your delivery job while delaying the aggravation of your illness until it prevent you from working. Try to find someone able to help you.

Here's a link to the level map to help finding roads : https://img.itch.zone/aW1nLzg2ODQ1MjUucG5n/original/QvkxCb.png

Capture2.PNG

Capture3.PNG

Programming by dlan

Graphics by bess

Thanks to bamble for making the music and sound effects

Ratings

Overall 1099th 3.182⭐ 24🧑‍⚖️
Fun 1228th 2.795⭐ 24🧑‍⚖️
Innovation 844th 3.159⭐ 24🧑‍⚖️
Theme 680th 3.659⭐ 24🧑‍⚖️
Graphics 1095th 3.023⭐ 24🧑‍⚖️
Audio 654th 3.227⭐ 24🧑‍⚖️
Humor 807th 2.75⭐ 24🧑‍⚖️
Mood 1122th 3.045⭐ 24🧑‍⚖️
Given 36🗳️ 21🗨️

Feedback

Arscene
06. Apr 2022 · 11:51 UTC
Hey there,

If you can make a webgl build and host it (itch.io for example) it would probably make more people try your game out.

Pros:

- The idea of having an illness impact the gameplay is very clever and nicely implemented.

- Your game fits the theme very well. Your game art is consistent.

- Nice french touch

Cons:

- Some colliders are missing on buildings (bottom left for example)

- It is really hard to remember addresses while having the pressure of the clock. Something like a map (even an image on your ludum page) showing roughly where the streets are would make your game more engaging I think.

Congrats on your entry !
Jasuse
06. Apr 2022 · 20:15 UTC
First entry and hitting the theme perfectly!
The hopelessness vibe that this game gives is something similar to what "Caretaker" gives.
It might look hard at remembering streets first, but if you invest some time you are getting famillar to places
🎤 dlan-bess
07. Apr 2022 · 13:41 UTC
Thanks for trying out our entry and the feedback ! I added a web version of the game.
salyon
16. Apr 2022 · 20:34 UTC
Nice job!

Making the character's illness affect the gameplay directly makes the theme very apparent. Also, multiple characters sure give more reasons to replay the game!

It was hard to navigate in the city because I had no idea where some things were, so it became a little frustrating.

The difficulty was not coming directly from an in-game challenge, so there was not too much I could do about it other than walking and trying to memorize the city map.

I would love to see more fun-oriented challenges!
olafstromberg
16. Apr 2022 · 20:57 UTC
Not too bad. Didn't really know how to prevent game over.
GreenPig
16. Apr 2022 · 22:46 UTC
Good work, i really like the music. Also there was a house that had no hitbox, it was kinda interesting walking on it
winniehell
18. Apr 2022 · 20:40 UTC
nice game idea—fitting the theme quite well! :thumbsup:
Rbn
18. Apr 2022 · 23:45 UTC
Nice idea for a game. Love the french touch bit I'm french so it touch my baguette ahaha
joe40001
19. Apr 2022 · 03:24 UTC
Good take on the theme, I liked 3 different options for handicap.
TopperVideoGames
20. Apr 2022 · 03:44 UTC
I like the commentary of this game, it seems impossible to get any real help to last longer than a few weeks. Even the things that can be bought are barely worth it. The audio would sometimes not play on a retry, and the controls would not take hold either. I could understand most of the game, but the language barrier did prevent me from knowing a few things.

Overall good experience!
Lecloow7
20. Apr 2022 · 12:22 UTC
Trop bien wesh