BaraRun by DerekBell
An earthquake has caused an inescapable tsunami to wash onto the island. See how long you can last while running away!
Share your highscore in the comments!
CONTROLS
Click Left Mouse Button to shoot your grapple
Spacebar to jump

Music was composed on a Moog Mother 32, Korg DW-8000 and Korg MS20-Mini.
Ratings
| Overall | 702th | 3.522⭐ | 47🧑⚖️ |
| Fun | 394th | 3.656⭐ | 47🧑⚖️ |
| Innovation | 1085th | 2.852⭐ | 46🧑⚖️ |
| Theme | 824th | 3.544⭐ | 47🧑⚖️ |
| Graphics | 1130th | 2.933⭐ | 47🧑⚖️ |
| Audio | 287th | 3.75⭐ | 24🧑⚖️ |
| Humor | 500th | 3.244⭐ | 47🧑⚖️ |
| Mood | 1024th | 3.156⭐ | 47🧑⚖️ |
| Given | 37🗳️ | 47🗨️ |
Good theme implementation, good music choice, cute little player character.
But the jumping / grappling felt a little off fore me. Hard to describe, it was very difficult to control.
All in all, good job.
I keep getting RNG'd into an impossible jump and not being able to get further 😭
Good mechanics though, well implemented.
I like it
The cutscene at the very beginning is pretty well done and the music is great. Has a lot of replayability.
My only critique would be regarding the pixel art. The background, tsunami, and character are all at different resolutions and it's a little jarring. Other than that, I really loved this game
Thank you all for the great comments and feedback :) I accidentally had audio ratings disabled and was wondering if you all could rate what you feel we deserve in that category. Thank you!!
Jumps felt a bit floaty overall, but the grapple mechanic was fun.
I appreciate that you took the time to make an opening cutscene to set the mood.

