Spilling Cups by Mensio

[raw]
made by Mensio for Ludum Dare 50 (COMPO)

Minimalist puzzle strategy game in which you avoid spilling the cups for as long as possible.

Post Jam update:

  • Reworked controls and added a proper tutorial
  • Presentation is a little more polished
  • Android version available for download!

The original jam submission can still be downloaded at the itch.io page.

Tools used:

  • Engine: Unity
  • Music: Generated with Strofe

❤️

Ratings

Overall 388th 3.3⭐ 22🧑‍⚖️
Fun 493th 2.875⭐ 22🧑‍⚖️
Innovation 73th 3.925⭐ 22🧑‍⚖️
Theme 82th 4.105⭐ 21🧑‍⚖️
Graphics 454th 3.075⭐ 22🧑‍⚖️
Audio 303th 3.194⭐ 20🧑‍⚖️
Humor 453th 2⭐ 16🧑‍⚖️
Mood 485th 2.824⭐ 19🧑‍⚖️
Given 42🗳️ 14🗨️

Feedback

byazzle
04. Apr 2022 · 11:49 UTC
Cool take on the theme. It gets out of control so quick! Just when you think you've got the perfect setup, another faucet is added hehe
Great execution, good work!
PeteyWoufes
04. Apr 2022 · 11:50 UTC
This really reminds of Mini Metro! This was really creative and the water effects are great. Also, your menu swoosh (idk what else to call it)? I love that and I'm totally stealing it for a future project. Really well done! Only criticism I have is that the controls are unintuitive
🎤 Mensio
04. Apr 2022 · 12:13 UTC
@peteywoufes Thank you! I love Mini Metro and Mini Motorways, they were definitely a source of inspiration for this game.

For the controls, I think having a proper tutorial and a better indicator when connecting cups could make things clearer, but there's never quite enough time to do everything!
sirikan
05. Apr 2022 · 04:40 UTC
Interesting idea but the controls became a bit buggy for me in the web version. Wasn't clear what was happening when I was linking cups initially.
GummiBot
05. Apr 2022 · 16:35 UTC
Super fun game, I was sad that I got the filling cup spawned out of the camera view and I could only just watch it fill up :potable_water: :D This game could definitely end up on mobile platform as a logic game (to survive X amount of time each stage, add more types of connections). Good entry, good job :)
🎤 Mensio
05. Apr 2022 · 21:55 UTC
@gummibot was it only outside the camera view (you can move it a bit with WASD), or completely unreachable? I have to check the spawning logic, that is definitely not supposed to happen :eyes: Thank you for the kind words anyway!
GummiBot
05. Apr 2022 · 22:05 UTC
@mensio I could see it, but I couldn't click it. I didn't play on fullscreen though, so maybe it was a scaling problem :)
Ani
06. Apr 2022 · 00:33 UTC
Cool and simple idea! I was a little confused with linking cups too, but I got it in the end! Would be great to have some indication of the first selected cup.
Phil C
07. Apr 2022 · 05:49 UTC
I dig it, the song definitely vibes with the cups. I agree with @sirikan I had issues connecting cups on the web version but when I downloaded the Windows build I never had a issue. Might be worthwhile looking into.
bucketh3ad
07. Apr 2022 · 05:52 UTC
Big time Mini Metro vibes, in a good way. I like the cup overflow idea, and the gameplay and concept both work well with the theme, but it seems like it was quite challenging to execute on in the timeframe. I had a hard time with the controls, and real life fluid physics wouldn't transfer over in a particularly fun way, so you need more play testing and balancing time than you have in the Compo format to really make things click. I think if you put more thought into making the control scheme as flexible and intuitive as you can, this could be a cool game to take further, since the core mechanic is actually quite fun in spite of the rough edges.
GeneralSturgeon
09. Apr 2022 · 11:25 UTC
Lovely idea - really liked the concept. My experience was that connecting the cups was a bit cumbersome (as pressing 2 only showed me where to connect and when i clicked the UI for it disappeared). Overall nice job but maybe needs a bit more polish on the controls.
clemall
09. Apr 2022 · 11:58 UTC
Really good takes on the theme and interesting inspiration from Mini Metro and Mini Motorways (Games that I love).
I would love to play this game on mobile.
One of my favorite games so far ! :smile:
niterich
11. Apr 2022 · 20:37 UTC
That was a really interesting take on the theme! I think with a bit more tuning, this could become a pretty neat little mobile game!

That being said, I think the controls need a bit of work. Having to keep track of 4 buttons for a game of this scale seems very overbearing. I'd imagine it would be easy enough to simplify them down to just one button: click on an empty space to place a new bucket, click over a bucket to start a new connection.
🎤 Mensio
12. Apr 2022 · 18:43 UTC
Thanks everyone for the feedback! I've been working on a postjam version, and better controls are definetly a priority.

@niterich thank you for the suggestion, one button feels much more intuitive!
Lazzor
12. Apr 2022 · 19:03 UTC
Hey, I love the minimalistic style throughout your whole game! Once you figure out the controls, they also work nicely and responsive!

I managed to crash the game a couple of times though, when i misclicked and tried to make a connection from an empty cup to the space around it. I guess when water starts flowing into that cup it then looks for an outlet at the connection but finds none, resulting in the crash.

But anyway, great entry! :)
WobbleBlocks
13. Apr 2022 · 20:12 UTC
Very interesting concept! Good job!
🎤 Mensio
01. May 2022 · 14:28 UTC
Hi everyone! I've finished working on an updated version of the game, with reworked controls and a proper tutorial.
Unless (or maybe until?) some major bug is discovered, I've done everything I wanted to do with this project.

Thank you again to anyone that played it, rated it, and gave feedback :heart: