Borrowed Time by csLupius

[raw]
made by csLupius for Ludum Dare 50 (JAM)

You are a wounded hunter, stuck in an endless storm, trying to survive with nothing but luck.

Screenshot_1.png

How to play

Use Mouse Click to move around,
Click on an interactable, and then throw the dice.
If luck is with you, you will survive.

When you run out of a resource, click on the door to simulate going 'scavenging'

Screenshot_2.png

Screenshot_3.png

Screenshot_4.png

Change Log

  • Fixed Play Again button
  • Fixed 'Can't exit Credits' issue (Click anywhere on the screen)

Ratings

Overall 580th 3.6⭐ 27🧑‍⚖️
Fun 1067th 3⭐ 27🧑‍⚖️
Innovation 304th 3.68⭐ 27🧑‍⚖️
Theme 130th 4.2⭐ 27🧑‍⚖️
Graphics 434th 3.96⭐ 27🧑‍⚖️
Audio 645th 3.24⭐ 27🧑‍⚖️
Humor 1024th 2.32⭐ 27🧑‍⚖️
Mood 257th 3.917⭐ 26🧑‍⚖️
Given 41🗳️ 31🗨️

Feedback

kr0s
05. Apr 2022 · 07:52 UTC
Nice idea, reminded me of the Sims. Kept dying of exhaustion all the time.
Golin
05. Apr 2022 · 07:58 UTC
try again button is not working:(
Gianfacci
05. Apr 2022 · 08:08 UTC
Reached 7 min playing. Very accurate with the theme, graphics and audio were also good. Well done!
Zelenoe_aloe
05. Apr 2022 · 08:13 UTC
Great job!An excellent life simulator - exactly on topic!
bodCodes
05. Apr 2022 · 17:37 UTC
Nice and moody. You set the tone well with the intro "trying to survive with nothing but luck"!
amkingTRP
05. Apr 2022 · 18:13 UTC
Put me in the mind of a form of focused "Project Winter" (without the imposters).
The presentation was perfect for this theme, but was a tad hard to play (energy kept falling and didn't recharge enough in bed compared to the fire and soup).
Astor
05. Apr 2022 · 20:09 UTC
Really enjoed the concept and mood of the game, good concept for the theme.
ANRQAngel
05. Apr 2022 · 23:51 UTC
good concept with great visuals. Well done!!
ReRonin
06. Apr 2022 · 06:02 UTC
Well, it surely was inevitable!
I think the text of the dicerolls isn't correct though. When it asked for '4 or higher' and I rolled a 4 when going gathering, I only lost energy and didn't get any food/wood.

Also I'm not sure that cooking raises my hunger, or am I doing something wrong?. (Web version)
MathGLO
08. Apr 2022 · 18:17 UTC
The graphics and animation were pretty good. Not too sure tho when I eat and sometimes I was rolling the dice and nothing happend. I would of change maybe the sound effect of when he is freezing (maybe when the freezing bar is half put the sound). Overall, love the concept, really respected the theme.
AutoGibbon
08. Apr 2022 · 18:53 UTC
I starved to death. Feels pretty grim, lonely, and hopeless. I think my soup thing wasn't working cause I was getting the required rolls, but hunger never went up. Still, lasted 6 mins.
AnimalX
09. Apr 2022 · 10:11 UTC
Beautiful game that fits the theme really well. I did look like cooking didn't increase my hunger meter, but that ended up not mattering as I died of hypothermia* after 6 minutes anyway! Nice art, sound sets the mood really well. Overall, great entry!
Codexzier
09. Apr 2022 · 10:18 UTC
The mood is successful and I am a fan of Click & Point. Good work!
BiOniKMonSTeR
09. Apr 2022 · 10:36 UTC
Well I might be wrong but I think you can only die from starving, this is the hardest bar to fulfill in my experience. I think the depletion on the hunger bar is ok, but cooking might not bring up enough "bar points"?
Nice entry though, it fits well to the theme :)
LDJam user 280755
09. Apr 2022 · 14:51 UTC
Cool idea! I like the amount of detail you put into him tossing and turning while sleeping, haha. I got a bit confused by it seeming like eating and turning on the heat did nothing.
pev
10. Apr 2022 · 09:16 UTC
Nice survival game!
A made a couple of runs, but wasn't able to restore the hunger (?.. the bottom scale).
Jacinto Mba
12. Apr 2022 · 09:29 UTC
Nice job, I really liked the concept and the graphics.
Melik Cagan Oduncuoglu
13. Apr 2022 · 14:13 UTC
![Adsız.png](///raw/265/44/z/4df95.png)

Great animations and graphics. But whenever the cold bar is down the screen immediately shows it and the sound starts. I understand that you tried to add a stress factor to the game. But it's a bit annoying. Because I lit the fire a second ago but it didn't do much, and hunger doesn't affect the game much. Overall it is a good game and a great job. Like the concept behind it. :v:
ditam
13. Apr 2022 · 20:22 UTC
What a beautiful game! A lot of polish for a jam game, well done. A small tutorial would be welcome, I wasn't sure what each of the options do.

It felt like sleeping takes effect over time, while every other action was immediate. Coupled with a timer, this made for the impression that you were wasting your energy by doing anything, and you were "better off" just waiting. But I guess this feeling fits the survival theme too, so oh well.
Squidmobile
18. Apr 2022 · 04:37 UTC
Spot on with the theme. Poor guy will just always die of something. I think he has insomnia lol. Loved the graphics.