BLACK HOLE DEMISE by fraanns

You get pushed of a mountain and cursed with a black hole spell, that will comsume you in the future. Don't let all of this distract you. You just want to see her again.
Controls:
Move with A/D, the arrow keys or the left stick
Jump with Space (keyboard) or B (controller)
Unleash your black hole with left shift or the left trigger
Interact with objects with E (keyboard) or Y (controller)
Restart from the most recent checkpoint with R (keyboard) or X (controller)
| Link | https://snaro.itch.io/black-hole-demise |
| Link | https://github.com/fraanns/black-hole-demise |
| Original URL | https://ldjam.com/events/ludum-dare/50/black-hole-demise |
Ratings
| Overall | 407th | 3.275⭐ | 22🧑⚖️ |
| Fun | 443th | 3⭐ | 22🧑⚖️ |
| Innovation | 235th | 3.475⭐ | 22🧑⚖️ |
| Theme | 600th | 2.444⭐ | 20🧑⚖️ |
| Graphics | 490th | 2.975⭐ | 22🧑⚖️ |
| Humor | 414th | 2.333⭐ | 20🧑⚖️ |
| Mood | 535th | 2.605⭐ | 21🧑⚖️ |
| Given | 9🗳️ | 13🗨️ |
I fell through the ground once, right after the first checkpoint, but a reset to the checkpoint helped, so this wasn't an issue. Resetting to the checkpoints seems to reset the black hole progress. Also not an issue, but i'm not sure if this was intended.
It took me 9 minutes and a couple of retries to get back up (:
I stumbled upon a bug that didn't let me finish the game so I had to restart it (that last box on a rope got stuck). That didn't really affect my experience though, I really enjoyed your game and made it to the end!
I was recording my playthrough of your game so here’s a link in case you’d like to see it
https://youtu.be/gFusdrtgKRk
Your game starts at 15:38
There were a few things that seemed like design missteps to me:
- requiring an input to activate checkpoints is a bit of a non-decision. There's no reason not to activate them so why not do it automatically?
- the black hole eventually killing you didn't really have any impact on the gameplay. Death is easily recovered from and things you've moved don't get reset upon dying, so you can use the black hole freely and simply respawn if the bar fills up.
- the flowers seemed a bit useless for the same reason: you can simply die and restart from the last checkpoint rather than bothering with the flowers.
It might have been nice to have seen the black hole system used in some more interesting ways, but the game is nice and concise as it stands.
It's quite a challenging game, I failed to pass the first suspended blocks.
Graphics looks cool as well, especially the little particles that get absorbed by the black hole power.
I wish the inputs were a bit more friendly (pressing shift to use the black hole didn't feel natural).
Another consideration would be, when you are on a moving box on the rope, that character moves with it and isn't stuck in place.

I like these kinds of physics puzzles. That part where you have to jump off of the swinging brick was really cool. Although there were a couple things that seemed a bit odd. The flowers seemed a bit unnecessary since you could just restart from the last checkpoint. The positioning required to interact with things was also a bit funky. Normally you could stand on the object and interact instead of just being next to it.
Nice work. I wish it were longer.
Finished the game in 5min 41 sec.
Very funny game, i love this art style and cool game mechanic with black hole.