Only Hugh Can Prevent Forest Fires by bixarrio
Only Hugh Can Prevent Forest Fires
Use WASD to move around, E to interact
Douse all the fires, but beware: falling trees can block the water stream. Fortunately, Hugh has a quad the he can use to pull the logs out of the stream, and a small gas station nearby to keep the quad fueled and running.
Have fun
Watch the 'How to Play' video on YouTube
NOTE The big fire cannot be doused. Just get the little ones
Post Jam Fixes - Adjusted the lighting - Mute button now works - Bucket and Fuel Can swap has been improved - Changed the color of the Quad - Messages only show on actions that Hugh can perform - The camera now follows Hugh around to prevent him from getting lost in the blind-spots - The tree now blocks the water slightly less often
| Jam Version (web) | https://bixarrio.itch.io/only-hugh-can-prevent-forest-fires |
| Post-Jam Fixes (web) | http://www.bixarrio.co.za/games/ldl/ |
| Original URL | https://ldjam.com/events/ludum-dare/50/only-hugh-can-prevent-forest-fires |
Ratings
| Overall | 1176th | 3.097⭐ | 33🧑⚖️ |
| Fun | 1188th | 2.855⭐ | 33🧑⚖️ |
| Innovation | 779th | 3.217⭐ | 32🧑⚖️ |
| Theme | 611th | 3.726⭐ | 33🧑⚖️ |
| Graphics | 796th | 3.516⭐ | 33🧑⚖️ |
| Humor | 771th | 2.8⭐ | 27🧑⚖️ |
| Mood | 596th | 3.567⭐ | 32🧑⚖️ |
| Given | 19🗳️ | 39🗨️ |
My only criticism would be that prompts should show up only when they can be fulfilled, or a little popup to say what you're doing wrong when you try to douse a fire with no bucket and no water would be great.
But this was a good submission and what was there was done well!
I struggled to find out how to put out fires, turns out I missed the bucket but then was unsure how to get water. its then I noticed a puddle and you can also go right to another area. Maybe the player onboarding can be improved with a tutorial or something?
Once I figured out how to play I quite enjoyed running about trying to stop the fires.
Good work!
Would be cool if there was an option to adjust brightness
but overall, you can feel a lot of effort went into it, but by the time i managed to feel like i knew what i had to do, and refilled the quad's fuel, everything was burning. :D
nice!
@falkka and @LeoLFerraz E only works if there is something to do with it. If you are near the bucket, you can press E to pick it up. If you have the bucket and you are near the water, you can press E to fill the bucket with water. You need the bucket to get water (and you need the fuel can to get the fuel). There are messages on screen when you are in range of 'something to do'
@Ghatazorg Yes. The trees 'fall over' and block the river. They come back all the time.
Thank you all for playing
That being said, it has some issues: The quad is hard to see because it's the same color as the trees and a rather indistinct round shape. I got stuck a couple of times moving from screen to screen. I also had some problems with the E button, after a while I just couldn't pick up the gas can anymore.
After a while Hugh decided it was over and he decided to pour the gasoline in the fire :fire:
We had plans to have clearer indicators of what to do at all times, but in the end the deadline was looming and we resorting to the less-than-optimal popup messages.
As other have said, promps got me a bit confused in the beggining, it you want them to be visible even when not possible to interact with (as a tip), you should consider maybe a dimmer color for those instances, so people know it possible, but not right now.
@austin-harry Thank you for playing. Glad you enjoyed the ATV. It was one of my big concerns initially because vehicle mechanics aren't always straight forward, but we decided we're not making a racing game and didn't need too much realism, etc.
@janniz Thank you for playing and feedback. The music is epic, indeed, but sadly it is not our own. Maybe in the future we will start making our own music. Some of the sounds came late in development and even though I turned their volume down in-game they are still a little loud. We were planning much better visual cues but time caught up to us and we had to settle for the info message and a 'How to Play' video.
@Gatlink Thank you for playing. The bucket/fuel can swap is indeed flawed. In the early stages you picked up the bucket or fuel can by simply walking over it. We yeeted the item you currently have a little forward to prevent the game from going into an endless cycle of swapping buckets and fuel cans while you are in the detection zone. This stayed after we changed to 'E' to pick it up. We have subsequently changed this to simply swap the item in the post-jam patch, so it's a little easier now.