Mankind Sorrow by Wassim

[raw]
made by Wassim for Ludum Dare 50 (JAM)

Everyone is going to die one day and you'll have no idea when so might just live your life to the fullest, You should always discover yourself and your talents and stop wasting ruminating the past or planning the future.

https://youtu.be/OWPGI3iYXpE

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Ratings

Overall 693th 3.526⭐ 21🧑‍⚖️
Fun 786th 3.289⭐ 21🧑‍⚖️
Innovation 535th 3.474⭐ 21🧑‍⚖️
Theme 599th 3.737⭐ 21🧑‍⚖️
Audio 97th 4.105⭐ 21🧑‍⚖️
Mood 373th 3.789⭐ 21🧑‍⚖️
Given 13🗳️ 12🗨️

Feedback

Jungle
06. Apr 2022 · 01:54 UTC
I came from OzzysDen Twitch stream. I very like your game, specially the voice acting. Congratulations!
MacabreArtGames
06. Apr 2022 · 01:55 UTC
I enjoyed playing it. My personal opinion, there could be a bit more objects to intreact maybe and an indicator to show when we will die (I don't know if it was intended to hide it.) Well done!
gdesecrate
07. Apr 2022 · 02:27 UTC
Thanks for the game
ATH-AI
07. Apr 2022 · 02:37 UTC
I died flirting with a woman. Who made this game? Getting to the next day was good. Whole thing was good.
BoxedMeatRevolution
07. Apr 2022 · 02:38 UTC
The environments were really nice, it was fun to explore the little world you created. Also, very good voice acting for a Ludum Dare, don't see that too often. It did feel a little artificial how you needed to make the "bad" choice before you could progress to the next area. Good game overall.
caeonosphere
07. Apr 2022 · 02:42 UTC
Wake and bake! Pizza and hot dogs for breakfast! This guy lives quite a life.
🎤 Wassim
07. Apr 2022 · 03:00 UTC
@jungle Thank you, I'm glad you liked the game! :smile:
🎤 Wassim
07. Apr 2022 · 03:01 UTC
@macabreartgames @boxedmeatrevolution Thank you both for the feedback I'm glad you guys enjoyed playing it and would take the feedback to consideration
🎤 Wassim
07. Apr 2022 · 03:01 UTC
@ath-ai :laughing:
🎤 Wassim
07. Apr 2022 · 03:02 UTC
@caeonosphere Yet he doesn't appreciate it xD
khaotom
07. Apr 2022 · 05:51 UTC
It was fun seeing the different options you chose to make available. Never thought that I could die from flirting, but I guess when it is your time to go...
Squidly
07. Apr 2022 · 06:04 UTC
Not really sure what was going on here, plot wise, but I can appreciate the tons of effort.
Okamit
08. Apr 2022 · 00:45 UTC
Interesting experience, I agree with macabreartgames, since you just interact with things and listen to the reaction as part of the story, more things to do and interact with would be fun!
The voice acting is well done, good job!
nardandas
09. Apr 2022 · 00:09 UTC
Fairly cool idea, I liked the setting you chose! I really appreciated the audio work and voiceover, it was very immersive. I found the way you limited where the player could go until they did *something* kind of unsatisfying. What if I didn't want to go to the pub, you know? Additionally, the way when you go into a new area it just kind of placed you somewhere made navigation initially kind of weird.
RealTanHen
11. Apr 2022 · 14:31 UTC
Nice looking game with lovely audio, the voiceover really adds to it. The only thing is, past the first day the choices are the same with the same outcome as far as I can tell, so it leads to just a repeated gameplay loop until your invisible meter ticks down. It was a little confusing the way the map connected together in areas also (exiting the house it was unclear which was to go to leave the building, and i think after leaving work it seems to put me in a different area to the area I entered work?).
TeamMonumental
11. Apr 2022 · 14:50 UTC
Lovely intro. The game kept launching on my second monitor, so I had to temporarily disable it. Very unique take on the theme, I found it quite amusing.
oc1d
12. Apr 2022 · 08:29 UTC
"Quality better than reality" :D nice work on the intro. I played / tried a couple of times and I generally enjoyed the athmosphere.

What I liked:
* Nice environment
* Voice over :)
* Overall quality of the assets
* music

What could be improved:
* When I exit a room my character orientation get's reset so I don't know which room is the next room resulted for me in often going back and forth.. being lost!
* The colour coding was not really clear to me. Sometimes GREEN things draw power.
* I think an energy bar is missing?
* Goal of the game is not really clear, would be nice to have a little introsequence or voice over what your objective is.

All in all a nice little entry. Thank you :)