3rd Emu australian war simulator by sebbernery
Emu are coming. They defeated us two times, and now, they attack, we have no chance.
You are our only hope, here is our last military equipment : a french artillery named CESAR, because I heard Australian army loves buying french weapons.
It literally is the acronym for So This Is A Truck And We Put A FUCKING Big Canon On It (but in french) (and the acronym is also a surname because french do that, like always, don't ask).
Please stand the longer possible so we can evacuate our island.
How to play: * You can move with LEFT and RIGHT * You can orient the canon with UP and DOWN * You can shoot a missile with SPACE (keep pressed to charge your shoot)
Emu came from right. Don't go too much at right because you'll see the spawn point of Emu (DOH, I exploded the fourth wall).
Your score is the number of seconds you stay alive (your life is in the left bottom). After something like 30s it already become totally fucked up, so it take less than 1 minute to finish.
The game was made with : * Rust and Bevy * Aseprite * Ldtk * Audacity

Ratings
| Overall | 606th | 2.548⭐ | 23🧑⚖️ |
| Fun | 560th | 2.619⭐ | 23🧑⚖️ |
| Innovation | 540th | 2.667⭐ | 23🧑⚖️ |
| Theme | 487th | 3.19⭐ | 23🧑⚖️ |
| Graphics | 445th | 3.095⭐ | 23🧑⚖️ |
| Audio | 395th | 2.85⭐ | 22🧑⚖️ |
| Humor | 54th | 3.881⭐ | 23🧑⚖️ |
| Given | 24🗳️ | 3🗨️ |
Charging the gun was unsatisfying, since the shells always fired waaaaaaaaay off screen, and didn't seem to offer any additional attach power. As it is the best strat is drive backwards spamming space.
I didn't even realize the gun could be angled, until I looked at the screen shots here. Although angling the gun still doesn't help much with the charge shots.
It needs a lot of polish.
https://imgur.com/a/yohKmFa
It could use some balancing. Make the game less hard, and cheese like this less good. My game has similar issues so who am i to judge!
Anyway, well done!
I love the art, especially the explosion animation. I also thing the visual/audio feedback on the emus charging is really good!
The gameplay is pretty unforgiving considering how hard it is to accurately measure a shot. The best strategy is to just spam space bar with the gun angled low enough that you create a kill-zone in front of the truck. I think a prediction line or something would make it much more rewarding, but obviously that's easier said than done.
Overall, I liked the whacky setting and art/sound :)
Same lawn mower strat as p0l4r, but with an authentic simultaneous retreat :)
I think since you have a fixed spawn point, you should probably make it so you can't move past a certain point, as that breaks the game, I could just run through the emus and essentially stay safe forever.
Good job!
Music is really cool. The emu are so cute,I'm feeling sorry for them :sweat_smile:
Good job.
Good game, funny concept, nice quick responsive gameplay.