{"author_link":"\/users\/chicomcastro","author_name":"ChicoMCastro","author_uid":1019695,"comments":[{"id":794219,"author_name":"TinyWhaleCloud","author_uid":"tinywhalecloud","epoch":1649186515,"text":"Really interesting idea and not something I have seen anywhere before.\n\nI just wish the difficulty would increase a bit after the robot has delayed all of your movement.\nSince the player moves faster than the bullets do, one does not really have to worry too much about getting hit. I just let the robot get me after getting around 20000 points.\n\nThis could definitely be expanded into a really fun minigame, especially if more evil robots spawned periodically.","format":"md","likes":2,"spam":"N"},{"id":797907,"author_name":"Sawyer","author_uid":"sawyer","epoch":1649206051,"text":"I like this game and I haven't seen something quite like this before","format":"md","likes":1,"spam":"N"},{"id":797921,"author_name":"sprunth","author_uid":"sprunth","epoch":1649206147,"text":"It was hard but I liked it. I was quickly humbled after thinking how dumb the robots were at the start.","format":"md","likes":1,"spam":"N"},{"id":797976,"author_name":"adobobo","author_uid":"adobobo","epoch":1649206634,"text":"simple, but with a really unique mechanic. Afterwards tho, you could just keep on going circles around the map and you won't die.","format":"md","likes":1,"spam":"N"},{"id":797991,"author_name":"Tobius","author_uid":"tobius","epoch":1649206813,"text":"I really enjoyed the idea of the game, that delay was brutally initially but them you quickly learn to try and adapt to it. Kind of feels like a realtime puzzle game. It did feel a little inconsistent to not delay releasing the key as well.\n\nI'd be interested in this as a puzzle game, it would also be cool to have the delays be more dynamic. Like the more times you press \"D\" the more delayed it becomes, etc.","format":"md","likes":1,"spam":"N"},{"id":813739,"author_name":"IzhVaryag","author_uid":"izhvaryag","epoch":1649386905,"text":"Easy game. At runtime, I just change the hold button (\"W\" -> \"W\" + \"D\" -> \"D\" -> \"D\" + \"S\" -> \"S\" ->....) and move infinitely","format":"md","likes":1,"spam":"N"},{"id":817551,"author_name":"Archimagus","author_uid":"archimagus","epoch":1649469581,"text":"Interesting idea, probably the most innovative game I've come across so far.  It's not too much of a game yet and has been pointed out you can sort of just keep moving forever so once you are on stage 4 you can just stay there till you get bored.  Stil it's a cool concept.","format":"md","likes":1,"spam":"N"},{"id":817552,"author_name":"frozenfire92","author_uid":"frozenfire92","epoch":1649469588,"text":"These experimental mechanic games are the kind of thing I love to see during Ludum Dare :smile: Good entry and I think with some more mechanics wrapped around this it could be an interesting \"hacking\" mechanic to mess up an enemy team. Keep on making games \\o\/","format":"md","likes":1,"spam":"N"},{"id":835742,"author_name":"LDJam user 279546","author_uid":"279546","epoch":1650512538,"text":"Neat idea for sure. It makes you have to think about when you want to move. I found my strategy eventually to just always be moving in one direction and then begin preparing the next a second or two early. Good submission.","format":"md","likes":1,"spam":"N"},{"id":835960,"author_name":"4ahizon","author_uid":"4ahizon","epoch":1650533008,"text":"Art was simple but fit the design with voxel destruction.  Audio was repetitive.  It could have had SFX when shot or destroyed.  I enjoyed the challenge which disabled the use of certain controls.  Good job on the game.  ","format":"md","likes":1,"spam":"N"},{"id":835992,"author_name":"Mortiss","author_uid":"mortiss","epoch":1650535962,"text":"Nah, the input delay just got me angry) And the robots stick together when they chase you.\nAlthough I liked the idea of dodging slow-mo bullets coming from different directions and with different speed.","format":"md","likes":1,"spam":"N"},{"id":835997,"author_name":"congusbongus","author_uid":"congusbongus","epoch":1650536336,"text":"Hehe the mechanic is quite fun! I like the creative interpretation of the theme. Having delayed controls makes the game a bit more cerebral. I wonder if it will work well in other contexts?","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld50\/wayback-placeholder.png"],"links":[{"url":"https:\/\/chicomcastro.itch.io\/sabotage","text":"Link"},{"url":"https:\/\/chicomcastro.itch.io\/sabotage","text":"Link"},{"url":"https:\/\/github.com\/chicomcastro\/ludum-dare-50","text":"Link"}],"metadata":{"g_key":"81926","g_author":"1019695","g_event":"LD50","g_eventkey":"110","g_subevent":"JAM","g_urlkey":"386473","g_title":"Sabotage","g_status":"WAYBACK","g_place":"1159","g_commentcount":"12","g_site2_node_id":"280405","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"280405","n_urlkey":"386473","n_parent":"276397","n_path":"\/events\/ludum-dare\/50\/sabotage","n_slug":"sabotage","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"19695","n_created":"1648517796","n_modified":"1778408426","n_version":"892716","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing 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a really tiny game to prototype an idea of a mechanic about delaying character movement (and an really evil robot trying to kill you). \nI tried to let this polish and fluid to play.\nPlease, help me know if it's interesting :)\n\nThanks and good playing!\n\n## Controls\nWASD to move\n\nEscape or P to open menu\n\nSpace to skip dialogs\n\n","title":"Sabotage","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/280001+280002+280003+280004+280005+280006+280007+280008+280009+280010+280011+280012+280013+280014+280015+280016+280017+280018+280019+280020+280021+280022+280023+280024+280025+280026+280027+280028+280029+280030+280031+280032+280033+280034+280035+280036+280037+280038+280039+280040+280041+280042+280043+280044+280045+280046+280047+280048+280049+280050+280051+280052+280053+280054+280055+280056+280057+280058+280059+280060+280061+280062+280063+280064+280065+280066+280067+280068+280069+280070+280071+280072+280073+280074+280075+280076+280077+280078+280079+280080+280081+280082+280083+280084+280085+280086+280087+280088+280089+280090+280091+280092+280093+280094+280095+280096+280097+280098+280099+280100+280101+280102+280103+280104+280105+280106+280107+280108+280109+280110+280111+280112+280113+280114+280115+280116+280117+280118+280119+280120+280121+280122+280123+280124+280125+280126+280127+280128+280129+280130+280131+280132+280133+280134+280135+280136+280137+280138+280139+280140+280141+280142+280143+280144+280145+280146+280147+280148+280149+280150+280151+280152+280153+280154+280155+280156+280157+280158+280159+280160+280161+280162+280163+280164+280165+280166+280167+280168+280169+280170+280171+280172+280173+280174+280175+280176+280177+280178+280179+280180+280181+280182+280183+280184+280185+280186+280187+280188+280189+280190+280191+280192+280193+280194+280195+280196+280197+280198+280199+280200+280201+280202+280203+280204+280205+280206+280207+280208+280209+280210+280211+280212+280213+280214+280215+280216+280217+280218+280219+280220+280221+280222+280223+280224+280225+280226+280227+280228+280229+280230+280231+280232+280233+280234+280235+280236+280237+280238+280239+280240+280241+280242+280243+280244+280245+280246+280247+280248+280249+280250+280251+280252+280253+280254+280255+280256+280257+280258+280259+280260+280261+280262+280263+280264+280265+280266+280267+280268+280269+280270+280271+280272+280273+280274+280275+280276+280277+280278+280279+280280+280281+280282+280283+280284+280285+280286+280287+280288+280289+280290+280291+280292+280293+280294+280295+280296+280297+280298+280299+280300+280301+280302+280303+280304+280305+280306+280307+280308+280309+280310+280311+280312+280313+280314+280315+280316+280317+280318+280319+280320+280321+280322+280323+280324+280325+280326+280327+280328+280329+280330+280331+280332+280333+280334+280335+280336+280337+280338+280339+280340+280341+280342+280343+280344+280345+280346+280347+280348+280349+280350+280351+280352+280353+280354+280355+280356+280357+280358+280359+280360+280361+280362+280363+280364+280365+280366+280367+280368+280369+280370+280371+280372+280373+280374+280375+280376+280377+280378+280379+280380+280381+280382+280383+280384+280385+280386+280387+280388+280389+280390+280391+280392+280393+280394+280395+280396+280397+280398+280399+280400+280401+280402+280403+280404+280405+280406+280407+280408+280409+280410+280411+280412+280413+280414+280415+280416+280417+280418+280419+280420+280421+280422+280423+280424+280425+280426+280427+280428+280429+280430+280431+280432+280433+280434+280435+280436+280437+280438+280439+280440+280441+280442+280443+280444+280445+280446+280447+280448+280449+280450+280451+280452+280453+280454+280455+280456+280457+280458+280459+280460+280461+280462+280463+280464+280465+280466+280467+280468+280469+280470+280471+280472+280473+280474+280475+280476+280477+280478+280479+280480+280481+280482+280483+280484+280485+280486+280487+280488+280489+280490+280491+280492+280493+280494+280495+280496+280497+280498+280499+280500?authors&parents&superparent"},"object":"objects\/sha256\/82\/821295b68afcd53fc0ea15478f95469e5f259ad3189a0f7c830fb7ceec5de911","record":"shard-2\/json-live-urgent-v3\/records\/80394bfd041089920a10a99decbb00ed752751d9a5b8f6288fb351ffe072d369.json","sha256":"821295b68afcd53fc0ea15478f95469e5f259ad3189a0f7c830fb7ceec5de911","source":"https","stored_at":1784022390}}