Crushing Dread by Sciman101

[raw]
made by Sciman101 for Ludum Dare 50 (JAM)

You are Dread the robot, and you're trapped in a trash compactor. Use the various junk you find to make gadgets to try and hold back your impending doom. How long can you last?

Music once again created by LCS - Check out her other work here!​

Controls: - Arrow Keys - Move - Space - Interact - q/w/e - Place Structures

Ratings

Given 6🗳️ 9🗨️

Feedback

Kyra Sanchez
04. Apr 2022 · 19:54 UTC
I would love to play this game after checking out the title art so I wanted to know if it was just my machine having issues, it seems to just be a dll file? Can't rate on much but I really do like the concept and the art I've seen.
🎤 Sciman101
04. Apr 2022 · 19:57 UTC
@kyra-sanchez Which file did you download?
torcado
04. Apr 2022 · 21:00 UTC
This is awesome haha. Even with so few mechanics you've turned this into a really interesting time/space management challenge.

![gfhgf.png](///raw/916/z/4af10.png)

I think you probably could've done away with dropping placeholders entirely, and just required holding q/w/e to build. I couldn't find much reason to place drop a placeholder and not build it immediately (it would be useful if building were instant, so you could fire a bunch of rockets at the same time. but that could be solved with an activation button for the rockets), this would also remove the slightly weird interaction with the wall pushing placeholders.

The music and sounds fit very well, the art is great, everything controls well. Very nice!!
Kyra Sanchez
05. Apr 2022 · 01:35 UTC
@sciman , I got the windows PC build. I also tried the .love as it also had a windows icon just to be sure. Thank you for the follow up! Edit: works on my mac! Loving it!
LDJam user 233659
05. Apr 2022 · 02:23 UTC
Wow, I love this take on the theme, really sells the "impending doom" feel. Conceptually, you really nailed this and it looks and plays solid!

Also, thanks for introducing me to the works of LCS. :slight_smile:
🎤 Sciman101
05. Apr 2022 · 02:50 UTC
@kyra-sanchez Glad you like it! Also thanks for clarifying the mac version works
@mavvy Thanks! Idk why but 'giant crushing wall' came into my head the second the theme was announced.
LDJam user 264390
05. Apr 2022 · 02:55 UTC
This game is great, and very soul crushing... literally and metaphorically. Music is great, art is great! I liked the gameplay, though I did take a second to figure out that I had to actually build the things after placing the "shadows", but I got there!

Also the lever mvp giving me a few extra seconds to really accept my incoming death.
🎤 Sciman101
05. Apr 2022 · 02:57 UTC
@payaosito Haha, glad you like it! The lever having health was sort of a side effect of how I coded the game, but it being the last thing holding the wall back ended up being a really fun moment so I kept it in. Thanks for playing!
Constantine Pallas
05. Apr 2022 · 05:36 UTC
I think this game fits the theme really well, and the music and SFX are done very well. I think it's a cool detail that the lever is the last thing to hold the wall back. The only bug I had was that the dialogue to build a structure would sometimes disappear, but other than that I thought it was a really polished. Also, really great job on the thumbnail picture. It really sells the idea of the game.
st.n
05. Apr 2022 · 07:57 UTC
love it!very fun!the pixel art is fantastic!
Forgin Bits
05. Apr 2022 · 11:47 UTC
Awesome game with a pretty stressful challenge ! The music is really cool, although I think the building-time SFX was a bit hard on the ears. As others have mentioned, maybe the game would benefit from getting rid of the placeholders system altogether, but other than that it's a GREAT entry, clean execution, great job !!!
🎤 Sciman101
05. Apr 2022 · 14:02 UTC
@constantine-pallas Thank you! I'm glad you enjoyed it.
@st-n Thanks! I'm very happy with how the art turned out, in the end
@forgin-bits Yeah, I could have made it a little softer sounding, and I'm considering a post-jam version without the placeholders. Thanks for playing!
UkuleleFury
05. Apr 2022 · 16:09 UTC
:) Really love the crushing deadline mechanic! It's a great way to really feel the time crunch. This was very fun to play. I liked the different things to build, and the simple strategies around them worked very well. Nice art. And the music and sounds were really excellent!
Jungle
06. Apr 2022 · 02:51 UTC
Came from squuuidly twitch stream. Very funny game, cool mechanics and incredible musics!!! Congratulations
Squidly
06. Apr 2022 · 17:52 UTC
Some pretty smart ideas here, and I think the moment this game really sold me is when the lever was the final crush obstacle. Great work!
RIBOUT Horace
08. Apr 2022 · 12:09 UTC
The whole work so well! The constant pressure keep feeling good, the music and sfx just vibes really wemm, and the gameplay loop are so cool!
I didn't play well, but it really push to do the best each time ; and the little playtime help a lot. Good game design and good execution too, congrats!