{"author_link":"\/author\/sparky99\/","author_name":"Sparked99","author_uid":"57177","comments":[{"author_name":"Deadpan-Gamez","author_uid":"55105","time":"Aug 24, 2015 @ 8:38pm","epoch":1440448380,"text":"Great Job! CLICK ALL THE THINGS!"},{"author_name":"Deadpan-Gamez","author_uid":"55105","time":"Aug 24, 2015 @ 8:39pm","epoch":1440448440,"text":"Great Job! Really enjoyed it! click all the things!"},{"author_name":"inurashii","author_uid":"57795","time":"Aug 25, 2015 @ 1:59am","epoch":1440467640,"text":"Not one of the more fun or interesting clickers I've played, but I loved the use of the theme, particularly at the end!"},{"author_name":"cudabear","author_uid":"25773","time":"Aug 25, 2015 @ 2:01am","epoch":1440467760,"text":"Clicking games always seem like more a chore to me than anything, I like seeing numbers get better, but, it gets old fast.  This is an interesting take on the formula with the influence system, but I'm not sure how it fits into the theme.  Regardless, I had a good time playing this. Well done on making a game in 48 hours!"},{"author_name":"Wevel","author_uid":"37277","time":"Aug 25, 2015 @ 2:02am","epoch":1440467820,"text":"Lots of clicking, would be nice to know what effects some things have"},{"author_name":"daveh","author_uid":"55246","time":"Aug 28, 2015 @ 5:14am","epoch":1440738540,"text":"Worth seeing through to the end to get the message from the game. More than just a clicker; It's a metaphor."},{"author_name":"oskardevelopment","author_uid":"21518","time":"Aug 29, 2015 @ 2:23pm","epoch":1440857880,"text":"Lives taken to free your people: 2147489\r<br\/>\r<br\/>Cool game, would be nice to see some statistics on what the differences between the various cities were if they were freed!"},{"author_name":"Coac","author_uid":"56458","time":"Aug 30, 2015 @ 8:56pm","epoch":1440967860,"text":"Nice clicking game, good job guys !"},{"author_name":"fABULOUS","author_uid":"58126","time":"Aug 30, 2015 @ 9:06pm","epoch":1440968460,"text":"I have to say, I have a weakness for these kinds of games. It has a lot of potential in the graphics department. I also feel like it would be considerably better and more meaningful if it were an unfolding game instead of a straight clicking game. Check out &quot;a dark room&quot; to see what I mean. The importance of &quot;motivation&quot; seemed sort of lost on me. It became irrelevant fairly quickly.I wasn't a huge fan of the ending. I think the theme could have come in sooner."},{"author_name":"jk5000","author_uid":"50889","time":"Sep 7, 2015 @ 6:50am","epoch":1441608300,"text":"Great idea, but I want more to do. Great idea, but I want more to do. The end was good, but also a bit too obvious."}],"images":["ld33\/57177-3b1131514302429fb92e71c1e18908ec.jpg"],"links":[{"url":"https:\/\/drive.google.com\/file\/d\/0BwhxXVR7SHYcNl9nYVdoblVkSVU\/view?usp=sharing","text":"Windows"},{"url":"https:\/\/drive.google.com\/file\/d\/0BwhxXVR7SHYcNl9nYVdoblVkSVU\/view?usp=sharing","text":"Source"}],"metadata":{"g_key":"8195","g_author":"57177","g_event":"LD33","g_eventkey":"29","g_subevent":"COMPO","g_urlkey":"8228","g_title":"Uprising","g_status":"UCHK1","g_place":"821","g_commentcount":"10","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/57177-shot0-1440374915.png-eq-900-500.jpg"],"text":"Monsters made of flesh and bone may not know what they are.\r\n\r\n\r\nMotivation determines how efficient things are.\r\nSpeeches decrease how long it takes for motivation to drop\r\nLiterature automatically recruits new fighters for the cause","title":"Uprising"}