Ambulance Simulator by CaptaiinMz
How long can you keep him alive? :ambulance:

You are the medic on an endless ambulance ride to the hospital. With the doc' on the phone, how long can you delay the inevitable?
How to play? :thinking:
Click and drag the required items to the patient.
Assets :art:
All assets were created by us.
Tools used :tools:
- Unity Engine
- Tween Library (Surge)
- Ableton Live
- Aseprite
- Audacity
| Link | https://github.com/moritzzier/ludum-dare-50 |
| Link | https://moritzzier.itch.io/ambulance-simulator |
| Original URL | https://ldjam.com/events/ludum-dare/50/ambulance-simulator |
Ratings
| Overall | 1032th | 3.25β | 22π§ββοΈ |
| Fun | 971th | 3.125β | 22π§ββοΈ |
| Innovation | 1015th | 2.95β | 22π§ββοΈ |
| Theme | 495th | 3.825β | 22π§ββοΈ |
| Graphics | 1186th | 2.775β | 22π§ββοΈ |
| Audio | 399th | 3.6β | 22π§ββοΈ |
| Humor | 327th | 3.625β | 22π§ββοΈ |
| Mood | 1145th | 3β | 21π§ββοΈ |
| Given | 19π³οΈ | 16π¨οΈ |
+ Good fit of the theme
+ Nice music, quite catchy (except for the horrifying death sound, which I guess makes sense)
+ Nice and simple concept and core game mechanic
## The bad
+ I am not a big fan of the graphics in this game. This is not really a bad thing, but more of a personal preference, but I do feel that they could be better. I don't necessarily mean better drawn, but they could also be more minimalistic or 8bit-like. However, I do think that they currently fit the music quite well, in some way :smile:
+ Some items are quite frustrating to catch, especially the needle. I don't know if that was done on purpose to have some more difficult items, but I do feel some items are just a bit too hard to catch. I think some extra padding around them for clicks would be a nice addition while not making the game too easy.
## Summary
The first impression of the game is quite nice, but I don't feel there is a lot of replayability there. I cannot exactly pinpoint why I feel that but after a couple runs, I couldn't bring myself to go for a better high score. I think it could be that the game feels to lack some depth and complexity and the core mechanic, although nice, lacks the addictiveness / polish to carry the game on its own. I do however, think the game can give quite a lot more with a bit of polish.
Good luck and keep up the good work!
---{ Graphics }---
β You forget what reality is
β Beautiful
β Good
β Decent
β Bad
β Donβt look too long at it
β MS-DOS
---{ Gameplay }---
β Very good
β Good
β It's just gameplay
β Mehh
β Watch paint dry instead
β Just don't
---{ Audio }---
β Eargasm
β Very good
β Good
β Not too bad
β Bad
β I'm now deaf
---{ Audience }---
β Kids
β Teens
β Adults
β Grandma
---{ PC Requirements }---
β Check if you can run paint
β Potato
β Decent
β Fast
β Rich boi
β Ask NASA if they have a spare computer
---{ Difficulty }---
β Just press 'W'
β Easy
β Easy to learn / Hard to master
β Significant brain usage
β Difficult
β Dark Souls
---{ Grind }---
β Nothing to grind
β Only if u care about leaderboards/ranks
β Isn't necessary to progress
β Average grind level
β Too much grind
β You'll need a second life for grinding
---{ Story }---
β No Story
β Some lore
β Average
β Good
β Lovely
β It'll replace your life
---{ Game Time }---
β Long enough for a cup of coffee
β Short
β Average
β Long
β To infinity and beyond
---{ Price }---
β It's free!
β Worth the price
β If it's on sale
β If u have some spare money left
β Not recommended
β You could also just burn your money
---{ Bugs }---
β Never heard of
β Minor bugs
β Can get annoying
β ARK: Survival Evolved
β The game itself is a big terrarium for bugs
---{ ? / 10 }---
β 1
β 2
β 3
β 4
β 5
β 6
β 7
β 8
β 9
β 10
I found it a bit hard to grab stuff, but liked how the doctor told you what you needed to get.
Nice one!
after a while it becomes really impossible to continue playing, maybe add some kind of power up to make the game more exciting some times~ just to make it more spicy
But it's a really simple and complete game~ good job!!!