Crabs are inevitable by Mario Costa

[raw]
made by Mario Costa for Ludum Dare 50 (JAM)

They cannot be avoided. Music, art, sound effects and coding by me, font used: https://managore.itch.io/m6x11

Ratings

Given 1🗳️ 2🗨️

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sourdoge
04. Apr 2022 · 21:44 UTC
Clean pixel art, nice mood and the action of defeating crabs felt polished. I did have some difficulty with the controls. Overall, great work on this!
bucketh3ad
04. Apr 2022 · 22:00 UTC
It was a bit challenging early on when I needed to conserve ammo and risk melee damage, and I died immediately the first time the ranged enemies showed up. But next attempt I was able to quickly scale damage to a point where I could one shot any enemy, and made it to round 20 pretty quickly with an ammo stockpile over 200. Jumped ship after that since I figured that was effectively all the content you'd put in for a 48 hour jam. I was impressed by the variety of enemies. Tons of gameplay and mechanics packed into this little crab boat. Really fun time!