Operation Tower Defense by cornfab
Help your patients help themselves. Delay the inevitable by taking out their organs and letting the patients' immune systems fight off the germs for you. Don't leave the organs out for too long though...
Controls * left click and drag to place towers * right click a tower to return it to the body

Attribution (or, list of reasons why I'm opting out of graphics) * Kenney.nl Splat Pack link; license * Heart, lungs, liver, and brain adapted from link; license * Intestine adapted from link; license * Body adapted from base meshes by thehumbug: link; license * Palette: DawnBringer 32 by DawnBringer link * Fonts: Macintosh 128k, Super Mario 64 (public domain) * Portraits generated in Artbreeder
| Link | https://cornfab.itch.io/operation-tower-defense |
| Original URL | https://ldjam.com/events/ludum-dare/50/operation-tower-defense |
Ratings
| Overall | 183th | 3.955⭐ | 24🧑⚖️ |
| Fun | 333th | 3.705⭐ | 24🧑⚖️ |
| Innovation | 52th | 4.114⭐ | 24🧑⚖️ |
| Theme | 382th | 3.909⭐ | 24🧑⚖️ |
| Audio | 664th | 3.205⭐ | 24🧑⚖️ |
| Humor | 422th | 3.421⭐ | 21🧑⚖️ |
| Mood | 495th | 3.667⭐ | 23🧑⚖️ |
| Given | 53🗳️ | 19🗨️ |
I like the idea of a TD game where you move the towers around!
I wish the second enemy type was a "heavy" instead of fast though, they would always catch me off-guard.
Anyway, the idea is awesome and with some polish could be a cool game!
The UI and stylization somewhat get in the way of the game in spots; like grabbing the wrong organ because they're too close to eachother in our fleshy meat sacks. I also found placement a bit annoying at times where I'd get it a bit too close to an edge and it'd snap back to the body. I would have rather it just snapped to the closest valid position instead.
Overall super cool take on the tower defense genre!