Impending Darkness by Kita
"You wake in the dark and decrepit mines with one magical torch lightning your base."
Description
Impending Darkness is a 3D high score dungeon exploration game with a global leaderboard.
Craft new torches and search for crystals to power your base torch to stave off the darkness for as long as you can.
Controls
Movement: WASD
Interact: E
Place Torch: Left mouse button
Credits
Cozy Game Studio
Dan Juříček - Kita - programming, audio design
Filip Barva - Barevnej - programming, modelling
Tereza Langová - Langosh - modelling, art
Jan Kutálek - john333 - programming, level design
All the assets were created by us save some royalty free sound effects and fire particle effects.
Changelog: - bug fix: scaling fixed - 6.4: added better cover image
| Link | https://cozy-games-studio.itch.io/impending-darkness |
| Original URL | https://ldjam.com/events/ludum-dare/50/impending-darkness |
Ratings
| Overall | 67th | 4.128⭐ | 41🧑⚖️ |
| Fun | 271th | 3.763⭐ | 40🧑⚖️ |
| Innovation | 139th | 3.908⭐ | 40🧑⚖️ |
| Theme | 190th | 4.105⭐ | 40🧑⚖️ |
| Graphics | 299th | 4.132⭐ | 40🧑⚖️ |
| Audio | 114th | 4.053⭐ | 40🧑⚖️ |
| Mood | 52th | 4.311⭐ | 39🧑⚖️ |
| Given | 32🗳️ | 57🗨️ |
@mike-baldwin The darkness doesn't kill you instantly, you can stay in it for a short period of time. But I get you, I'm scared of it, even though I shouldn't be :D I think @Kita did a really good job with the audio, too! The 100+ points are of out team member @Barevnej, and I don't get how he got that far either :D Thank you for playing our game!
@maratg2 Thank you for your kind words! We see the potential, too, and I wish we had more time to pursue some new ideas.
@nebiros, @dotpoozer Thank you for playing our game and leaving feedback, we really appreciate it!
@akitl Thank you! We stumbled upon this too, but we don't know what caused it. But you can click many times on the same button and after some time, it will un-bug continue working.
@baptiste-lnq Hello, I have to say you are crazy to want more darkness in our game, but we like you are that kind of crazy :D What was your score? I'm curious if you beat my 17 points :D
@coggoid Lol, I totally get that :D Thank you!
@emaigualmc2-art Thank you for your positive feedback, we are glad we succeeded at creating an interesting atmosphere :))
@real-flamingicecubegames We are really glad you liked our concept. Your position in the leaderboard is really high, wow :D! I was also thinking the compas could be great, because my sense of direction is like nonexistent and it would be helpful :)
@lisyarus, @kobylarz We are really glad you enjoyed playing our game, thank you for you kind feedback!
Good job!!
@sn4pi Wow, just wow. How many times did you have to try to get this big of a score? We are really pleased you like our game! Also the enemies are a really good idea. :)
@100th-coin We are so happy you found our game fun. I asked our server developper @Barevnej to send me a picture of all the highscores, so you can find yourself there :D. We know about the hitbox issue and wish we had fixed that. Thank you for your compliments!
HIGHSCORES 7. 4. 2022

@rojo Thank you for your feedback! You also got a really good score, too - congrats! :))
- edit: I think my score was just too bad to show up hahahaha, I think I got a score of 33 in my first playthrough
Graphics, audio design and gameplay were all nice and coherent, and oh boy the gameplay - great idea!
I had a really good time playing it, you even took the time to include a small tutorial.
The wall texture and the claustrophobic atmosphere really took me back to those oldie dungeon crawlers.
Great job!
I really enjoyed the experience, I will definitely come back to try it more times!
As others mentioned, the graphics and sounds make for a great mood and atmosphere. And the game is very polished too! The leaderboard is a very nice touch. Also I love the main menu.
The gameplay is well thought out and balanced. It's so simple but so effective. I'm just not sure if it would be fun for very long, I think there would have to be more stuff in order to keep it interesting. Maybe you could set up more checkpoints somehow by sacrificing some material (by checkpoint I mean a place which contains the crafting table and the box for crystals)? Maybe add some powerups - they could make the torches burn slower for example.
I have one possible bug report - sometimes I couldn't place torches nor pick up any items from the ground, as if something blocked my sight. I had to move and/or try again in order to perform the action that I wanted.
Overall, very nice game with a lot of potential.