Super Cyber Jelly by Requi

We didn't use assets from a third party, every sound, 3D model and textures was done by us
We hope you hafe fun, thanks for playing!
watch out for lasers...
- Hermes(Requi) : Programmer & Game Designer
- Felipe (MrCroww): 3D & 2D Artist
- Gianluca (Gianfacci): Composer & SFX
Here is a link to the latest version of the game With a leaderboard https://deadlycrowgames.itch.io/super-cyberjelly
| Link | https://requigamer.itch.io/ciberpet-ludum-dare-50 |
| Original URL | https://ldjam.com/events/ludum-dare/50/ciberpet |
Ratings
| Overall | 314th | 3.825⭐ | 22🧑⚖️ |
| Fun | 451th | 3.6⭐ | 22🧑⚖️ |
| Innovation | 654th | 3.35⭐ | 22🧑⚖️ |
| Theme | 867th | 3.5⭐ | 22🧑⚖️ |
| Graphics | 39th | 4.625⭐ | 22🧑⚖️ |
| Audio | 50th | 4.225⭐ | 22🧑⚖️ |
| Humor | 598th | 3.079⭐ | 21🧑⚖️ |
| Mood | 189th | 4⭐ | 21🧑⚖️ |
| Given | 55🗳️ | 10🗨️ |
It is kind of challenging. A menu or endscreen would have been nice!
Good job!
I wonder if this game has an ending.
Graphics are awesome, you also added transparency effects so the objects in the surrounding don't block your view and the moveset actually has a dash and jump which I only found out about at my second try. Animations/VFX for those are great.
I just wonder if this is an endless game, why the level counter goes 1, 3, 5 and what it means (if it is an endless game I'd go for "Round 1, 2, 3, 4, ..."). If it actually means this game has levels and an ending, then I'd not reset all progress when the player dies but instead keep the current level.
And: interesting take on the theme! I had fun playing it, thanks for the stylish entry.
Here is a link to the latest version of the game https://deadlycrowgames.itch.io/super-cyberjelly
Great job!